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glslang
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refs/heads/sandbox/liyl/SDK-candidate-2-withEnumFix
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Test
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baseResults
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preprocessor.function_macro.vert.out
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#version 310 es
int
main
(){
gl_Position
=
vec4
(
3
+
1
,
3
+
4
,
3
+
1
);
gl_Position
=
vec4
(
1
+
2
+
3
+
4
+
5
+
6
+
7
+
8
+
9
+
10
+
11
+
12
);
gl_Position
=
vec4
(
4
+
3
+
3
);
}