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751b3f83c5995e859424470e12d90a070cdad345
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.
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Test
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hlsl.multiEntry.vert
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Buffer
<float4>
Position
;
float4
FakeEntrypoint
(
uint
Index
:
SV_VERTEXID
)
:
SV_POSITION
{
return
Position
.
Load
(
Index
);
}
float4
RealEntrypoint
(
uint
Index
:
SV_VERTEXID
)
:
SV_POSITION
{
return
FakeEntrypoint
(
Index
);
}