| hlsl.hull.1.tesc |
| Shader version: 500 |
| vertices = 4 |
| vertex spacing = equal_spacing |
| 0:? Sequence |
| 0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Parameters: |
| 0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 'm_cpid' ( in uint) |
| 0:? Sequence |
| 0:28 move second child to first child ( temp 3-component vector of float) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:29 Branch: Return with expression |
| 0:29 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Definition: main( ( temp void) |
| 0:26 Function Parameters: |
| 0:? Sequence |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 1 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 1 (const int) |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 2 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 2 (const int) |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 3 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 3 (const int) |
| 0:26 move second child to first child ( temp uint) |
| 0:? 'm_cpid' ( temp uint) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 indirect index (layout( location=0) out 3-component vector of float) |
| 0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'm_cpid' ( temp uint) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:? Barrier ( temp void) |
| 0:? Test condition and select ( temp void) |
| 0:? Condition |
| 0:? Compare Equal ( temp bool) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? true case |
| 0:? Sequence |
| 0:? move second child to first child ( temp structure{ temp 2-element array of float edges}) |
| 0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Function Call: PCF(u1; ( temp structure{ temp 2-element array of float edges}) |
| 0:? 'pid' ( in uint PrimitiveID) |
| 0:? Sequence |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? direct index ( temp float) |
| 0:? edges: direct index for structure ( temp 2-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? direct index ( temp float) |
| 0:? edges: direct index for structure ( temp 2-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:33 Function Definition: PCF(u1; ( temp structure{ temp 2-element array of float edges}) |
| 0:33 Function Parameters: |
| 0:33 'pid' ( in uint) |
| 0:? Sequence |
| 0:36 move second child to first child ( temp float) |
| 0:36 direct index ( temp float) |
| 0:36 edges: direct index for structure ( temp 2-element array of float) |
| 0:36 'output' ( temp structure{ temp 2-element array of float edges}) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 Constant: |
| 0:36 2.000000 |
| 0:37 move second child to first child ( temp float) |
| 0:37 direct index ( temp float) |
| 0:37 edges: direct index for structure ( temp 2-element array of float) |
| 0:37 'output' ( temp structure{ temp 2-element array of float edges}) |
| 0:37 Constant: |
| 0:37 0 (const int) |
| 0:37 Constant: |
| 0:37 1 (const int) |
| 0:37 Constant: |
| 0:37 8.000000 |
| 0:38 Branch: Return with expression |
| 0:38 'output' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:? 'pid' ( in uint PrimitiveID) |
| 0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter) |
| |
| |
| Linked tessellation control stage: |
| |
| |
| Shader version: 500 |
| vertices = 4 |
| vertex spacing = equal_spacing |
| 0:? Sequence |
| 0:26 Function Definition: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Parameters: |
| 0:26 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 'm_cpid' ( in uint) |
| 0:? Sequence |
| 0:28 move second child to first child ( temp 3-component vector of float) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:28 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:28 'ip' ( in 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:28 Constant: |
| 0:28 0 (const int) |
| 0:29 Branch: Return with expression |
| 0:29 'output' ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:26 Function Definition: main( ( temp void) |
| 0:26 Function Parameters: |
| 0:? Sequence |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 1 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 1 (const int) |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 2 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 2 (const int) |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 direct index ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:26 Constant: |
