| // |
| //Copyright (C) 2002-2005 3Dlabs Inc. Ltd. |
| //All rights reserved. |
| // |
| //Redistribution and use in source and binary forms, with or without |
| //modification, are permitted provided that the following conditions |
| //are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| //POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| #include "osinclude.h" |
| |
| #define STRICT |
| #define VC_EXTRALEAN 1 |
| #include <windows.h> |
| #include <assert.h> |
| #include <process.h> |
| #include <psapi.h> |
| #include <stdio.h> |
| |
| // |
| // This file contains contains the Window-OS-specific functions |
| // |
| |
| #if !(defined(_WIN32) || defined(_WIN64)) |
| #error Trying to build a windows specific file in a non windows build. |
| #endif |
| |
| namespace glslang { |
| |
| // |
| // Thread Local Storage Operations |
| // |
| OS_TLSIndex OS_AllocTLSIndex() |
| { |
| DWORD dwIndex = TlsAlloc(); |
| if (dwIndex == TLS_OUT_OF_INDEXES) { |
| assert(0 && "OS_AllocTLSIndex(): Unable to allocate Thread Local Storage"); |
| return OS_INVALID_TLS_INDEX; |
| } |
| |
| return dwIndex; |
| } |
| |
| |
| bool OS_SetTLSValue(OS_TLSIndex nIndex, void *lpvValue) |
| { |
| if (nIndex == OS_INVALID_TLS_INDEX) { |
| assert(0 && "OS_SetTLSValue(): Invalid TLS Index"); |
| return false; |
| } |
| |
| if (TlsSetValue(nIndex, lpvValue)) |
| return true; |
| else |
| return false; |
| } |
| |
| void* OS_GetTLSValue(OS_TLSIndex nIndex) |
| { |
| assert(nIndex != OS_INVALID_TLS_INDEX); |
| return TlsGetValue(nIndex); |
| } |
| |
| bool OS_FreeTLSIndex(OS_TLSIndex nIndex) |
| { |
| if (nIndex == OS_INVALID_TLS_INDEX) { |
| assert(0 && "OS_SetTLSValue(): Invalid TLS Index"); |
| return false; |
| } |
| |
| if (TlsFree(nIndex)) |
| return true; |
| else |
| return false; |
| } |
| |
| HANDLE GlobalLock; |
| |
| void InitGlobalLock() |
| { |
| GlobalLock = CreateMutex(0, false, 0); |
| } |
| |
| void GetGlobalLock() |
| { |
| WaitForSingleObject(GlobalLock, INFINITE); |
| } |
| |
| void ReleaseGlobalLock() |
| { |
| ReleaseMutex(GlobalLock); |
| } |
| |
| void* OS_CreateThread(TThreadEntrypoint entry) |
| { |
| return (void*)_beginthreadex(0, 0, entry, 0, 0, 0); |
| //return CreateThread(0, 0, entry, 0, 0, 0); |
| } |
| |
| void OS_WaitForAllThreads(void* threads, int numThreads) |
| { |
| WaitForMultipleObjects(numThreads, (HANDLE*)threads, true, INFINITE); |
| } |
| |
| void OS_Sleep(int milliseconds) |
| { |
| Sleep(milliseconds); |
| } |
| |
| void OS_DumpMemoryCounters() |
| { |
| #ifdef DUMP_COUNTERS |
| PROCESS_MEMORY_COUNTERS counters; |
| GetProcessMemoryInfo(GetCurrentProcess(), &counters, sizeof(counters)); |
| printf("Working set size: %d\n", counters.WorkingSetSize); |
| #else |
| printf("Recompile with DUMP_COUNTERS defined to see counters.\n"); |
| #endif |
| } |
| |
| } // namespace glslang |