| glsl.450.subgroup.frag |
| Shader version: 450 |
| Requested GL_KHR_shader_subgroup_basic |
| 0:? Sequence |
| 0:4 Function Definition: main( ( global void) |
| 0:4 Function Parameters: |
| 0:6 Sequence |
| 0:6 move second child to first child ( temp 4-component vector of uint) |
| 0:6 'data' (layout( location=0) out 4-component vector of uint) |
| 0:6 Construct uvec4 ( temp 4-component vector of uint) |
| 0:6 'gl_SubgroupSize' ( flat in uint unknown built-in variable) |
| 0:6 'gl_SubgroupInvocationID' ( flat in uint unknown built-in variable) |
| 0:6 Constant: |
| 0:6 0 (const uint) |
| 0:6 Constant: |
| 0:6 0 (const uint) |
| 0:? Linker Objects |
| 0:? 'data' (layout( location=0) out 4-component vector of uint) |
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| Linked fragment stage: |
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| Shader version: 450 |
| Requested GL_KHR_shader_subgroup_basic |
| 0:? Sequence |
| 0:4 Function Definition: main( ( global void) |
| 0:4 Function Parameters: |
| 0:6 Sequence |
| 0:6 move second child to first child ( temp 4-component vector of uint) |
| 0:6 'data' (layout( location=0) out 4-component vector of uint) |
| 0:6 Construct uvec4 ( temp 4-component vector of uint) |
| 0:6 'gl_SubgroupSize' ( flat in uint unknown built-in variable) |
| 0:6 'gl_SubgroupInvocationID' ( flat in uint unknown built-in variable) |
| 0:6 Constant: |
| 0:6 0 (const uint) |
| 0:6 Constant: |
| 0:6 0 (const uint) |
| 0:? Linker Objects |
| 0:? 'data' (layout( location=0) out 4-component vector of uint) |
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