| hlsl.forLoop.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:1 Function Definition: f0( ( temp void) |
| 0:1 Function Parameters: |
| 0:? Sequence |
| 0:? Sequence |
| 0:2 Loop with condition tested first |
| 0:2 No loop condition |
| 0:2 No loop body |
| 0:5 Function Definition: f1(vf4; ( temp void) |
| 0:5 Function Parameters: |
| 0:5 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:6 Sequence |
| 0:6 Pre-Increment ( temp 4-component vector of float) |
| 0:6 'input' ( in 4-component vector of float) |
| 0:6 Loop with condition tested first |
| 0:6 No loop condition |
| 0:6 No loop body |
| 0:9 Function Definition: f2(vf4; ( temp void) |
| 0:9 Function Parameters: |
| 0:9 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:10 Loop with condition tested first: Unroll |
| 0:10 Loop Condition |
| 0:10 any ( temp bool) |
| 0:10 NotEqual ( temp 4-component vector of bool) |
| 0:10 'input' ( in 4-component vector of float) |
| 0:10 'input' ( in 4-component vector of float) |
| 0:10 No loop body |
| 0:13 Function Definition: f3(vf4; ( temp float) |
| 0:13 Function Parameters: |
| 0:13 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:14 Loop with condition tested first |
| 0:14 Loop Condition |
| 0:14 any ( temp bool) |
| 0:14 NotEqual ( temp 4-component vector of bool) |
| 0:14 'input' ( in 4-component vector of float) |
| 0:14 'input' ( in 4-component vector of float) |
| 0:14 Loop Body |
| 0:? Sequence |
| 0:14 Branch: Return with expression |
| 0:14 Construct float ( temp float) |
| 0:14 Negate value ( temp 4-component vector of float) |
| 0:14 'input' ( in 4-component vector of float) |
| 0:17 Function Definition: f4(vf4; ( temp float) |
| 0:17 Function Parameters: |
| 0:17 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:18 Sequence |
| 0:18 Pre-Decrement ( temp 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Loop with condition tested first |
| 0:18 Loop Condition |
| 0:18 any ( temp bool) |
| 0:18 NotEqual ( temp 4-component vector of bool) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Loop Body |
| 0:? Sequence |
| 0:18 Branch: Return with expression |
| 0:18 Construct float ( temp float) |
| 0:18 Negate value ( temp 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Loop Terminal Expression |
| 0:18 add second child into first child ( temp 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Constant: |
| 0:18 2.000000 |
| 0:21 Function Definition: f5(vf4; ( temp void) |
| 0:21 Function Parameters: |
| 0:21 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:22 Loop with condition tested first |
| 0:22 No loop condition |
| 0:22 Loop Body |
| 0:22 Test condition and select ( temp void) |
| 0:22 Condition |
| 0:22 Compare Greater Than ( temp bool) |
| 0:22 direct index ( temp float) |
| 0:22 'input' ( in 4-component vector of float) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Constant: |
| 0:22 2.000000 |
| 0:22 true case |
| 0:22 Branch: Break |
| 0:25 Function Definition: f6(vf4; ( temp void) |
| 0:25 Function Parameters: |
| 0:25 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:26 Loop with condition tested first |
| 0:26 No loop condition |
| 0:26 Loop Body |
| 0:26 Test condition and select ( temp void) |
| 0:26 Condition |
| 0:26 Compare Greater Than ( temp bool) |
| 0:26 direct index ( temp float) |
