/* | |
The MIT License (MIT) | |
Copyright (c) 2023 NVIDIA CORPORATION. | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all | |
copies or substantial portions of the Software. | |
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
SOFTWARE. | |
*/ | |
#version 460 | |
#extension GL_EXT_shader_explicit_arithmetic_types : require | |
bool VAR_bool; | |
int VAR_int; | |
uint VAR_uint; | |
float VAR_float; | |
double VAR_double; | |
int8_t VAR_int8_t; | |
uint8_t VAR_uint8_t; | |
int16_t VAR_int16_t; | |
uint16_t VAR_uint16_t; | |
int64_t VAR_int64_t; | |
uint64_t VAR_uint64_t; | |
float16_t VAR_float16_t; | |
void main() { | |
VAR_bool = bool(0); | |
VAR_int = int(0); | |
VAR_uint = uint(0); | |
VAR_float = float(0); | |
VAR_double = double(0); | |
VAR_int8_t = int8_t(0); | |
VAR_uint8_t = uint8_t(0); | |
VAR_int16_t = int16_t(0); | |
VAR_uint16_t = uint16_t(0); | |
VAR_int64_t = int64_t(0); | |
VAR_uint64_t = uint64_t(0); | |
VAR_float16_t = float16_t(0); | |
} |