| 450.geom |
| ERROR: 0:15: '[' : array index out of range '3' |
| ERROR: 0:15: 'gl_Position' : no such field in structure |
| ERROR: 0:19: 'points' : can only apply to a standalone qualifier |
| ERROR: 3 compilation errors. No code generated. |
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| |
| Shader version: 450 |
| invocations = -1 |
| max_vertices = -1 |
| input primitive = triangles |
| output primitive = none |
| ERROR: node is still EOpNull! |
| 0:13 Function Definition: main( ( global void) |
| 0:13 Function Parameters: |
| 0:15 Sequence |
| 0:15 direct index ( temp block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:15 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:15 Constant: |
| 0:15 3 (const int) |
| 0:16 move second child to first child ( temp float) |
| 0:16 direct index (layout( stream=0) temp float CullDistance) |
| 0:16 gl_CullDistance: direct index for structure (layout( stream=0) out 3-element array of float CullDistance) |
| 0:16 'anon@0' (layout( stream=0) out block{layout( stream=0) out 3-element array of float CullDistance gl_CullDistance}) |
| 0:16 Constant: |
| 0:16 3 (const uint) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:16 direct index ( temp float CullDistance) |
| 0:16 gl_CullDistance: direct index for structure ( in 3-element array of float CullDistance) |
| 0:16 direct index ( temp block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:16 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:16 Constant: |
| 0:16 1 (const int) |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:? Linker Objects |
| 0:? 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out 3-element array of float CullDistance gl_CullDistance}) |
| 0:? 'f' ( in 3-element array of float) |
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| |
| Linked geometry stage: |
| |
| ERROR: Linking geometry stage: At least one shader must specify an output layout primitive |
| ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value) |
| |
| Shader version: 450 |
| invocations = 1 |
| max_vertices = -1 |
| input primitive = triangles |
| output primitive = none |
| ERROR: node is still EOpNull! |
| 0:13 Function Definition: main( ( global void) |
| 0:13 Function Parameters: |
| 0:15 Sequence |
| 0:15 direct index ( temp block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:15 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:15 Constant: |
| 0:15 3 (const int) |
| 0:16 move second child to first child ( temp float) |
| 0:16 direct index (layout( stream=0) temp float CullDistance) |
| 0:16 gl_CullDistance: direct index for structure (layout( stream=0) out 3-element array of float CullDistance) |
| 0:16 'anon@0' (layout( stream=0) out block{layout( stream=0) out 3-element array of float CullDistance gl_CullDistance}) |
| 0:16 Constant: |
| 0:16 3 (const uint) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:16 direct index ( temp float CullDistance) |
| 0:16 gl_CullDistance: direct index for structure ( in 3-element array of float CullDistance) |
| 0:16 direct index ( temp block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:16 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:16 Constant: |
| 0:16 1 (const int) |
| 0:16 Constant: |
| 0:16 0 (const int) |
| 0:16 Constant: |
| 0:16 2 (const int) |
| 0:? Linker Objects |
| 0:? 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance}) |
| 0:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out 3-element array of float CullDistance gl_CullDistance}) |
| 0:? 'f' ( in 3-element array of float) |
| |