| 0:26 'input' ( in 4-component vector of float) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 Constant: |
| 0:26 2.000000 |
| 0:26 true case |
| 0:26 Branch: Continue |
| 0:29 Function Definition: f99( ( temp void) |
| 0:29 Function Parameters: |
| 0:? Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child ( temp int) |
| 0:30 'first' ( temp int) |
| 0:30 Constant: |
| 0:30 0 (const int) |
| 0:30 move second child to first child ( temp int) |
| 0:30 'second' ( temp int) |
| 0:30 Constant: |
| 0:30 1 (const int) |
| 0:30 Loop with condition tested first |
| 0:30 No loop condition |
| 0:30 Loop Body |
| 0:30 add ( temp int) |
| 0:30 'first' ( temp int) |
| 0:30 'second' ( temp int) |
| 0:33 Function Definition: f100(f1; ( temp void) |
| 0:33 Function Parameters: |
| 0:33 'ii' ( in float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:34 Comma ( temp float) |
| 0:34 Comma ( temp float) |
| 0:34 Pre-Decrement ( temp float) |
| 0:34 'ii' ( in float) |
| 0:34 Pre-Decrement ( temp float) |
| 0:34 'ii' ( in float) |
| 0:34 Pre-Decrement ( temp float) |
| 0:34 'ii' ( in float) |
| 0:34 Loop with condition tested first |
| 0:34 No loop condition |
| 0:34 Loop Body |
| 0:34 'ii' ( in float) |
| 0:38 Function Definition: @PixelShaderFunction(vf4; ( temp 4-component vector of float) |
| 0:38 Function Parameters: |
| 0:38 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:39 Function Call: f0( ( temp void) |
| 0:40 Function Call: f1(vf4; ( temp void) |
| 0:40 'input' ( in 4-component vector of float) |
| 0:41 Function Call: f2(vf4; ( temp void) |
| 0:41 'input' ( in 4-component vector of float) |
| 0:42 Function Call: f3(vf4; ( temp float) |
| 0:42 'input' ( in 4-component vector of float) |
| 0:43 Function Call: f4(vf4; ( temp float) |
| 0:43 'input' ( in 4-component vector of float) |
| 0:44 Function Call: f5(vf4; ( temp void) |
| 0:44 'input' ( in 4-component vector of float) |
| 0:45 Function Call: f6(vf4; ( temp void) |
| 0:45 'input' ( in 4-component vector of float) |
| 0:48 Sequence |
| 0:48 move second child to first child ( temp int) |
| 0:48 'ii' ( temp int) |
| 0:48 Constant: |
| 0:48 -1 (const int) |
| 0:48 Loop with condition tested first |
| 0:48 Loop Condition |
| 0:48 Compare Less Than ( temp bool) |
| 0:48 'ii' ( temp int) |
| 0:48 Constant: |
| 0:48 3 (const int) |
| 0:48 Loop Body |
| 0:48 Test condition and select ( temp void) |
| 0:48 Condition |
| 0:48 Compare Equal ( temp bool) |
| 0:48 'ii' ( temp int) |
| 0:48 Constant: |
| 0:48 2 (const int) |
| 0:48 true case |
| 0:48 Branch: Continue |
| 0:48 Loop Terminal Expression |
| 0:48 Pre-Increment ( temp int) |
| 0:48 'ii' ( temp int) |
| 0:49 Pre-Decrement ( temp float) |
| 0:49 'ii' ( temp float) |
| 0:51 Function Call: f99( ( temp void) |
| 0:53 Sequence |
| 0:53 move second child to first child ( temp int) |
| 0:53 'i' ( temp int) |
| 0:53 Constant: |
| 0:53 0 (const int) |
| 0:53 move second child to first child ( temp int) |
| 0:53 'count' ( temp int) |
| 0:53 Convert float to int ( temp int) |
| 0:53 'ii' ( temp float) |
| 0:53 Loop with condition tested first |
| 0:53 Loop Condition |
| 0:53 Compare Less Than ( temp bool) |
| 0:53 'i' ( temp int) |
| 0:53 'count' ( temp int) |
| 0:53 No loop body |
| 0:53 Loop Terminal Expression |
| 0:53 Post-Increment ( temp int) |
