| hlsl.tx.overload.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:8 Function Definition: Func(t211; ( temp float) |
| 0:8 Function Parameters: |
| 0:8 'DummyTex' ( in texture2D) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:8 Constant: |
| 0:8 1.000000 |
| 0:9 Function Definition: Func(t21; ( temp 4-component vector of float) |
| 0:9 Function Parameters: |
| 0:9 'DummyTex' ( in texture2D) |
| 0:? Sequence |
| 0:9 Branch: Return with expression |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:11 Function Definition: Func(I211; ( temp float) |
| 0:11 Function Parameters: |
| 0:11 'DummyTex' (layout( r32f) in image2D) |
| 0:? Sequence |
| 0:11 Branch: Return with expression |
| 0:11 Constant: |
| 0:11 1.000000 |
| 0:12 Function Definition: Func(I21; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:12 'DummyTex' (layout( rgba32f) in image2D) |
| 0:? Sequence |
| 0:12 Branch: Return with expression |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:15 Function Definition: @main( ( temp 4-component vector of float) |
| 0:15 Function Parameters: |
| 0:? Sequence |
| 0:16 Branch: Return with expression |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 Function Call: Func(t211; ( temp float) |
| 0:16 'tf1' ( uniform texture2D) |
| 0:16 Function Call: Func(t21; ( temp 4-component vector of float) |
| 0:16 'tf4' ( uniform texture2D) |
| 0:16 Function Call: Func(I211; ( temp float) |
| 0:16 'twf1' (layout( r32f) uniform image2D) |
| 0:16 Function Call: Func(I21; ( temp 4-component vector of float) |
| 0:16 'twf4' (layout( rgba32f) uniform image2D) |
| 0:15 Function Definition: main( ( temp void) |
| 0:15 Function Parameters: |
| 0:? Sequence |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:15 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'tf1' ( uniform texture2D) |
| 0:? 'tf4' ( uniform texture2D) |
| 0:? 'twf1' (layout( r32f) uniform image2D) |
| 0:? 'twf4' (layout( rgba32f) uniform image2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:8 Function Definition: Func(t211; ( temp float) |
| 0:8 Function Parameters: |
| 0:8 'DummyTex' ( in texture2D) |
| 0:? Sequence |
| 0:8 Branch: Return with expression |
| 0:8 Constant: |
| 0:8 1.000000 |
| 0:9 Function Definition: Func(t21; ( temp 4-component vector of float) |
| 0:9 Function Parameters: |
| 0:9 'DummyTex' ( in texture2D) |
| 0:? Sequence |
| 0:9 Branch: Return with expression |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:11 Function Definition: Func(I211; ( temp float) |
| 0:11 Function Parameters: |
| 0:11 'DummyTex' (layout( r32f) in image2D) |
| 0:? Sequence |
| 0:11 Branch: Return with expression |
| 0:11 Constant: |
| 0:11 1.000000 |
| 0:12 Function Definition: Func(I21; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:12 'DummyTex' (layout( rgba32f) in image2D) |
| 0:? Sequence |
| 0:12 Branch: Return with expression |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:15 Function Definition: @main( ( temp 4-component vector of float) |
| 0:15 Function Parameters: |
| 0:? Sequence |
| 0:16 Branch: Return with expression |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 add ( temp 4-component vector of float) |
| 0:16 Function Call: Func(t211; ( temp float) |
| 0:16 'tf1' ( uniform texture2D) |
| 0:16 Function Call: Func(t21; ( temp 4-component vector of float) |
