blob: b896e9f63b173e79ea3192cdca182ebacbd746ae [file] [log] [blame]
spv.while-simple.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 24
Source ESSL 300
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main"
Name 4 "main"
Name 9 "i"
Name 22 "gl_VertexID"
Name 23 "gl_InstanceID"
Decorate 22(gl_VertexID) BuiltIn VertexId
Decorate 22(gl_VertexID) NoStaticUse
Decorate 23(gl_InstanceID) BuiltIn InstanceId
Decorate 23(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
7: TypeInt 32 1
8: TypePointer Function 7(int)
10: 7(int) Constant 0
15: 7(int) Constant 10
16: TypeBool
19: 7(int) Constant 1
21: TypePointer Input 7(int)
22(gl_VertexID): 21(ptr) Variable Input
23(gl_InstanceID): 21(ptr) Variable Input
4(main): 2 Function None 3
5: Label
9(i): 8(ptr) Variable Function
Store 9(i) 10
Branch 11
11: Label
14: 7(int) Load 9(i)
17: 16(bool) SLessThan 14 15
LoopMerge 12 None
BranchConditional 17 13 12
13: Label
18: 7(int) Load 9(i)
20: 7(int) IAdd 18 19
Store 9(i) 20
Branch 11
12: Label
Branch 6
6: Label
Return
FunctionEnd