| hlsl.opaque-type-bug.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 't2D' ( const (read only) texture2D) |
| 0:6 'RGB' ( out 3-component vector of float) |
| 0:? Sequence |
| 0:7 move second child to first child ( temp 3-component vector of float) |
| 0:7 'RGB' ( out 3-component vector of float) |
| 0:7 Constant: |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:12 Function Definition: @main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:15 Function Call: TexFunc(t21;vf3; ( temp void) |
| 0:15 'MyTexture' (layout( binding=0) uniform texture2D) |
| 0:15 'final_RGB' ( temp 3-component vector of float) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| 0:? 'MyTexture' (layout( binding=0) uniform texture2D) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:6 Function Definition: TexFunc(t21;vf3; ( temp void) |
| 0:6 Function Parameters: |
| 0:6 't2D' ( const (read only) texture2D) |
| 0:6 'RGB' ( out 3-component vector of float) |
| 0:? Sequence |
| 0:7 move second child to first child ( temp 3-component vector of float) |
| 0:7 'RGB' ( out 3-component vector of float) |
| 0:7 Constant: |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:7 0.000000 |
| 0:12 Function Definition: @main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:15 Function Call: TexFunc(t21;vf3; ( temp void) |
| 0:15 'MyTexture' (layout( binding=0) uniform texture2D) |
| 0:15 'final_RGB' ( temp 3-component vector of float) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 Function Call: @main( ( temp void) |
| 0:? Linker Objects |
| 0:? 'MyTexture' (layout( binding=0) uniform texture2D) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 26 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 14 "TexFunc(t21;vf3;" |
| Name 12 "t2D" |
| Name 13 "RGB" |
| Name 16 "@main(" |
| Name 20 "MyTexture" |
| Name 21 "final_RGB" |
| Name 22 "param" |
| Decorate 20(MyTexture) DescriptorSet 0 |
| Decorate 20(MyTexture) Binding 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeImage 6(float) 2D sampled format:Unknown |
| 8: TypePointer UniformConstant 7 |
| 9: TypeVector 6(float) 3 |
| 10: TypePointer Function 9(fvec3) |
| 11: TypeFunction 2 8(ptr) 10(ptr) |
| 18: 6(float) Constant 0 |
| 19: 9(fvec3) ConstantComposite 18 18 18 |
| 20(MyTexture): 8(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 25: 2 FunctionCall 16(@main() |
| Return |
| FunctionEnd |
| 14(TexFunc(t21;vf3;): 2 Function None 11 |
| 12(t2D): 8(ptr) FunctionParameter |
| 13(RGB): 10(ptr) FunctionParameter |
| 15: Label |
| Store 13(RGB) 19 |
| Return |
| FunctionEnd |
| 16(@main(): 2 Function None 3 |
| 17: Label |
| 21(final_RGB): 10(ptr) Variable Function |
| 22(param): 10(ptr) Variable Function |
| 23: 2 FunctionCall 14(TexFunc(t21;vf3;) 20(MyTexture) 22(param) |
| 24: 9(fvec3) Load 22(param) |
| Store 21(final_RGB) 24 |
| Return |
| FunctionEnd |