blob: dc54e7650600bc63ea4ae7213df497b607d1eecf [file] [log] [blame]
300link.frag
Shader version: 300
0:? Sequence
0:8 Function Definition: main( ( global void)
0:8 Function Parameters:
0:? Linker Objects
0:? 'color1' ( out highp 4-component vector of float)
0:? 'color2' ( out highp 4-component vector of float)
Linked fragment stage:
ERROR: Linking fragment stage: when more than one fragment shader output, all must have location qualifiers
Shader version: 300
0:? Sequence
0:8 Function Definition: main( ( global void)
0:8 Function Parameters:
0:? Linker Objects
0:? 'color1' ( out highp 4-component vector of float)
0:? 'color2' ( out highp 4-component vector of float)