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glslang
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refs/heads/upstream/GL_EXT_buffer_reference_uvec2
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.
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Test
/
hlsl.PointSize.geom
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struct
S
{
[[
vk
::
builtin
(
"PointSize"
)]]
float
ps
:
PSIZE
;
};
[
maxvertexcount
(
4
)]
void
main
([[
vk
::
builtin
(
"PointSize"
)]]
triangle
in
uint
ps
[
3
],
inout
LineStream
<
S
>
OutputStream
)
{
S s
;
OutputStream
.
Append
(
s
);
}