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71b0100ae963b7b1e9b413b68f1bd568a37c3965
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Test
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hlsl.intrinsics.lit.frag
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void
PixelShaderFunction
(
float
n_dot_l
,
float
n_dot_h
,
float
m
)
{
float4 r0
=
lit
(
n_dot_l
,
n_dot_h
,
m
);
}