| 0:53 'i' ( temp int) |
| 0:54 Sequence |
| 0:54 move second child to first child ( temp float) |
| 0:54 'first' ( temp float) |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:54 Loop with condition tested first |
| 0:54 Loop Condition |
| 0:54 Compare Less Than ( temp bool) |
| 0:54 'first' ( temp float) |
| 0:54 direct index ( temp float) |
| 0:54 'second' ( temp 2-element array of float) |
| 0:54 Constant: |
| 0:54 0 (const int) |
| 0:54 Loop Body |
| 0:54 add ( temp float) |
| 0:54 add ( temp float) |
| 0:54 'first' ( temp float) |
| 0:54 direct index ( temp float) |
| 0:54 'second' ( temp 2-element array of float) |
| 0:54 Constant: |
| 0:54 1 (const int) |
| 0:54 'third' ( temp float) |
| 0:54 Loop Terminal Expression |
| 0:54 Pre-Increment ( temp float) |
| 0:54 direct index ( temp float) |
| 0:54 'second' ( temp 2-element array of float) |
| 0:54 Constant: |
| 0:54 1 (const int) |
| 0:56 Function Call: f100(f1; ( temp void) |
| 0:56 'ii' ( temp float) |
| 0:58 Branch: Return with expression |
| 0:58 'input' ( in 4-component vector of float) |
| 0:38 Function Definition: PixelShaderFunction( ( temp void) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:? 'input' ( temp 4-component vector of float) |
| 0:? 'input' (layout( location=0) in 4-component vector of float) |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:38 Function Call: @PixelShaderFunction(vf4; ( temp 4-component vector of float) |
| 0:? 'input' ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'input' (layout( location=0) in 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:1 Function Definition: f0( ( temp void) |
| 0:1 Function Parameters: |
| 0:? Sequence |
| 0:? Sequence |
| 0:2 Loop with condition tested first |
| 0:2 No loop condition |
| 0:2 No loop body |
| 0:5 Function Definition: f1(vf4; ( temp void) |
| 0:5 Function Parameters: |
| 0:5 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:6 Sequence |
| 0:6 Pre-Increment ( temp 4-component vector of float) |
| 0:6 'input' ( in 4-component vector of float) |
| 0:6 Loop with condition tested first |
| 0:6 No loop condition |
| 0:6 No loop body |
| 0:9 Function Definition: f2(vf4; ( temp void) |
| 0:9 Function Parameters: |
| 0:9 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:10 Loop with condition tested first: Unroll |
| 0:10 Loop Condition |
| 0:10 any ( temp bool) |
| 0:10 NotEqual ( temp 4-component vector of bool) |
| 0:10 'input' ( in 4-component vector of float) |
| 0:10 'input' ( in 4-component vector of float) |
| 0:10 No loop body |
| 0:13 Function Definition: f3(vf4; ( temp float) |
| 0:13 Function Parameters: |
| 0:13 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:14 Loop with condition tested first |
| 0:14 Loop Condition |
| 0:14 any ( temp bool) |
| 0:14 NotEqual ( temp 4-component vector of bool) |
| 0:14 'input' ( in 4-component vector of float) |
| 0:14 'input' ( in 4-component vector of float) |
| 0:14 Loop Body |
| 0:? Sequence |
| 0:14 Branch: Return with expression |
| 0:14 Construct float ( temp float) |
| 0:14 Negate value ( temp 4-component vector of float) |
| 0:14 'input' ( in 4-component vector of float) |
| 0:17 Function Definition: f4(vf4; ( temp float) |
| 0:17 Function Parameters: |
| 0:17 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:18 Sequence |