| 0:26 3 (const int) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 direct index (layout( location=0) in 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:26 Constant: |
| 0:26 3 (const int) |
| 0:26 move second child to first child ( temp uint) |
| 0:? 'm_cpid' ( temp uint) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp 3-component vector of float) |
| 0:26 indirect index (layout( location=0) out 3-component vector of float) |
| 0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:26 cpoint: direct index for structure ( temp 3-component vector of float) |
| 0:26 Function Call: @main(struct-VS_OUT-vf31[4];u1; ( temp structure{ temp 3-component vector of float cpoint}) |
| 0:? 'ip' ( temp 4-element array of structure{ temp 3-component vector of float cpoint}) |
| 0:? 'm_cpid' ( temp uint) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:? Barrier ( temp void) |
| 0:? Test condition and select ( temp void) |
| 0:? Condition |
| 0:? Compare Equal ( temp bool) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? true case |
| 0:? Sequence |
| 0:? move second child to first child ( temp structure{ temp 2-element array of float edges}) |
| 0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Function Call: PCF(u1; ( temp structure{ temp 2-element array of float edges}) |
| 0:? 'pid' ( in uint PrimitiveID) |
| 0:? Sequence |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? direct index ( temp float) |
| 0:? edges: direct index for structure ( temp 2-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? move second child to first child ( temp float) |
| 0:? direct index ( patch out float TessLevelOuter) |
| 0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:? direct index ( temp float) |
| 0:? edges: direct index for structure ( temp 2-element array of float) |
| 0:? '@patchConstantResult' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Constant: |
| 0:? 0 (const int) |
| 0:? Constant: |
| 0:? 1 (const int) |
| 0:33 Function Definition: PCF(u1; ( temp structure{ temp 2-element array of float edges}) |
| 0:33 Function Parameters: |
| 0:33 'pid' ( in uint) |
| 0:? Sequence |
| 0:36 move second child to first child ( temp float) |
| 0:36 direct index ( temp float) |
| 0:36 edges: direct index for structure ( temp 2-element array of float) |
| 0:36 'output' ( temp structure{ temp 2-element array of float edges}) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 Constant: |
| 0:36 0 (const int) |
| 0:36 Constant: |
| 0:36 2.000000 |
| 0:37 move second child to first child ( temp float) |
| 0:37 direct index ( temp float) |
| 0:37 edges: direct index for structure ( temp 2-element array of float) |
| 0:37 'output' ( temp structure{ temp 2-element array of float edges}) |
| 0:37 Constant: |
| 0:37 0 (const int) |
| 0:37 Constant: |
| 0:37 1 (const int) |
| 0:37 Constant: |
| 0:37 8.000000 |
| 0:38 Branch: Return with expression |
| 0:38 'output' ( temp structure{ temp 2-element array of float edges}) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.cpoint' (layout( location=0) out 4-element array of 3-component vector of float) |
| 0:? 'ip.cpoint' (layout( location=0) in 4-element array of 3-component vector of float) |
| 0:? 'm_cpid' ( in uint InvocationID) |
| 0:? 'pid' ( in uint PrimitiveID) |
| 0:? '@patchConstantOutput.edges' ( patch out 4-element array of float TessLevelOuter) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 8000a |
| // Id's are bound by 104 |
| |
| Capability Tessellation |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint TessellationControl 4 "main" 41 60 63 81 87 |
| ExecutionMode 4 OutputVertices 4 |
| ExecutionMode 4 Isolines |
| ExecutionMode 4 SpacingEqual |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "VS_OUT" |
| MemberName 8(VS_OUT) 0 "cpoint" |
| Name 14 "HS_OUT" |
| MemberName 14(HS_OUT) 0 "cpoint" |
| Name 18 "@main(struct-VS_OUT-vf31[4];u1;" |
| Name 16 "ip" |
| Name 17 "m_cpid" |
| Name 22 "HS_CONSTANT_OUT" |
| MemberName 22(HS_CONSTANT_OUT) 0 "edges" |
| Name 25 "PCF(u1;" |
| Name 24 "pid" |
| Name 28 "output" |
| Name 38 "ip" |
| Name 41 "ip.cpoint" |
| Name 58 "m_cpid" |
| Name 60 "m_cpid" |
| Name 63 "@entryPointOutput.cpoint" |
| Name 65 "param" |
| Name 67 "param" |
| Name 80 "@patchConstantResult" |
| Name 81 "pid" |
| Name 82 "param" |
| Name 87 "@patchConstantOutput.edges" |
