| hlsl.round.dx10.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:2 Function Definition: PixelShaderFunction(vf4; ( temp 4-component vector of float) |
| 0:2 Function Parameters: |
| 0:2 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:3 Branch: Return with expression |
| 0:3 roundEven ( temp 4-component vector of float) |
| 0:3 'input' ( in 4-component vector of float) |
| 0:? Linker Objects |
| |
| |
| Linked fragment stage: |
| |
| WARNING: Linking fragment stage: Entry point not found |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:2 Function Definition: PixelShaderFunction(vf4; ( temp 4-component vector of float) |
| 0:2 Function Parameters: |
| 0:2 'input' ( in 4-component vector of float) |
| 0:? Sequence |
| 0:3 Branch: Return with expression |
| 0:3 roundEven ( temp 4-component vector of float) |
| 0:3 'input' ( in 4-component vector of float) |
| 0:? Linker Objects |
| |
| // Module Version 10000 |
| // Generated by (magic number): 8000b |
| // Id's are bound by 17 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 11 "PixelShaderFunction(vf4;" |
| Name 10 "input" |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 9: TypeFunction 7(fvec4) 8(ptr) |
| 4(main): 2 Function None 3 |
| 5: Label |
| Return |
| FunctionEnd |
| 11(PixelShaderFunction(vf4;): 7(fvec4) Function None 9 |
| 10(input): 8(ptr) FunctionParameter |
| 12: Label |
| 13: 7(fvec4) Load 10(input) |
| 14: 7(fvec4) ExtInst 1(GLSL.std.450) 2(RoundEven) 13 |
| ReturnValue 14 |
| FunctionEnd |