| glsl.es320.subgroup.tese |
| Shader version: 320 |
| Requested GL_KHR_shader_subgroup_basic |
| input primitive = isolines |
| vertex spacing = none |
| triangle order = none |
| 0:? Sequence |
| 0:9 Function Definition: main( ( global void) |
| 0:9 Function Parameters: |
| 0:11 Sequence |
| 0:11 move second child to first child ( temp highp 4-component vector of uint) |
| 0:11 indirect index (layout( column_major std430 offset=0) temp highp 4-component vector of uint) |
| 0:11 result: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint) |
| 0:11 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:11 'gl_PrimitiveID' ( in highp int PrimitiveID) |
| 0:11 Construct uvec4 ( temp highp 4-component vector of uint) |
| 0:11 'gl_SubgroupSize' ( in mediump uint SubgroupSize) |
| 0:11 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| |
| |
| Linked tessellation evaluation stage: |
| |
| |
| Shader version: 320 |
| Requested GL_KHR_shader_subgroup_basic |
| input primitive = isolines |
| vertex spacing = equal_spacing |
| triangle order = ccw |
| 0:? Sequence |
| 0:9 Function Definition: main( ( global void) |
| 0:9 Function Parameters: |
| 0:11 Sequence |
| 0:11 move second child to first child ( temp highp 4-component vector of uint) |
| 0:11 indirect index (layout( column_major std430 offset=0) temp highp 4-component vector of uint) |
| 0:11 result: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint) |
| 0:11 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:11 'gl_PrimitiveID' ( in highp int PrimitiveID) |
| 0:11 Construct uvec4 ( temp highp 4-component vector of uint) |
| 0:11 'gl_SubgroupSize' ( in mediump uint SubgroupSize) |
| 0:11 'gl_SubgroupInvocationID' ( in mediump uint SubgroupInvocationID) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:11 Constant: |
| 0:11 0 (const uint) |
| 0:? Linker Objects |
| 0:? 'anon@0' (layout( set=0 binding=0 column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of highp 4-component vector of uint result}) |
| |