blob: fc8cb3f34f98bb429d66ad4c215b4319482fe7e1 [file] [log] [blame]
spv.flowControl.frag
Linked fragment stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 42
Source GLSL 120
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main"
ExecutionMode 4 OriginLowerLeft
Name 4 "main"
Name 10 "color"
Name 12 "BaseColor"
Name 14 "color2"
Name 16 "otherColor"
Name 19 "c"
Name 22 "d"
Name 28 "bigColor"
Name 33 "smallColor"
Name 38 "gl_FragColor"
Decorate 12(BaseColor) Smooth
Decorate 19(c) Smooth
Decorate 38(gl_FragColor) BuiltIn FragColor
2: TypeVoid
3: TypeFunction 2
7: TypeFloat 32
8: TypeVector 7(float) 4
9: TypePointer Function 8(fvec4)
11: TypePointer Input 8(fvec4)
12(BaseColor): 11(ptr) Variable Input
15: TypePointer UniformConstant 8(fvec4)
16(otherColor): 15(ptr) Variable UniformConstant
18: TypePointer Input 7(float)
19(c): 18(ptr) Variable Input
21: TypePointer UniformConstant 7(float)
22(d): 21(ptr) Variable UniformConstant
24: TypeBool
28(bigColor): 15(ptr) Variable UniformConstant
33(smallColor): 15(ptr) Variable UniformConstant
37: TypePointer Output 8(fvec4)
38(gl_FragColor): 37(ptr) Variable Output
4(main): 2 Function None 3
5: Label
10(color): 9(ptr) Variable Function
14(color2): 9(ptr) Variable Function
13: 8(fvec4) Load 12(BaseColor)
Store 10(color) 13
17: 8(fvec4) Load 16(otherColor)
Store 14(color2) 17
20: 7(float) Load 19(c)
23: 7(float) Load 22(d)
25: 24(bool) FOrdGreaterThan 20 23
SelectionMerge 27 None
BranchConditional 25 26 32
26: Label
29: 8(fvec4) Load 28(bigColor)
30: 8(fvec4) Load 10(color)
31: 8(fvec4) FAdd 30 29
Store 10(color) 31
Branch 27
32: Label
34: 8(fvec4) Load 33(smallColor)
35: 8(fvec4) Load 10(color)
36: 8(fvec4) FAdd 35 34
Store 10(color) 36
Branch 27
27: Label
39: 8(fvec4) Load 10(color)
40: 8(fvec4) Load 14(color2)
41: 8(fvec4) FMul 39 40
Store 38(gl_FragColor) 41
Branch 6
6: Label
Return
FunctionEnd