blob: 876a903e82033c133953711b130380cdc56d9997 [file] [log] [blame]
#version 450 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec2 aTexCoords;
layout (binding = 0) uniform anonblock {
mat4 model;
mat4 view;
mat4 projection;
} ;
layout (location = 0) out VS_OUT
{
vec2 TexCoords;
} vs_out[2];
void main()
{
gl_Position = projection * view * model * vec4(aPos, 1.0);
vs_out[0].TexCoords = aTexCoords;
}