| spv.uniformArray.frag |
| // Module Version 10000 |
| // Generated by (magic number): 8000a |
| // Id's are bound by 60 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 14 25 43 54 |
| ExecutionMode 4 OriginUpperLeft |
| Source GLSL 140 |
| Name 4 "main" |
| Name 9 "texColor" |
| Name 14 "color" |
| Name 25 "inColor" |
| Name 43 "alpha" |
| Name 54 "gl_FragColor" |
| Name 59 "texSampler2D" |
| Decorate 14(color) Location 1 |
| Decorate 25(inColor) Location 0 |
| Decorate 43(alpha) Location 7 |
| Decorate 54(gl_FragColor) Location 0 |
| Decorate 59(texSampler2D) DescriptorSet 0 |
| Decorate 59(texSampler2D) Binding 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeInt 32 0 |
| 11: 10(int) Constant 6 |
| 12: TypeArray 7(fvec4) 11 |
| 13: TypePointer Input 12 |
| 14(color): 13(ptr) Variable Input |
| 15: TypeInt 32 1 |
| 16: 15(int) Constant 1 |
| 17: TypePointer Input 7(fvec4) |
| 23: TypeVector 6(float) 3 |
| 24: TypePointer Input 23(fvec3) |
| 25(inColor): 24(ptr) Variable Input |
| 30: 10(int) Constant 0 |
| 31: TypePointer Function 6(float) |
| 34: 10(int) Constant 1 |
| 37: 10(int) Constant 2 |
| 40: 10(int) Constant 16 |
| 41: TypeArray 6(float) 40 |
| 42: TypePointer Input 41 |
| 43(alpha): 42(ptr) Variable Input |
| 44: 15(int) Constant 12 |
| 45: TypePointer Input 6(float) |
| 48: 10(int) Constant 3 |
| 53: TypePointer Output 7(fvec4) |
| 54(gl_FragColor): 53(ptr) Variable Output |
| 56: TypeImage 6(float) 2D sampled format:Unknown |
| 57: TypeSampledImage 56 |
| 58: TypePointer UniformConstant 57 |
| 59(texSampler2D): 58(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(texColor): 8(ptr) Variable Function |
| 18: 17(ptr) AccessChain 14(color) 16 |
| 19: 7(fvec4) Load 18 |
| 20: 17(ptr) AccessChain 14(color) 16 |
| 21: 7(fvec4) Load 20 |
| 22: 7(fvec4) FAdd 19 21 |
| Store 9(texColor) 22 |
| 26: 23(fvec3) Load 25(inColor) |
| 27: 7(fvec4) Load 9(texColor) |
| 28: 23(fvec3) VectorShuffle 27 27 0 1 2 |
| 29: 23(fvec3) FAdd 28 26 |
| 32: 31(ptr) AccessChain 9(texColor) 30 |
| 33: 6(float) CompositeExtract 29 0 |
| Store 32 33 |
| 35: 31(ptr) AccessChain 9(texColor) 34 |
| 36: 6(float) CompositeExtract 29 1 |
| Store 35 36 |
| 38: 31(ptr) AccessChain 9(texColor) 37 |
| 39: 6(float) CompositeExtract 29 2 |
| Store 38 39 |
| 46: 45(ptr) AccessChain 43(alpha) 44 |
| 47: 6(float) Load 46 |
| 49: 31(ptr) AccessChain 9(texColor) 48 |
| 50: 6(float) Load 49 |
| 51: 6(float) FAdd 50 47 |
| 52: 31(ptr) AccessChain 9(texColor) 48 |
| Store 52 51 |
| 55: 7(fvec4) Load 9(texColor) |
| Store 54(gl_FragColor) 55 |
| Return |
| FunctionEnd |