blob: 9dfe588fcb61e175fb399a1ee1d7f7a08cf70251 [file] [log] [blame]
spv.varyingArrayIndirect.frag
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
WARNING: 0:6: varying deprecated in version 130; may be removed in future release
WARNING: 0:8: varying deprecated in version 130; may be removed in future release
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 70
Source GLSL 130
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 10 "texColor"
Name 14 "texSampler2D"
Name 20 "userIn"
Name 23 "b"
Name 31 "gl_TexCoord"
Name 32 "a"
Name 46 "color"
Name 51 "alpha"
Name 56 "gl_FragColor"
Decorate 20(userIn) Smooth
Decorate 31(gl_TexCoord) Smooth
Decorate 46(color) Smooth
Decorate 51(alpha) Smooth
Decorate 56(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypeImage 7(float) 2D sampled format:Unknown
12: TypeSampledImage 11
13: TypePointer UniformConstant 12
14(texSampler2D): 13(ptr) Variable UniformConstant
16: TypeInt 32 0
17: 16(int) Constant 2
18: TypeArray 8(fvec4) 17
19: TypePointer Input 18
20(userIn): 19(ptr) Variable Input
21: TypeInt 32 1
22: TypePointer UniformConstant 21(int)
23(b): 22(ptr) Variable UniformConstant
25: TypePointer Input 8(fvec4)
28: 16(int) Constant 6
29: TypeArray 8(fvec4) 28
30: TypePointer Input 29
31(gl_TexCoord): 30(ptr) Variable Input
32(a): 22(ptr) Variable UniformConstant
37: 21(int) Constant 5
41: TypeVector 7(float) 2
46(color): 25(ptr) Variable Input
50: TypePointer Input 7(float)
51(alpha): 50(ptr) Variable Input
55: TypePointer Output 8(fvec4)
56(gl_FragColor): 55(ptr) Variable Output
57: 21(int) Constant 0
4(main): 2 Function None 3
5: Label
10(texColor): 9(ptr) Variable Function
15: 12 Load 14(texSampler2D)
24: 21(int) Load 23(b)
26: 25(ptr) AccessChain 20(userIn) 24
27: 8(fvec4) Load 26
33: 21(int) Load 32(a)
34: 25(ptr) AccessChain 31(gl_TexCoord) 33
35: 8(fvec4) Load 34
36: 8(fvec4) FAdd 27 35
38: 25(ptr) AccessChain 31(gl_TexCoord) 37
39: 8(fvec4) Load 38
40: 8(fvec4) FAdd 36 39
42: 7(float) CompositeExtract 40 0
43: 7(float) CompositeExtract 40 1
44: 41(fvec2) CompositeConstruct 42 43
45: 8(fvec4) ImageSampleImplicitLod 15 44
Store 10(texColor) 45
47: 8(fvec4) Load 46(color)
48: 8(fvec4) Load 10(texColor)
49: 8(fvec4) FAdd 48 47
Store 10(texColor) 49
52: 7(float) Load 51(alpha)
53: 8(fvec4) Load 10(texColor)
54: 8(fvec4) CompositeInsert 52 53 3
Store 10(texColor) 54
58: 25(ptr) AccessChain 31(gl_TexCoord) 57
59: 8(fvec4) Load 58
60: 21(int) Load 23(b)
61: 25(ptr) AccessChain 31(gl_TexCoord) 60
62: 8(fvec4) Load 61
63: 8(fvec4) FAdd 59 62
64: 8(fvec4) Load 10(texColor)
65: 8(fvec4) FAdd 63 64
66: 21(int) Load 32(a)
67: 25(ptr) AccessChain 20(userIn) 66
68: 8(fvec4) Load 67
69: 8(fvec4) FAdd 65 68
Store 56(gl_FragColor) 69
Branch 6
6: Label
Return
FunctionEnd