| Name 96 "output" |
| Decorate 41(ip.cpoint) Location 0 |
| Decorate 60(m_cpid) BuiltIn InvocationId |
| Decorate 63(@entryPointOutput.cpoint) Location 0 |
| Decorate 81(pid) BuiltIn PrimitiveId |
| Decorate 87(@patchConstantOutput.edges) Patch |
| Decorate 87(@patchConstantOutput.edges) BuiltIn TessLevelOuter |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 3 |
| 8(VS_OUT): TypeStruct 7(fvec3) |
| 9: TypeInt 32 0 |
| 10: 9(int) Constant 4 |
| 11: TypeArray 8(VS_OUT) 10 |
| 12: TypePointer Function 11 |
| 13: TypePointer Function 9(int) |
| 14(HS_OUT): TypeStruct 7(fvec3) |
| 15: TypeFunction 14(HS_OUT) 12(ptr) 13(ptr) |
| 20: 9(int) Constant 2 |
| 21: TypeArray 6(float) 20 |
| 22(HS_CONSTANT_OUT): TypeStruct 21 |
| 23: TypeFunction 22(HS_CONSTANT_OUT) 13(ptr) |
| 27: TypePointer Function 14(HS_OUT) |
| 29: TypeInt 32 1 |
| 30: 29(int) Constant 0 |
| 31: TypePointer Function 7(fvec3) |
| 39: TypeArray 7(fvec3) 10 |
| 40: TypePointer Input 39 |
| 41(ip.cpoint): 40(ptr) Variable Input |
| 42: TypePointer Input 7(fvec3) |
| 46: 29(int) Constant 1 |
| 50: 29(int) Constant 2 |
| 54: 29(int) Constant 3 |
| 59: TypePointer Input 9(int) |
| 60(m_cpid): 59(ptr) Variable Input |
| 62: TypePointer Output 39 |
| 63(@entryPointOutput.cpoint): 62(ptr) Variable Output |
| 71: TypePointer Output 7(fvec3) |
| 73: 9(int) Constant 0 |
| 75: TypeBool |
| 79: TypePointer Function 22(HS_CONSTANT_OUT) |
| 81(pid): 59(ptr) Variable Input |
| 85: TypeArray 6(float) 10 |
| 86: TypePointer Output 85 |
| 87(@patchConstantOutput.edges): 86(ptr) Variable Output |
| 88: TypePointer Function 6(float) |
| 91: TypePointer Output 6(float) |
| 97: 6(float) Constant 1073741824 |
| 99: 6(float) Constant 1090519040 |
| 4(main): 2 Function None 3 |
| 5: Label |
| 38(ip): 12(ptr) Variable Function |
| 58(m_cpid): 13(ptr) Variable Function |
| 65(param): 12(ptr) Variable Function |
| 67(param): 13(ptr) Variable Function |
| 80(@patchConstantResult): 79(ptr) Variable Function |
| 82(param): 13(ptr) Variable Function |
| 43: 42(ptr) AccessChain 41(ip.cpoint) 30 |
| 44: 7(fvec3) Load 43 |
| 45: 31(ptr) AccessChain 38(ip) 30 30 |
| Store 45 44 |
| 47: 42(ptr) AccessChain 41(ip.cpoint) 46 |
| 48: 7(fvec3) Load 47 |
| 49: 31(ptr) AccessChain 38(ip) 46 30 |
| Store 49 48 |
| 51: 42(ptr) AccessChain 41(ip.cpoint) 50 |
| 52: 7(fvec3) Load 51 |
| 53: 31(ptr) AccessChain 38(ip) 50 30 |
| Store 53 52 |
| 55: 42(ptr) AccessChain 41(ip.cpoint) 54 |
| 56: 7(fvec3) Load 55 |
| 57: 31(ptr) AccessChain 38(ip) 54 30 |
| Store 57 56 |
| 61: 9(int) Load 60(m_cpid) |
| Store 58(m_cpid) 61 |
| 64: 9(int) Load 60(m_cpid) |
| 66: 11 Load 38(ip) |
| Store 65(param) 66 |
| 68: 9(int) Load 58(m_cpid) |
| Store 67(param) 68 |
| 69: 14(HS_OUT) FunctionCall 18(@main(struct-VS_OUT-vf31[4];u1;) 65(param) 67(param) |
| 70: 7(fvec3) CompositeExtract 69 0 |
| 72: 71(ptr) AccessChain 63(@entryPointOutput.cpoint) 64 |
| Store 72 70 |
| ControlBarrier 20 10 73 |
| 74: 9(int) Load 60(m_cpid) |
| 76: 75(bool) IEqual 74 30 |
| SelectionMerge 78 None |
| BranchConditional 76 77 78 |
| 77: Label |
| 83: 9(int) Load 81(pid) |
| Store 82(param) 83 |
| 84:22(HS_CONSTANT_OUT) FunctionCall 25(PCF(u1;) 82(param) |
| Store 80(@patchConstantResult) 84 |
| 89: 88(ptr) AccessChain 80(@patchConstantResult) 30 30 |
| 90: 6(float) Load 89 |
| 92: 91(ptr) AccessChain 87(@patchConstantOutput.edges) 30 |
| Store 92 90 |
| 93: 88(ptr) AccessChain 80(@patchConstantResult) 30 46 |
| 94: 6(float) Load 93 |
| 95: 91(ptr) AccessChain 87(@patchConstantOutput.edges) 46 |
| Store 95 94 |
| Branch 78 |
| 78: Label |
| Return |
| FunctionEnd |
| 18(@main(struct-VS_OUT-vf31[4];u1;): 14(HS_OUT) Function None 15 |
| 16(ip): 12(ptr) FunctionParameter |
| 17(m_cpid): 13(ptr) FunctionParameter |
| 19: Label |
| 28(output): 27(ptr) Variable Function |
| 32: 31(ptr) AccessChain 16(ip) 30 30 |
| 33: 7(fvec3) Load 32 |
| 34: 31(ptr) AccessChain 28(output) 30 |
| Store 34 33 |
| 35: 14(HS_OUT) Load 28(output) |
| ReturnValue 35 |
| FunctionEnd |
| 25(PCF(u1;):22(HS_CONSTANT_OUT) Function None 23 |
| 24(pid): 13(ptr) FunctionParameter |
| 26: Label |
| 96(output): 79(ptr) Variable Function |
| 98: 88(ptr) AccessChain 96(output) 30 30 |
| Store 98 97 |
| 100: 88(ptr) AccessChain 96(output) 30 46 |
| Store 100 99 |
| 101:22(HS_CONSTANT_OUT) Load 96(output) |
| ReturnValue 101 |
| FunctionEnd |