blob: 67f45c97ab2b194e22a0d277b2b28cfa845b1d8d [file] [log] [blame]
#version 440
layout(location = 0) out Block
{
vec4 a1;
vec2 a2;
};
void main()
{
a1 = vec4(1.0);
a2 = vec2(0.5);
gl_Position = vec4(1.0);
}