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spv.debuginfo.glsl.tesc
Validation failed
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 457
Capability Tessellation
Extension "SPV_KHR_non_semantic_info"
1: ExtInstImport "NonSemantic.Shader.DebugInfo.100"
2: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint TessellationControl 13 "main" 230 234 259 325 335 415 427 435 447
ExecutionMode 13 OutputVertices 4
8: String "uint"
14: String "main"
17: String ""
24: String "float"
34: String "screenSpaceTessFactor"
40: String "p0"
44: String "p1"
47: String "bool"
52: String "frustumCheck"
58: String "midPoint"
69: String "radius"
79: String "v0"
91: String "modelview"
96: String "lightPos"
99: String "frustumPlanes"
101: String "tessellatedEdgeSize"
106: String "viewportDim"
110: String "UBO"
114: String "ubo"
116: String "int"
126: String "clip0"
146: String "clip1"
209: String "pos"
216: String "gl_Position"
219: String "gl_PointSize"
222: String "gl_CullDistance"
226: String "gl_PerVertex"
232: String "gl_in"
236: String "gl_InvocationID"
243: String "type.2d.image"
245: String "@type.2d.image"
249: String "type.sampled.image"
250: String "@type.sampled.image"
254: String "samplerHeight"
261: String "inUV"
278: String "i"
327: String "gl_TessLevelInner"
337: String "gl_TessLevelOuter"
417: String "gl_out"
429: String "outNormal"
437: String "inNormal"
449: String "outUV"
Name 13 "main"
Name 33 "screenSpaceTessFactor(vf4;vf4;"
Name 31 "p0"
Name 32 "p1"
Name 51 "frustumCheck("
Name 56 "midPoint"
Name 67 "radius"
Name 77 "v0"
Name 89 "UBO"
MemberName 89(UBO) 0 "projection"
MemberName 89(UBO) 1 "modelview"
MemberName 89(UBO) 2 "lightPos"
MemberName 89(UBO) 3 "frustumPlanes"
MemberName 89(UBO) 4 "displacementFactor"
MemberName 89(UBO) 5 "tessellationFactor"
MemberName 89(UBO) 6 "viewportDim"
MemberName 89(UBO) 7 "tessellatedEdgeSize"
Name 112 "ubo"
Name 124 "clip0"
Name 144 "clip1"
Name 207 "pos"
Name 214 "gl_PerVertex"
MemberName 214(gl_PerVertex) 0 "gl_Position"
MemberName 214(gl_PerVertex) 1 "gl_PointSize"
MemberName 214(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 214(gl_PerVertex) 3 "gl_CullDistance"
Name 230 "gl_in"
Name 234 "gl_InvocationID"
Name 252 "samplerHeight"
Name 259 "inUV"
Name 276 "i"
Name 325 "gl_TessLevelInner"
Name 335 "gl_TessLevelOuter"
Name 351 "param"
Name 354 "param"
Name 359 "param"
Name 362 "param"
Name 367 "param"
Name 370 "param"
Name 375 "param"
Name 378 "param"
Name 402 "gl_PerVertex"
MemberName 402(gl_PerVertex) 0 "gl_Position"
MemberName 402(gl_PerVertex) 1 "gl_PointSize"
MemberName 402(gl_PerVertex) 2 "gl_ClipDistance"
MemberName 402(gl_PerVertex) 3 "gl_CullDistance"
Name 415 "gl_out"
Name 427 "outNormal"
Name 435 "inNormal"
Name 447 "outUV"
Decorate 85 ArrayStride 16
MemberDecorate 89(UBO) 0 ColMajor
MemberDecorate 89(UBO) 0 Offset 0
MemberDecorate 89(UBO) 0 MatrixStride 16
MemberDecorate 89(UBO) 1 ColMajor
MemberDecorate 89(UBO) 1 Offset 64
MemberDecorate 89(UBO) 1 MatrixStride 16
MemberDecorate 89(UBO) 2 Offset 128
MemberDecorate 89(UBO) 3 Offset 144
MemberDecorate 89(UBO) 4 Offset 240
MemberDecorate 89(UBO) 5 Offset 244
MemberDecorate 89(UBO) 6 Offset 248
MemberDecorate 89(UBO) 7 Offset 256
Decorate 89(UBO) Block
Decorate 112(ubo) DescriptorSet 0
Decorate 112(ubo) Binding 0
MemberDecorate 214(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 214(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 214(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 214(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 214(gl_PerVertex) Block
Decorate 234(gl_InvocationID) BuiltIn InvocationId
Decorate 252(samplerHeight) DescriptorSet 0
Decorate 252(samplerHeight) Binding 1
Decorate 259(inUV) Location 1
Decorate 325(gl_TessLevelInner) Patch
Decorate 325(gl_TessLevelInner) BuiltIn TessLevelInner
Decorate 335(gl_TessLevelOuter) Patch