| 0:18 Pre-Decrement ( temp 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Loop with condition tested first |
| 0:18 Loop Condition |
| 0:18 any ( temp bool) |
| 0:18 NotEqual ( temp 4-component vector of bool) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Loop Body |
| 0:? Sequence |
| 0:18 Branch: Return with expression |
| 0:18 Construct float ( temp float) |
| 0:18 Negate value ( temp 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Loop Terminal Expression |
| 0:18 add second child into first child ( temp 4-component vector of float) |
| 0:18 'input' ( in 4-component vector of float) |
| 0:18 Constant: |
| 0:18 2.000000 |
| 0:21 Function Definition: f5(vf4; ( temp void) |
| 0:21 Function Parameters: |
| 0:21 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:22 Loop with condition tested first |
| 0:22 No loop condition |
| 0:22 Loop Body |
| 0:22 Test condition and select ( temp void) |
| 0:22 Condition |
| 0:22 Compare Greater Than ( temp bool) |
| 0:22 direct index ( temp float) |
| 0:22 'input' ( in 4-component vector of float) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Constant: |
| 0:22 2.000000 |
| 0:22 true case |
| 0:22 Branch: Break |
| 0:25 Function Definition: f6(vf4; ( temp void) |
| 0:25 Function Parameters: |
| 0:25 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:26 Loop with condition tested first |
| 0:26 No loop condition |
| 0:26 Loop Body |
| 0:26 Test condition and select ( temp void) |
| 0:26 Condition |
| 0:26 Compare Greater Than ( temp bool) |
| 0:26 direct index ( temp float) |
| 0:26 'input' ( in 4-component vector of float) |
| 0:26 Constant: |
| 0:26 0 (const int) |
| 0:26 Constant: |
| 0:26 2.000000 |
| 0:26 true case |
| 0:26 Branch: Continue |
| 0:29 Function Definition: f99( ( temp void) |
| 0:29 Function Parameters: |
| 0:? Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child ( temp int) |
| 0:30 'first' ( temp int) |
| 0:30 Constant: |
| 0:30 0 (const int) |
| 0:30 move second child to first child ( temp int) |
| 0:30 'second' ( temp int) |
| 0:30 Constant: |
| 0:30 1 (const int) |
| 0:30 Loop with condition tested first |
| 0:30 No loop condition |
| 0:30 Loop Body |
| 0:30 add ( temp int) |
| 0:30 'first' ( temp int) |
| 0:30 'second' ( temp int) |
| 0:33 Function Definition: f100(f1; ( temp void) |
| 0:33 Function Parameters: |
| 0:33 'ii' ( in float) |
| 0:? Sequence |
| 0:? Sequence |
| 0:34 Comma ( temp float) |
| 0:34 Comma ( temp float) |
| 0:34 Pre-Decrement ( temp float) |
| 0:34 'ii' ( in float) |
| 0:34 Pre-Decrement ( temp float) |
| 0:34 'ii' ( in float) |
| 0:34 Pre-Decrement ( temp float) |
| 0:34 'ii' ( in float) |
| 0:34 Loop with condition tested first |
| 0:34 No loop condition |
| 0:34 Loop Body |
| 0:34 'ii' ( in float) |
| 0:38 Function Definition: @PixelShaderFunction(vf4; ( temp 4-component vector of float) |
| 0:38 Function Parameters: |
| 0:38 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:39 Function Call: f0( ( temp void) |
| 0:40 Function Call: f1(vf4; ( temp void) |
| 0:40 'input' ( in 4-component vector of float) |
| 0:41 Function Call: f2(vf4; ( temp void) |
| 0:41 'input' ( in 4-component vector of float) |
| 0:42 Function Call: f3(vf4; ( temp float) |
| 0:42 'input' ( in 4-component vector of float) |
