| // |
| //Copyright (C) 2002-2005 3Dlabs Inc. Ltd. |
| //All rights reserved. |
| // |
| //Redistribution and use in source and binary forms, with or without |
| //modification, are permitted provided that the following conditions |
| //are met: |
| // |
| // Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // |
| // Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following |
| // disclaimer in the documentation and/or other materials provided |
| // with the distribution. |
| // |
| // Neither the name of 3Dlabs Inc. Ltd. nor the names of its |
| // contributors may be used to endorse or promote products derived |
| // from this software without specific prior written permission. |
| // |
| //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
| //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
| //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
| //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
| //POSSIBILITY OF SUCH DAMAGE. |
| // |
| |
| // |
| // The top level algorithms for linking multiple |
| // shaders together. |
| // |
| #include "../Include/Common.h" |
| #include "../Include/ShHandle.h" |
| |
| // |
| // Actual link object, derived from the shader handle base classes. |
| // |
| class TGenericLinker : public TLinker { |
| public: |
| TGenericLinker(EShExecutable e, int dOptions) : TLinker(e, infoSink), debugOptions(dOptions) { } |
| bool link(TCompilerList&, TUniformMap*) { return true; } |
| void getAttributeBindings(ShBindingTable const **) const { } |
| TInfoSink infoSink; |
| int debugOptions; |
| }; |
| |
| // |
| // The internal view of a uniform/float object exchanged with the driver. |
| // |
| class TUniformLinkedMap : public TUniformMap { |
| public: |
| TUniformLinkedMap() { } |
| virtual int getLocation(const char*) { return 0; } |
| }; |
| |
| TShHandleBase* ConstructLinker(EShExecutable executable, int debugOptions) |
| { |
| return new TGenericLinker(executable, debugOptions); |
| } |
| |
| void DeleteLinker(TShHandleBase* linker) |
| { |
| delete linker; |
| } |
| |
| TUniformMap* ConstructUniformMap() |
| { |
| return new TUniformLinkedMap(); |
| } |
| |
| void DeleteUniformMap(TUniformMap* map) |
| { |
| delete map; |
| } |
| |
| TShHandleBase* ConstructBindings() |
| { |
| return 0; |
| } |
| |
| void DeleteBindingList(TShHandleBase* bindingList) |
| { |
| delete bindingList; |
| } |