Decorate 335(gl_TessLevelOuter) BuiltIn TessLevelOuter
MemberDecorate 402(gl_PerVertex) 0 BuiltIn Position
MemberDecorate 402(gl_PerVertex) 1 BuiltIn PointSize
MemberDecorate 402(gl_PerVertex) 2 BuiltIn ClipDistance
MemberDecorate 402(gl_PerVertex) 3 BuiltIn CullDistance
Decorate 402(gl_PerVertex) Block
Decorate 427(outNormal) Location 0
Decorate 435(inNormal) Location 0
Decorate 447(outUV) Location 1
3: TypeVoid
4: TypeFunction 3
6: TypeInt 32 0
9: 6(int) Constant 32
10: 6(int) Constant 6
11: 6(int) Constant 0
7: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 8 9 10 11
12: 6(int) Constant 3
5: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(Floor) 12 3
16: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(Modf) 0 17
19: 6(int) Constant 1
20: 6(int) Constant 4
21: 6(int) Constant 2
18: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(Round) 19 20 16 21
15: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(Cosh) 14 5 16 11 11 18 14 12 11
23: TypeFloat 32
25: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 24 9 12 11
26: TypeVector 23(float) 4
27: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 20
28: TypePointer Function 26(fvec4)
29: TypeFunction 23(float) 28(ptr) 28(ptr)
30: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(Floor) 12 25 27 27
35: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(Cosh) 34 30 16 11 11 18 34 12 11
39: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 40 27 16 11 11 35 20 19
42: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(Sqrt)
43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 44 27 16 11 11 35 20 21
46: TypeBool
48: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
49: TypeFunction 46(bool)
50: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(Floor) 12 48
53: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(Cosh) 52 50 16 11 11 18 52 12 11
59: 6(int) Constant 54
57: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 58 27 16 59 11 35 20
61: 23(float) Constant 1056964608
66: TypePointer Function 23(float)
70: 6(int) Constant 56
68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 69 25 16 70 11 35 20
75: 23(float) Constant 1073741824
80: 6(int) Constant 59
78: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 79 27 16 80 11 35 20
82: TypeMatrix 26(fvec4) 4
84: 46(bool) ConstantTrue
83: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108 27 20 84
85: TypeArray 26(fvec4) 10
86: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 27 10
87: TypeVector 23(float) 2
88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 21
89(UBO): TypeStruct 82 82 26(fvec4) 85 23(float) 23(float) 87(fvec2) 23(float)
92: 6(int) Constant 30
93: 6(int) Constant 7
90: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 91 83 16 92 93 11 11 12
94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 91 83 16 92 93 11 11 12
97: 6(int) Constant 31
95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 96 27 16 97 93 11 11 12
98: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 99 86 16 9 93 11 11 12
102: 6(int) Constant 36
103: 6(int) Constant 8
100: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 101 25 16 102 103 11 11 12
104: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 101 25 16 102 103 11 11 12
107: 6(int) Constant 35
105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 106 88 16 107 93 11 11 12
108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 101 25 16 102 103 11 11 12
109: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 110 19 16 80 11 18 110 11 12 90 94 95 98 100 104 105 108
111: TypePointer Uniform 89(UBO)
112(ubo): 111(ptr) Variable Uniform
113: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 114 109 16 80 11 18 114 112(ubo) 103
115: TypeInt 32 1
117: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 116 9 20 11
118: 115(int) Constant 1
119: TypePointer Uniform 82
127: 6(int) Constant 62
