blob: c7b34556f06c5b86e9aab0b1de782c714a9bcb7e [file] [log] [blame]
GL_ARB_gpu_shader5.u2i.vert
WARNING: 0:2: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5
Shader version: 150
Requested GL_ARB_gpu_shader5
0:? Sequence
0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:9 Sequence
0:9 Sequence
0:9 move second child to first child ( temp uint)
0:9 'v' ( temp uint)
0:9 Constant:
0:9 0 (const uint)
0:10 move second child to first child ( temp uint)
0:10 'v' ( temp uint)
0:10 subtract ( temp uint)
0:10 Convert int to uint ( temp uint)
0:10 'u2' ( uniform int)
0:10 Convert int to uint ( temp uint)
0:10 'u1' ( uniform int)
0:? Linker Objects
0:? 'u1' ( uniform int)
0:? 'u2' ( uniform int)
0:? 'result' ( smooth out 4-component vector of float)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 150
Requested GL_ARB_gpu_shader5
0:? Sequence
0:7 Function Definition: main( ( global void)
0:7 Function Parameters:
0:9 Sequence
0:9 Sequence
0:9 move second child to first child ( temp uint)
0:9 'v' ( temp uint)
0:9 Constant:
0:9 0 (const uint)
0:10 move second child to first child ( temp uint)
0:10 'v' ( temp uint)
0:10 subtract ( temp uint)
0:10 Convert int to uint ( temp uint)
0:10 'u2' ( uniform int)
0:10 Convert int to uint ( temp uint)
0:10 'u1' ( uniform int)
0:? Linker Objects
0:? 'u1' ( uniform int)
0:? 'u2' ( uniform int)
0:? 'result' ( smooth out 4-component vector of float)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)