| /* |
| ** Copyright (c) 2014-2016 The Khronos Group Inc. |
| ** |
| ** Permission is hereby granted, free of charge, to any person obtaining a copy |
| ** of this software and/or associated documentation files (the "Materials"), |
| ** to deal in the Materials without restriction, including without limitation |
| ** the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| ** and/or sell copies of the Materials, and to permit persons to whom the |
| ** Materials are furnished to do so, subject to the following conditions: |
| ** |
| ** The above copyright notice and this permission notice shall be included in |
| ** all copies or substantial portions of the Materials. |
| ** |
| ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS |
| ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND |
| ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ |
| ** |
| ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS |
| ** IN THE MATERIALS. |
| */ |
| |
| #ifndef GLSLextEXT_H |
| #define GLSLextEXT_H |
| |
| static const int GLSLextEXTVersion = 100; |
| static const int GLSLextEXTRevision = 2; |
| |
| static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export"; |
| static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer"; |
| static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered"; |
| static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density"; |
| static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation"; |
| static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add"; |
| static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add"; |
| static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max"; |
| static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64"; |
| static const char* const E_SPV_EXT_shader_tile_image = "SPV_EXT_shader_tile_image"; |
| static const char* const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader"; |
| |
| #endif // #ifndef GLSLextEXT_H |