125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 126 27 16 127 11 35 20
129: 115(int) Constant 0
134: TypeVector 23(float) 3
135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(FSign) 25 12
136: 23(float) Constant 0
137: 134(fvec3) ConstantComposite 136 136 136
147: 6(int) Constant 63
145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 146 27 16 147 11 35 20
169: 115(int) Constant 6
170: TypePointer Uniform 87(fvec2)
192: 115(int) Constant 7
193: TypePointer Uniform 23(float)
197: 115(int) Constant 5
201: 23(float) Constant 1065353216
202: 23(float) Constant 1115684864
210: 6(int) Constant 85
208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 209 27 16 210 11 53 20
212: TypeArray 23(float) 19
213: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 19
214(gl_PerVertex): TypeStruct 26(fvec4) 23(float) 212 212
217: 6(int) Constant 1756
215: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 216 27 16 19 217 11 11 12
220: 6(int) Constant 1774
218: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 219 25 16 19 220 11 11 12
223: 6(int) Constant 1817
221: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 223 11 11 12
224: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 223 11 11 12
225: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 226 19 16 210 11 18 226 11 12 215 218 221 224
227: TypeArray 214(gl_PerVertex) 9
228: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 225 9
229: TypePointer Input 227
230(gl_in): 229(ptr) Variable Input
231: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 232 228 16 210 11 18 232 230(gl_in) 103
233: TypePointer Input 115(int)
234(gl_InvocationID): 233(ptr) Variable Input
235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 236 117 16 210 11 18 236 234(gl_InvocationID) 103
238: TypePointer Input 26(fvec4)
241: TypeImage 23(float) 2D sampled format:Unknown
244: 6(int) Constant 86
246: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(Unknown)
242: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 243 11 16 244 11 18 245 246 12
247: TypeSampledImage 241
248: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 249 11 16 244 11 18 250 246 12
251: TypePointer UniformConstant 247
252(samplerHeight): 251(ptr) Variable UniformConstant
253: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 254 248 16 244 11 18 254 252(samplerHeight) 103
256: TypeArray 87(fvec2) 9
257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 88 9
258: TypePointer Input 256
259(inUV): 258(ptr) Variable Input
260: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 261 257 16 244 11 18 261 259(inUV) 103
262: TypePointer Input 87(fvec2)
267: 115(int) Constant 4
275: TypePointer Function 115(int)
279: 6(int) Constant 89
277: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(Pow) 278 117 16 279 11 53 20
287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
290: 115(int) Constant 3
292: TypePointer Uniform 26(fvec4)
296: 23(float) Constant 1090519040
298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
302: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
303: 46(bool) ConstantFalse
307: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
312: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
317: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
318: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
322: TypeArray 23(float) 21
323: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 21
324: TypePointer Output 322
325(gl_TessLevelInner): 324(ptr) Variable Output
328: 6(int) Constant 104
326: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 327 323 16 328 11 18 327 325(gl_TessLevelInner) 103
329: TypePointer Output 23(float)
332: TypeArray 23(float) 20
333: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 25 20
334: TypePointer Output 332
335(gl_TessLevelOuter): 334(ptr) Variable Output
338: 6(int) Constant 106