| 0:43 Function Call: f4(vf4; ( temp float) |
| 0:43 'input' ( in 4-component vector of float) |
| 0:44 Function Call: f5(vf4; ( temp void) |
| 0:44 'input' ( in 4-component vector of float) |
| 0:45 Function Call: f6(vf4; ( temp void) |
| 0:45 'input' ( in 4-component vector of float) |
| 0:48 Sequence |
| 0:48 move second child to first child ( temp int) |
| 0:48 'ii' ( temp int) |
| 0:48 Constant: |
| 0:48 -1 (const int) |
| 0:48 Loop with condition tested first |
| 0:48 Loop Condition |
| 0:48 Compare Less Than ( temp bool) |
| 0:48 'ii' ( temp int) |
| 0:48 Constant: |
| 0:48 3 (const int) |
| 0:48 Loop Body |
| 0:48 Test condition and select ( temp void) |
| 0:48 Condition |
| 0:48 Compare Equal ( temp bool) |
| 0:48 'ii' ( temp int) |
| 0:48 Constant: |
| 0:48 2 (const int) |
| 0:48 true case |
| 0:48 Branch: Continue |
| 0:48 Loop Terminal Expression |
| 0:48 Pre-Increment ( temp int) |
| 0:48 'ii' ( temp int) |
| 0:49 Pre-Decrement ( temp float) |
| 0:49 'ii' ( temp float) |
| 0:51 Function Call: f99( ( temp void) |
| 0:53 Sequence |
| 0:53 move second child to first child ( temp int) |
| 0:53 'i' ( temp int) |
| 0:53 Constant: |
| 0:53 0 (const int) |
| 0:53 move second child to first child ( temp int) |
| 0:53 'count' ( temp int) |
| 0:53 Convert float to int ( temp int) |
| 0:53 'ii' ( temp float) |
| 0:53 Loop with condition tested first |
| 0:53 Loop Condition |
| 0:53 Compare Less Than ( temp bool) |
| 0:53 'i' ( temp int) |
| 0:53 'count' ( temp int) |
| 0:53 No loop body |
| 0:53 Loop Terminal Expression |
| 0:53 Post-Increment ( temp int) |
| 0:53 'i' ( temp int) |
| 0:54 Sequence |
| 0:54 move second child to first child ( temp float) |
| 0:54 'first' ( temp float) |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:54 Loop with condition tested first |
| 0:54 Loop Condition |
| 0:54 Compare Less Than ( temp bool) |
| 0:54 'first' ( temp float) |
| 0:54 direct index ( temp float) |
| 0:54 'second' ( temp 2-element array of float) |
| 0:54 Constant: |
| 0:54 0 (const int) |
| 0:54 Loop Body |
| 0:54 add ( temp float) |
| 0:54 add ( temp float) |
| 0:54 'first' ( temp float) |
| 0:54 direct index ( temp float) |
| 0:54 'second' ( temp 2-element array of float) |
| 0:54 Constant: |
| 0:54 1 (const int) |
| 0:54 'third' ( temp float) |
| 0:54 Loop Terminal Expression |
| 0:54 Pre-Increment ( temp float) |
| 0:54 direct index ( temp float) |
| 0:54 'second' ( temp 2-element array of float) |
| 0:54 Constant: |
| 0:54 1 (const int) |
| 0:56 Function Call: f100(f1; ( temp void) |
| 0:56 'ii' ( temp float) |
| 0:58 Branch: Return with expression |
| 0:58 'input' ( in 4-component vector of float) |
| 0:38 Function Definition: PixelShaderFunction( ( temp void) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:? 'input' ( temp 4-component vector of float) |
| 0:? 'input' (layout( location=0) in 4-component vector of float) |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:38 Function Call: @PixelShaderFunction(vf4; ( temp 4-component vector of float) |
| 0:? 'input' ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'input' (layout( location=0) in 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 8000a |
| // Id's are bound by 240 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "PixelShaderFunction" 233 236 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "PixelShaderFunction" |
