#version 450 core | |
#extension GL_EXT_spirv_intrinsics: enable | |
#define GL_AMD_shader_explicit_vertex_parameter 1 | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4992) | |
in vec2 gl_BaryCoordNoPerspAMD; | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4993) | |
in vec2 gl_BaryCoordNoPerspCentroidAMD; | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4994) | |
in vec2 gl_BaryCoordNoPerspSampleAMD; | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4995) | |
in vec2 gl_BaryCoordSmoothAMD; | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4996) | |
in vec2 gl_BaryCoordSmoothCentroidAMD; | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4997) | |
in vec2 gl_BaryCoordSmoothSampleAMD; | |
spirv_decorate (extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 11, 4998) | |
in vec3 gl_BaryCoordPullModelAMD; | |
#define __explicitInterpAMD spirv_decorate(extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], 4999) | |
spirv_instruction(extensions = ["SPV_AMD_shader_explicit_vertex_parameter"], set = "SPV_AMD_shader_explicit_vertex_parameter", id = 1) | |
float interpolateAtVertexAMD(float interpolant, uint vertexIdx); | |
layout(location = 0) in __explicitInterpAMD float floatIn; | |
layout(location = 0) out float floatOut; | |
layout(location = 1) out vec2 vec2Out; | |
void main() | |
{ | |
floatOut = interpolateAtVertexAMD(floatIn, 1); | |
vec2Out = gl_BaryCoordNoPerspAMD + gl_BaryCoordNoPerspCentroidAMD + gl_BaryCoordNoPerspSampleAMD + | |
gl_BaryCoordSmoothAMD + gl_BaryCoordSmoothCentroidAMD + gl_BaryCoordSmoothSampleAMD + | |
gl_BaryCoordPullModelAMD.xy; | |
} |