336: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 337 333 16 338 11 18 337 335(gl_TessLevelOuter) 103
341: 115(int) Constant 2
347: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(RoundEven) 47 9 21 11
402(gl_PerVertex): TypeStruct 26(fvec4) 23(float) 212 212
404: 6(int) Constant 110
403: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 216 27 16 19 404 11 11 12
406: 6(int) Constant 128
405: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 219 25 16 19 406 11 11 12
408: 6(int) Constant 171
407: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 408 11 11 12
409: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(Radians) 222 213 16 19 408 11 11 12
411: 6(int) Constant 137
410: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(Fract) 226 19 16 411 11 18 226 11 12 403 405 407 409
412: TypeArray 402(gl_PerVertex) 20
413: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 410 20
414: TypePointer Output 412
415(gl_out): 414(ptr) Variable Output
416: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 417 413 16 411 11 18 417 415(gl_out) 103
422: TypePointer Output 26(fvec4)
424: TypeArray 134(fvec3) 20
425: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 135 20
426: TypePointer Output 424
427(outNormal): 426(ptr) Variable Output
430: 6(int) Constant 138
428: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 429 425 16 430 11 18 429 427(outNormal) 103
432: TypeArray 134(fvec3) 9
433: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 135 9
434: TypePointer Input 432
435(inNormal): 434(ptr) Variable Input
436: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 437 433 16 430 11 18 437 435(inNormal) 103
439: TypePointer Input 134(fvec3)
442: TypePointer Output 134(fvec3)
444: TypeArray 87(fvec2) 20
445: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(SAbs) 88 20
446: TypePointer Output 444
447(outUV): 446(ptr) Variable Output
450: 6(int) Constant 139
448: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(Atan) 449 445 16 450 11 18 449 447(outUV) 103
455: TypePointer Output 87(fvec2)
13(main): 3 Function None 4
22: Label
351(param): 28(ptr) Variable Function
354(param): 28(ptr) Variable Function
359(param): 28(ptr) Variable Function
362(param): 28(ptr) Variable Function
367(param): 28(ptr) Variable Function
370(param): 28(ptr) Variable Function
375(param): 28(ptr) Variable Function
378(param): 28(ptr) Variable Function
310: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 15 13(main)
311: 115(int) Load 234(gl_InvocationID)
313: 46(bool) IEqual 311 129
SelectionMerge 315 None
BranchConditional 313 314 315
314: Label
316: 46(bool) FunctionCall 51(frustumCheck()
319: 46(bool) LogicalNot 316
SelectionMerge 321 None
BranchConditional 319 320 344
320: Label
330: 329(ptr) AccessChain 325(gl_TessLevelInner) 129
Store 330 136
331: 329(ptr) AccessChain 325(gl_TessLevelInner) 118
Store 331 136
339: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
Store 339 136
340: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
Store 340 136
342: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
Store 342 136
343: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
Store 343 136
Branch 321
344: Label
345: 193(ptr) AccessChain 112(ubo) 197
346: 23(float) Load 345
348: 46(bool) FOrdGreaterThan 346 136
SelectionMerge 350 None
BranchConditional 348 349 395
349: Label
352: 238(ptr) AccessChain 230(gl_in) 290 129
353: 26(fvec4) Load 352
Store 351(param) 353
355: 238(ptr) AccessChain 230(gl_in) 129 129
356: 26(fvec4) Load 355
Store 354(param) 356
357: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 351(param) 354(param)
358: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
Store 358 357
360: 238(ptr) AccessChain 230(gl_in) 129 129
361: 26(fvec4) Load 360
Store 359(param) 361
363: 238(ptr) AccessChain 230(gl_in) 118 129
364: 26(fvec4) Load 363
Store 362(param) 364