| Name 6 "f0(" |
| Name 13 "f1(vf4;" |
| Name 12 "input" |
| Name 16 "f2(vf4;" |
| Name 15 "input" |
| Name 20 "f3(vf4;" |
| Name 19 "input" |
| Name 23 "f4(vf4;" |
| Name 22 "input" |
| Name 26 "f5(vf4;" |
| Name 25 "input" |
| Name 29 "f6(vf4;" |
| Name 28 "input" |
| Name 31 "f99(" |
| Name 36 "f100(f1;" |
| Name 35 "ii" |
| Name 40 "@PixelShaderFunction(vf4;" |
| Name 39 "input" |
| Name 124 "first" |
| Name 126 "second" |
| Name 146 "param" |
| Name 149 "param" |
| Name 152 "param" |
| Name 155 "param" |
| Name 158 "param" |
| Name 161 "param" |
| Name 164 "ii" |
| Name 182 "ii" |
| Name 186 "i" |
| Name 187 "count" |
| Name 200 "first" |
| Name 211 "second" |
| Name 219 "third" |
| Name 225 "param" |
| Name 231 "input" |
| Name 233 "input" |
| Name 236 "@entryPointOutput" |
| Name 237 "param" |
| Decorate 233(input) Location 0 |
| Decorate 236(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 8: TypeFloat 32 |
| 9: TypeVector 8(float) 4 |
| 10: TypePointer Function 9(fvec4) |
| 11: TypeFunction 2 10(ptr) |
| 18: TypeFunction 8(float) 10(ptr) |
| 33: TypePointer Function 8(float) |
| 34: TypeFunction 2 33(ptr) |
| 38: TypeFunction 9(fvec4) 10(ptr) |
| 47: 8(float) Constant 1065353216 |
| 61: TypeBool |
| 62: TypeVector 61(bool) 4 |
| 95: 8(float) Constant 1073741824 |
| 104: TypeInt 32 0 |
| 105: 104(int) Constant 0 |
| 122: TypeInt 32 1 |
| 123: TypePointer Function 122(int) |
| 125: 122(int) Constant 0 |
| 127: 122(int) Constant 1 |
| 165: 122(int) Constant 4294967295 |
| 172: 122(int) Constant 3 |
| 175: 122(int) Constant 2 |
| 201: 8(float) Constant 0 |
| 208: 104(int) Constant 2 |
| 209: TypeArray 8(float) 208 |
| 210: TypePointer Function 209 |
| 232: TypePointer Input 9(fvec4) |
| 233(input): 232(ptr) Variable Input |
| 235: TypePointer Output 9(fvec4) |
| 236(@entryPointOutput): 235(ptr) Variable Output |
| 4(PixelShaderFunction): 2 Function None 3 |
| 5: Label |
| 231(input): 10(ptr) Variable Function |
| 237(param): 10(ptr) Variable Function |
| 234: 9(fvec4) Load 233(input) |
| Store 231(input) 234 |
| 238: 9(fvec4) Load 231(input) |
| Store 237(param) 238 |
| 239: 9(fvec4) FunctionCall 40(@PixelShaderFunction(vf4;) 237(param) |
| Store 236(@entryPointOutput) 239 |
| Return |
| FunctionEnd |
| 6(f0(): 2 Function None 3 |
| 7: Label |
| Branch 42 |
| 42: Label |
| LoopMerge 44 45 None |
| Branch 43 |
| 43: Label |
| Branch 45 |
| 45: Label |
| Branch 42 |
| 44: Label |
| Unreachable |
| FunctionEnd |
| 13(f1(vf4;): 2 Function None 11 |
| 12(input): 10(ptr) FunctionParameter |
| 14: Label |
| 46: 9(fvec4) Load 12(input) |
| 48: 9(fvec4) CompositeConstruct 47 47 47 47 |
| 49: 9(fvec4) FAdd 46 48 |
| Store 12(input) 49 |
| Branch 50 |
| 50: Label |
| LoopMerge 52 53 None |
| Branch 51 |
| 51: Label |
| Branch 53 |
| 53: Label |
| Branch 50 |
| 52: Label |
| Unreachable |
| FunctionEnd |
| 16(f2(vf4;): 2 Function None 11 |
| 15(input): 10(ptr) FunctionParameter |
| 17: Label |
| Branch 54 |
| 54: Label |
| LoopMerge 56 57 Unroll |
| Branch 58 |
| 58: Label |
| 59: 9(fvec4) Load 15(input) |
| 60: 9(fvec4) Load 15(input) |
| 63: 62(bvec4) FUnordNotEqual 59 60 |
| 64: 61(bool) Any 63 |
| BranchConditional 64 55 56 |
| 55: Label |
| Branch 57 |
| 57: Label |
| Branch 54 |
| 56: Label |
