| hlsl.rw.register.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:11 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:11 Function Parameters: |
| 0:? Sequence |
| 0:12 Sequence |
| 0:12 move second child to first child ( temp float) |
| 0:12 'r00' ( temp float) |
| 0:12 imageLoad ( temp float) |
| 0:12 'g_tTex1df1' (layout( binding=2 r32f) uniform image1D) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp uint) |
| 0:13 'r01' ( temp uint) |
| 0:13 imageLoad ( temp uint) |
| 0:13 'g_tBuf1du1' (layout( binding=3 r32ui) uniform uimageBuffer) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:16 move second child to first child ( temp 4-component vector of float) |
| 0:16 Color: direct index for structure ( temp 4-component vector of float) |
| 0:16 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Constant: |
| 0:16 1.000000 |
| 0:16 1.000000 |
| 0:16 1.000000 |
| 0:16 1.000000 |
| 0:17 Branch: Return with expression |
| 0:17 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:11 Function Definition: main( ( temp void) |
| 0:11 Function Parameters: |
| 0:? Sequence |
| 0:11 Sequence |
| 0:11 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:11 Color: direct index for structure ( temp 4-component vector of float) |
| 0:11 Function Call: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_tTex1df1' (layout( binding=2 r32f) uniform image1D) |
| 0:? 'g_tBuf1du1' (layout( binding=3 r32ui) uniform uimageBuffer) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:11 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:11 Function Parameters: |
| 0:? Sequence |
| 0:12 Sequence |
| 0:12 move second child to first child ( temp float) |
| 0:12 'r00' ( temp float) |
| 0:12 imageLoad ( temp float) |
| 0:12 'g_tTex1df1' (layout( binding=2 r32f) uniform image1D) |
| 0:12 Constant: |
| 0:12 0 (const int) |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp uint) |
| 0:13 'r01' ( temp uint) |
| 0:13 imageLoad ( temp uint) |
| 0:13 'g_tBuf1du1' (layout( binding=3 r32ui) uniform uimageBuffer) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:16 move second child to first child ( temp 4-component vector of float) |
| 0:16 Color: direct index for structure ( temp 4-component vector of float) |
| 0:16 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Constant: |
| 0:16 1.000000 |
| 0:16 1.000000 |
| 0:16 1.000000 |
| 0:16 1.000000 |
| 0:17 Branch: Return with expression |
| 0:17 'psout' ( temp structure{ temp 4-component vector of float Color}) |
| 0:11 Function Definition: main( ( temp void) |
| 0:11 Function Parameters: |
| 0:? Sequence |
| 0:11 Sequence |
| 0:11 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| 0:11 Color: direct index for structure ( temp 4-component vector of float) |
| 0:11 Function Call: @main( ( temp structure{ temp 4-component vector of float Color}) |
| 0:11 Constant: |
| 0:11 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_tTex1df1' (layout( binding=2 r32f) uniform image1D) |
| 0:? 'g_tBuf1du1' (layout( binding=3 r32ui) uniform uimageBuffer) |
| 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 8000b |
| // Id's are bound by 45 |
| |
| Capability Shader |
| Capability Image1D |
| Capability ImageBuffer |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 42 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "PS_OUTPUT" |
| MemberName 8(PS_OUTPUT) 0 "Color" |
| Name 10 "@main(" |
| Name 13 "r00" |
| Name 16 "g_tTex1df1" |
| Name 24 "r01" |
| Name 27 "g_tBuf1du1" |
| Name 33 "psout" |
| Name 42 "@entryPointOutput.Color" |
| Decorate 16(g_tTex1df1) DescriptorSet 0 |
| Decorate 16(g_tTex1df1) Binding 2 |
| Decorate 27(g_tBuf1du1) DescriptorSet 0 |
| Decorate 27(g_tBuf1du1) Binding 3 |
| Decorate 42(@entryPointOutput.Color) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(PS_OUTPUT): TypeStruct 7(fvec4) |
| 9: TypeFunction 8(PS_OUTPUT) |
| 12: TypePointer Function 6(float) |
| 14: TypeImage 6(float) 1D nonsampled format:R32f |
| 15: TypePointer UniformConstant 14 |
| 16(g_tTex1df1): 15(ptr) Variable UniformConstant |
| 18: TypeInt 32 1 |
| 19: 18(int) Constant 0 |
| 22: TypeInt 32 0 |
| 23: TypePointer Function 22(int) |
| 25: TypeImage 22(int) Buffer nonsampled format:R32ui |
| 26: TypePointer UniformConstant 25 |
| 27(g_tBuf1du1): 26(ptr) Variable UniformConstant |
| 29: TypeVector 22(int) 4 |
| 32: TypePointer Function 8(PS_OUTPUT) |
| 34: 6(float) Constant 1065353216 |
| 35: 7(fvec4) ConstantComposite 34 34 34 34 |
| 36: TypePointer Function 7(fvec4) |
| 41: TypePointer Output 7(fvec4) |
| 42(@entryPointOutput.Color): 41(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 43:8(PS_OUTPUT) FunctionCall 10(@main() |
| 44: 7(fvec4) CompositeExtract 43 0 |
| Store 42(@entryPointOutput.Color) 44 |
| Return |
| FunctionEnd |
| 10(@main():8(PS_OUTPUT) Function None 9 |
| 11: Label |
| 13(r00): 12(ptr) Variable Function |
| 24(r01): 23(ptr) Variable Function |
| 33(psout): 32(ptr) Variable Function |
| 17: 14 Load 16(g_tTex1df1) |
| 20: 7(fvec4) ImageRead 17 19 |
| 21: 6(float) CompositeExtract 20 0 |
| Store 13(r00) 21 |
| 28: 25 Load 27(g_tBuf1du1) |
| 30: 29(ivec4) ImageRead 28 19 |
| 31: 22(int) CompositeExtract 30 0 |
| Store 24(r01) 31 |
| 37: 36(ptr) AccessChain 33(psout) 19 |
| Store 37 35 |
| 38:8(PS_OUTPUT) Load 33(psout) |
| ReturnValue 38 |
| FunctionEnd |