365: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 359(param) 362(param)
366: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
Store 366 365
368: 238(ptr) AccessChain 230(gl_in) 118 129
369: 26(fvec4) Load 368
Store 367(param) 369
371: 238(ptr) AccessChain 230(gl_in) 341 129
372: 26(fvec4) Load 371
Store 370(param) 372
373: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 367(param) 370(param)
374: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
Store 374 373
376: 238(ptr) AccessChain 230(gl_in) 341 129
377: 26(fvec4) Load 376
Store 375(param) 377
379: 238(ptr) AccessChain 230(gl_in) 290 129
380: 26(fvec4) Load 379
Store 378(param) 380
381: 23(float) FunctionCall 33(screenSpaceTessFactor(vf4;vf4;) 375(param) 378(param)
382: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
Store 382 381
383: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
384: 23(float) Load 383
385: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
386: 23(float) Load 385
387: 23(float) ExtInst 2(GLSL.std.450) 46(FMix) 384 386 61
388: 329(ptr) AccessChain 325(gl_TessLevelInner) 129
Store 388 387
389: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
390: 23(float) Load 389
391: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
392: 23(float) Load 391
393: 23(float) ExtInst 2(GLSL.std.450) 46(FMix) 390 392 61
394: 329(ptr) AccessChain 325(gl_TessLevelInner) 118
Store 394 393
Branch 350
395: Label
396: 329(ptr) AccessChain 325(gl_TessLevelInner) 129
Store 396 201
397: 329(ptr) AccessChain 325(gl_TessLevelInner) 118
Store 397 201
398: 329(ptr) AccessChain 335(gl_TessLevelOuter) 129
Store 398 201
399: 329(ptr) AccessChain 335(gl_TessLevelOuter) 118
Store 399 201
400: 329(ptr) AccessChain 335(gl_TessLevelOuter) 341
Store 400 201
401: 329(ptr) AccessChain 335(gl_TessLevelOuter) 290
Store 401 201
Branch 350
350: Label
Branch 321
321: Label
Branch 315
315: Label
418: 115(int) Load 234(gl_InvocationID)
419: 115(int) Load 234(gl_InvocationID)
420: 238(ptr) AccessChain 230(gl_in) 419 129
421: 26(fvec4) Load 420
423: 422(ptr) AccessChain 415(gl_out) 418 129
Store 423 421
431: 115(int) Load 234(gl_InvocationID)
438: 115(int) Load 234(gl_InvocationID)
440: 439(ptr) AccessChain 435(inNormal) 438
441: 134(fvec3) Load 440
443: 442(ptr) AccessChain 427(outNormal) 431
Store 443 441
451: 115(int) Load 234(gl_InvocationID)
452: 115(int) Load 234(gl_InvocationID)
453: 262(ptr) AccessChain 259(inUV) 452
454: 87(fvec2) Load 453
456: 455(ptr) AccessChain 447(outUV) 451
Store 456 454
Return
FunctionEnd
33(screenSpaceTessFactor(vf4;vf4;): 23(float) Function None 29
31(p0): 28(ptr) FunctionParameter
32(p1): 28(ptr) FunctionParameter
36: Label
56(midPoint): 28(ptr) Variable Function
67(radius): 66(ptr) Variable Function
77(v0): 28(ptr) Variable Function
124(clip0): 28(ptr) Variable Function
144(clip1): 28(ptr) Variable Function
37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(Acosh) 35
38: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103 16 11 11 11 11
41: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 39 31(p0) 42
45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 43 32(p1) 42
55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 35 33(screenSpaceTessFactor(vf4;vf4;)
60: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 57 56(midPoint) 42
62: 26(fvec4) Load 31(p0)
63: 26(fvec4) Load 32(p1)
64: 26(fvec4) FAdd 62 63
65: 26(fvec4) VectorTimesScalar 64 61
Store 56(midPoint) 65
71: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 68 67(radius) 42
72: 26(fvec4) Load 31(p0)
73: 26(fvec4) Load 32(p1)
74: 23(float) ExtInst 2(GLSL.std.450) 67(Distance) 72 73
76: 23(float) FDiv 74 75
Store 67(radius) 76
81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 78 77(v0) 42
120: 119(ptr) AccessChain 112(ubo) 118
121: 82 Load 120
122: 26(fvec4) Load 56(midPoint)
123: 26(fvec4) MatrixTimesVector 121 122
Store 77(v0) 123