| Return |
| FunctionEnd |
| 20(f3(vf4;): 8(float) Function None 18 |
| 19(input): 10(ptr) FunctionParameter |
| 21: Label |
| Branch 65 |
| 65: Label |
| LoopMerge 67 68 None |
| Branch 69 |
| 69: Label |
| 70: 9(fvec4) Load 19(input) |
| 71: 9(fvec4) Load 19(input) |
| 72: 62(bvec4) FUnordNotEqual 70 71 |
| 73: 61(bool) Any 72 |
| BranchConditional 73 66 67 |
| 66: Label |
| 74: 9(fvec4) Load 19(input) |
| 75: 9(fvec4) FNegate 74 |
| 76: 8(float) CompositeExtract 75 0 |
| ReturnValue 76 |
| 68: Label |
| Branch 65 |
| 67: Label |
| 78: 8(float) Undef |
| ReturnValue 78 |
| FunctionEnd |
| 23(f4(vf4;): 8(float) Function None 18 |
| 22(input): 10(ptr) FunctionParameter |
| 24: Label |
| 79: 9(fvec4) Load 22(input) |
| 80: 9(fvec4) CompositeConstruct 47 47 47 47 |
| 81: 9(fvec4) FSub 79 80 |
| Store 22(input) 81 |
| Branch 82 |
| 82: Label |
| LoopMerge 84 85 None |
| Branch 86 |
| 86: Label |
| 87: 9(fvec4) Load 22(input) |
| 88: 9(fvec4) Load 22(input) |
| 89: 62(bvec4) FUnordNotEqual 87 88 |
| 90: 61(bool) Any 89 |
| BranchConditional 90 83 84 |
| 83: Label |
| 91: 9(fvec4) Load 22(input) |
| 92: 9(fvec4) FNegate 91 |
| 93: 8(float) CompositeExtract 92 0 |
| ReturnValue 93 |
| 85: Label |
| Branch 82 |
| 84: Label |
| 99: 8(float) Undef |
| ReturnValue 99 |
| FunctionEnd |
| 26(f5(vf4;): 2 Function None 11 |
| 25(input): 10(ptr) FunctionParameter |
| 27: Label |
| Branch 100 |
| 100: Label |
| LoopMerge 102 103 None |
| Branch 101 |
| 101: Label |
| 106: 33(ptr) AccessChain 25(input) 105 |
| 107: 8(float) Load 106 |
| 108: 61(bool) FOrdGreaterThan 107 95 |
| SelectionMerge 110 None |
| BranchConditional 108 109 110 |
| 109: Label |
| Branch 102 |
| 110: Label |
| Branch 103 |
| 103: Label |
| Branch 100 |
| 102: Label |
| Return |
| FunctionEnd |
| 29(f6(vf4;): 2 Function None 11 |
| 28(input): 10(ptr) FunctionParameter |
| 30: Label |
| Branch 112 |
| 112: Label |
| LoopMerge 114 115 None |
| Branch 113 |
| 113: Label |
| 116: 33(ptr) AccessChain 28(input) 105 |
| 117: 8(float) Load 116 |
| 118: 61(bool) FOrdGreaterThan 117 95 |
| SelectionMerge 120 None |
| BranchConditional 118 119 120 |
| 119: Label |
| Branch 115 |
| 120: Label |
| Branch 115 |
| 115: Label |
| Branch 112 |
| 114: Label |
| Unreachable |
| FunctionEnd |
| 31(f99(): 2 Function None 3 |
| 32: Label |
| 124(first): 123(ptr) Variable Function |
| 126(second): 123(ptr) Variable Function |
| Store 124(first) 125 |
| Store 126(second) 127 |
| Branch 128 |
| 128: Label |
| LoopMerge 130 131 None |
| Branch 129 |
| 129: Label |
| 132: 122(int) Load 124(first) |
| 133: 122(int) Load 126(second) |
| 134: 122(int) IAdd 132 133 |
| Branch 131 |
| 131: Label |
| Branch 128 |
| 130: Label |
| Unreachable |
| FunctionEnd |
| 36(f100(f1;): 2 Function None 34 |
| 35(ii): 33(ptr) FunctionParameter |
| 37: Label |
| 135: 8(float) Load 35(ii) |
| 136: 8(float) FSub 135 47 |
| Store 35(ii) 136 |
| 137: 8(float) Load 35(ii) |
| 138: 8(float) FSub 137 47 |
| Store 35(ii) 138 |
| 139: 8(float) Load 35(ii) |
| 140: 8(float) FSub 139 47 |
| Store 35(ii) 140 |
| Branch 141 |
| 141: Label |
| LoopMerge 143 144 None |
| Branch 142 |
| 142: Label |
| Branch 144 |
| 144: Label |
| Branch 141 |
| 143: Label |
| Unreachable |
| FunctionEnd |
| 40(@PixelShaderFunction(vf4;): 9(fvec4) Function None 38 |