| 0:16 'tf4' ( uniform texture2D) |
| 0:16 Function Call: Func(I211; ( temp float) |
| 0:16 'twf1' (layout( r32f) uniform image2D) |
| 0:16 Function Call: Func(I21; ( temp 4-component vector of float) |
| 0:16 'twf4' (layout( rgba32f) uniform image2D) |
| 0:15 Function Definition: main( ( temp void) |
| 0:15 Function Parameters: |
| 0:? Sequence |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:15 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'tf1' ( uniform texture2D) |
| 0:? 'tf4' ( uniform texture2D) |
| 0:? 'twf1' (layout( r32f) uniform image2D) |
| 0:? 'twf4' (layout( rgba32f) uniform image2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 62 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 60 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 11 "Func(t211;" |
| Name 10 "DummyTex" |
| Name 16 "Func(t21;" |
| Name 15 "DummyTex" |
| Name 22 "Func(I211;" |
| Name 21 "DummyTex" |
| Name 28 "Func(I21;" |
| Name 27 "DummyTex" |
| Name 31 "@main(" |
| Name 44 "tf1" |
| Name 46 "tf4" |
| Name 50 "twf1" |
| Name 54 "twf4" |
| Name 60 "@entryPointOutput" |
| Decorate 44(tf1) DescriptorSet 0 |
| Decorate 46(tf4) DescriptorSet 0 |
| Decorate 50(twf1) DescriptorSet 0 |
| Decorate 54(twf4) DescriptorSet 0 |
| Decorate 60(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeImage 6(float) 2D sampled format:Unknown |
| 8: TypePointer UniformConstant 7 |
| 9: TypeFunction 6(float) 8(ptr) |
| 13: TypeVector 6(float) 4 |
| 14: TypeFunction 13(fvec4) 8(ptr) |
| 18: TypeImage 6(float) 2D nonsampled format:R32f |
| 19: TypePointer UniformConstant 18 |
| 20: TypeFunction 6(float) 19(ptr) |
| 24: TypeImage 6(float) 2D nonsampled format:Rgba32f |
| 25: TypePointer UniformConstant 24 |
| 26: TypeFunction 13(fvec4) 25(ptr) |
| 30: TypeFunction 13(fvec4) |
| 33: 6(float) Constant 1065353216 |
| 36: 6(float) Constant 0 |
| 37: 13(fvec4) ConstantComposite 36 36 36 36 |
| 44(tf1): 8(ptr) Variable UniformConstant |
| 46(tf4): 8(ptr) Variable UniformConstant |
| 50(twf1): 19(ptr) Variable UniformConstant |
| 54(twf4): 25(ptr) Variable UniformConstant |
| 59: TypePointer Output 13(fvec4) |
| 60(@entryPointOutput): 59(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 61: 13(fvec4) FunctionCall 31(@main() |
| Store 60(@entryPointOutput) 61 |
| Return |
| FunctionEnd |
| 11(Func(t211;): 6(float) Function None 9 |
| 10(DummyTex): 8(ptr) FunctionParameter |
| 12: Label |
| ReturnValue 33 |
| FunctionEnd |
| 16(Func(t21;): 13(fvec4) Function None 14 |
| 15(DummyTex): 8(ptr) FunctionParameter |
| 17: Label |
| ReturnValue 37 |
| FunctionEnd |
| 22(Func(I211;): 6(float) Function None 20 |
| 21(DummyTex): 19(ptr) FunctionParameter |
| 23: Label |
| ReturnValue 33 |
| FunctionEnd |
| 28(Func(I21;): 13(fvec4) Function None 26 |
| 27(DummyTex): 25(ptr) FunctionParameter |
| 29: Label |
| ReturnValue 37 |
| FunctionEnd |
| 31(@main(): 13(fvec4) Function None 30 |
| 32: Label |
| 45: 6(float) FunctionCall 11(Func(t211;) 44(tf1) |
| 47: 13(fvec4) FunctionCall 16(Func(t21;) 46(tf4) |
| 48: 13(fvec4) CompositeConstruct 45 45 45 45 |
| 49: 13(fvec4) FAdd 48 47 |
| 51: 6(float) FunctionCall 22(Func(I211;) 50(twf1) |
| 52: 13(fvec4) CompositeConstruct 51 51 51 51 |
| 53: 13(fvec4) FAdd 49 52 |
| 55: 13(fvec4) FunctionCall 28(Func(I21;) 54(twf4) |
| 56: 13(fvec4) FAdd 53 55 |
| ReturnValue 56 |
| FunctionEnd |