blob: bf5c08373b2c9c0a38e068cb7ec8cfe9ba6c59f8 [file] [log] [blame] [edit]
#version 450 core
in gl_PerVertex {
float gl_CullDistance[3];
} gl_in[gl_MaxPatchVertices];
out gl_PerVertex {
float gl_CullDistance[3];
} gl_out[4];
void main()
{
gl_out[gl_InvocationID].gl_CullDistance[2] = gl_in[1].gl_CullDistance[2];
}
layout(location = 4) out bName1 {
float f;
layout(location = 5) float g;
} bInst1[2];
layout(location = 6) out bName2 {
float f;
layout(location = 7) float g; // ERROR, location on array
} bInst2[2][3];