| 39(input): 10(ptr) FunctionParameter |
| 41: Label |
| 146(param): 10(ptr) Variable Function |
| 149(param): 10(ptr) Variable Function |
| 152(param): 10(ptr) Variable Function |
| 155(param): 10(ptr) Variable Function |
| 158(param): 10(ptr) Variable Function |
| 161(param): 10(ptr) Variable Function |
| 164(ii): 123(ptr) Variable Function |
| 182(ii): 33(ptr) Variable Function |
| 186(i): 123(ptr) Variable Function |
| 187(count): 123(ptr) Variable Function |
| 200(first): 33(ptr) Variable Function |
| 211(second): 210(ptr) Variable Function |
| 219(third): 33(ptr) Variable Function |
| 225(param): 33(ptr) Variable Function |
| 145: 2 FunctionCall 6(f0() |
| 147: 9(fvec4) Load 39(input) |
| Store 146(param) 147 |
| 148: 2 FunctionCall 13(f1(vf4;) 146(param) |
| 150: 9(fvec4) Load 39(input) |
| Store 149(param) 150 |
| 151: 2 FunctionCall 16(f2(vf4;) 149(param) |
| 153: 9(fvec4) Load 39(input) |
| Store 152(param) 153 |
| 154: 8(float) FunctionCall 20(f3(vf4;) 152(param) |
| 156: 9(fvec4) Load 39(input) |
| Store 155(param) 156 |
| 157: 8(float) FunctionCall 23(f4(vf4;) 155(param) |
| 159: 9(fvec4) Load 39(input) |
| Store 158(param) 159 |
| 160: 2 FunctionCall 26(f5(vf4;) 158(param) |
| 162: 9(fvec4) Load 39(input) |
| Store 161(param) 162 |
| 163: 2 FunctionCall 29(f6(vf4;) 161(param) |
| Store 164(ii) 165 |
| Branch 166 |
| 166: Label |
| LoopMerge 168 169 None |
| Branch 170 |
| 170: Label |
| 171: 122(int) Load 164(ii) |
| 173: 61(bool) SLessThan 171 172 |
| BranchConditional 173 167 168 |
| 167: Label |
| 174: 122(int) Load 164(ii) |
| 176: 61(bool) IEqual 174 175 |
| SelectionMerge 178 None |
| BranchConditional 176 177 178 |
| 177: Label |
| Branch 169 |
| 178: Label |
| Branch 169 |
| 169: Label |
| 180: 122(int) Load 164(ii) |
| 181: 122(int) IAdd 180 127 |
| Store 164(ii) 181 |
| Branch 166 |
| 168: Label |
| 183: 8(float) Load 182(ii) |
| 184: 8(float) FSub 183 47 |
| Store 182(ii) 184 |
| 185: 2 FunctionCall 31(f99() |
| Store 186(i) 125 |
| 188: 8(float) Load 182(ii) |
| 189: 122(int) ConvertFToS 188 |
| Store 187(count) 189 |
| Branch 190 |
| 190: Label |
| LoopMerge 192 193 None |
| Branch 194 |
| 194: Label |
| 195: 122(int) Load 186(i) |
| 196: 122(int) Load 187(count) |
| 197: 61(bool) SLessThan 195 196 |
| BranchConditional 197 191 192 |
| 191: Label |
| Branch 193 |
| 193: Label |
| 198: 122(int) Load 186(i) |
| 199: 122(int) IAdd 198 127 |
| Store 186(i) 199 |
| Branch 190 |
| 192: Label |
| Store 200(first) 201 |
| Branch 202 |
| 202: Label |
| LoopMerge 204 205 None |
| Branch 206 |
| 206: Label |
| 207: 8(float) Load 200(first) |
| 212: 33(ptr) AccessChain 211(second) 125 |
| 213: 8(float) Load 212 |
| 214: 61(bool) FOrdLessThan 207 213 |
| BranchConditional 214 203 204 |
| 203: Label |
| 215: 8(float) Load 200(first) |
| 216: 33(ptr) AccessChain 211(second) 127 |
| 217: 8(float) Load 216 |
| 218: 8(float) FAdd 215 217 |
| 220: 8(float) Load 219(third) |
| 221: 8(float) FAdd 218 220 |
| Branch 205 |
| 205: Label |
| 222: 33(ptr) AccessChain 211(second) 127 |
| 223: 8(float) Load 222 |
| 224: 8(float) FAdd 223 47 |
| Store 222 224 |
| Branch 202 |
| 204: Label |
| 226: 8(float) Load 182(ii) |
| Store 225(param) 226 |
| 227: 2 FunctionCall 36(f100(f1;) 225(param) |
| 228: 9(fvec4) Load 39(input) |
| ReturnValue 228 |
| FunctionEnd |