blob: f9b80b4679207f11fbc511a664cf54687a3f13de [file] [log] [blame]
#version 440
layout(location = 0) out vec4 a1;
layout(location = 1) out vec2 a2;
void main()
{
a1 = vec4(1.0);
a2 = vec2(0.5);
gl_Position = vec4(1.0);
}