128: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 125 124(clip0) 42
130: 119(ptr) AccessChain 112(ubo) 129
131: 82 Load 130
132: 26(fvec4) Load 77(v0)
133: 23(float) Load 67(radius)
138: 23(float) CompositeExtract 137 0
139: 23(float) CompositeExtract 137 1
140: 23(float) CompositeExtract 137 2
141: 26(fvec4) CompositeConstruct 133 138 139 140
142: 26(fvec4) FSub 132 141
143: 26(fvec4) MatrixTimesVector 131 142
Store 124(clip0) 143
148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 145 144(clip1) 42
149: 119(ptr) AccessChain 112(ubo) 129
150: 82 Load 149
151: 26(fvec4) Load 77(v0)
152: 23(float) Load 67(radius)
153: 23(float) CompositeExtract 137 0
154: 23(float) CompositeExtract 137 1
155: 23(float) CompositeExtract 137 2
156: 26(fvec4) CompositeConstruct 152 153 154 155
157: 26(fvec4) FAdd 151 156
158: 26(fvec4) MatrixTimesVector 150 157
Store 144(clip1) 158
159: 66(ptr) AccessChain 124(clip0) 12
160: 23(float) Load 159
161: 26(fvec4) Load 124(clip0)
162: 26(fvec4) CompositeConstruct 160 160 160 160
163: 26(fvec4) FDiv 161 162
Store 124(clip0) 163
164: 66(ptr) AccessChain 144(clip1) 12
165: 23(float) Load 164
166: 26(fvec4) Load 144(clip1)
167: 26(fvec4) CompositeConstruct 165 165 165 165
168: 26(fvec4) FDiv 166 167
Store 144(clip1) 168
171: 170(ptr) AccessChain 112(ubo) 169
172: 87(fvec2) Load 171
173: 26(fvec4) Load 124(clip0)
174: 87(fvec2) VectorShuffle 173 173 0 1
175: 87(fvec2) FMul 174 172
176: 66(ptr) AccessChain 124(clip0) 11
177: 23(float) CompositeExtract 175 0
Store 176 177
178: 66(ptr) AccessChain 124(clip0) 19
179: 23(float) CompositeExtract 175 1
Store 178 179
180: 170(ptr) AccessChain 112(ubo) 169
181: 87(fvec2) Load 180
182: 26(fvec4) Load 144(clip1)
183: 87(fvec2) VectorShuffle 182 182 0 1
184: 87(fvec2) FMul 183 181
185: 66(ptr) AccessChain 144(clip1) 11
186: 23(float) CompositeExtract 184 0
Store 185 186
187: 66(ptr) AccessChain 144(clip1) 19
188: 23(float) CompositeExtract 184 1
Store 187 188
189: 26(fvec4) Load 124(clip0)
190: 26(fvec4) Load 144(clip1)
191: 23(float) ExtInst 2(GLSL.std.450) 67(Distance) 189 190
194: 193(ptr) AccessChain 112(ubo) 192
195: 23(float) Load 194
196: 23(float) FDiv 191 195
198: 193(ptr) AccessChain 112(ubo) 197
199: 23(float) Load 198
200: 23(float) FMul 196 199
203: 23(float) ExtInst 2(GLSL.std.450) 43(FClamp) 200 201 202
ReturnValue 203
FunctionEnd
51(frustumCheck(): 46(bool) Function None 49
54: Label
207(pos): 28(ptr) Variable Function
276(i): 275(ptr) Variable Function
206: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101 53 51(frustumCheck()
211: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 208 207(pos) 42
237: 115(int) Load 234(gl_InvocationID)
239: 238(ptr) AccessChain 230(gl_in) 237 129
240: 26(fvec4) Load 239
Store 207(pos) 240
255: 247 Load 252(samplerHeight)
263: 262(ptr) AccessChain 259(inUV) 129
264: 87(fvec2) Load 263
265: 26(fvec4) ImageSampleExplicitLod 255 264 Lod 136
266: 23(float) CompositeExtract 265 0
268: 193(ptr) AccessChain 112(ubo) 267
269: 23(float) Load 268
270: 23(float) FMul 266 269
271: 66(ptr) AccessChain 207(pos) 19
272: 23(float) Load 271
273: 23(float) FSub 272 270
274: 66(ptr) AccessChain 207(pos) 19
Store 274 273
280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(Log) 277 276(i) 42
Store 276(i) 129
Branch 281
281: Label
LoopMerge 283 284 None
Branch 285
285: Label
286: 115(int) Load 276(i)
288: 46(bool) SLessThan 286 169
BranchConditional 288 282 283
282: Label
289: 26(fvec4) Load 207(pos)
291: 115(int) Load 276(i)
293: 292(ptr) AccessChain 112(ubo) 290 291
294: 26(fvec4) Load 293
295: 23(float) Dot 289 294
297: 23(float) FAdd 295 296
299: 46(bool) FOrdLessThan 297 136
SelectionMerge 301 None
BranchConditional 299 300 301
300: Label
ReturnValue 303
301: Label
Branch 284
284: Label
305: 115(int) Load 276(i)
306: 115(int) IAdd 305 118
Store 276(i) 306
Branch 281
283: Label
ReturnValue 84
FunctionEnd