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glslang
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9431c53c84c14fa9e9cd37678262ebba55c62c87
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Test
/
hlsl.intrinsics.d3dcolortoubyte4.frag
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uniform float4 col4
;
int4 main
()
:
SV_Target0
{
return
D3DCOLORtoUBYTE4
(
col4
);
}