Sign in
fuchsia
/
third_party
/
glslang
/
944bd32eb499291ed8c8632b58faa2637bcc3944
/
.
/
Test
/
hlsl.deadFunctionMissingBody.vert
blob: a5f965abcbf79202bc85dd63d9b92baaa615f111 [
file
] [
log
] [
blame
]
float4 main
():
SV_Target0
{
return
0
;
}
struct
Surface
{
float3 albedo
;
};
Surface
surfaceShader
(
float
fade
);
Surface
surfaceShaderExec
()
{
float
fade
=
0
;
return
surfaceShader
(
0
);
}