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80eedd4a1df34faa9c90cb0c62939386d70c1345
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.
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Test
/
link.tesselation.frag
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#version 440
layout
(
location
=
0
)
in
Primitive
{
vec2 texCoord
;
}
IN
;
layout
(
location
=
0
)
out
vec4 oColor
;
layout
(
binding
=
0
)
uniform sampler2D mytex
;
void
main
()
{
oColor
=
texture
(
mytex
,
IN
.
texCoord
);
}