spv.whileLoop.frag | |
Linked fragment stage: | |
// Module Version 99 | |
// Generated by (magic number): 51a00bb | |
// Id's are bound by 32 | |
Source GLSL 110 | |
1: ExtInstImport "GLSL.std.450" | |
MemoryModel Logical GLSL450 | |
EntryPoint Fragment 4 | |
Name 4 "main" | |
Name 10 "color" | |
Name 12 "BaseColor" | |
Name 20 "d" | |
Name 25 "bigColor" | |
Name 30 "gl_FragColor" | |
Decorate 12(BaseColor) Smooth | |
Decorate 30(gl_FragColor) BuiltIn FragColor | |
2: TypeVoid | |
3: TypeFunction 2 | |
7: TypeFloat 32 | |
8: TypeVector 7(float) 4 | |
9: TypePointer Function 8(fvec4) | |
11: TypePointer Input 8(fvec4) | |
12(BaseColor): 11(ptr) Variable Input | |
19: TypePointer UniformConstant 7(float) | |
20(d): 19(ptr) Variable UniformConstant | |
22: TypeBool | |
24: TypePointer UniformConstant 8(fvec4) | |
25(bigColor): 24(ptr) Variable UniformConstant | |
29: TypePointer Output 8(fvec4) | |
30(gl_FragColor): 29(ptr) Variable Output | |
4(main): 2 Function None 3 | |
5: Label | |
10(color): 9(ptr) Variable Function | |
13: 8(fvec4) Load 12(BaseColor) | |
Store 10(color) 13 | |
Branch 14 | |
14: Label | |
17: 8(fvec4) Load 10(color) | |
18: 7(float) CompositeExtract 17 0 | |
21: 7(float) Load 20(d) | |
23: 22(bool) FOrdLessThan 18 21 | |
LoopMerge 15 None | |
BranchConditional 23 16 15 | |
16: Label | |
26: 8(fvec4) Load 25(bigColor) | |
27: 8(fvec4) Load 10(color) | |
28: 8(fvec4) FAdd 27 26 | |
Store 10(color) 28 | |
Branch 14 | |
15: Label | |
31: 8(fvec4) Load 10(color) | |
Store 30(gl_FragColor) 31 | |
Branch 6 | |
6: Label | |
Return | |
FunctionEnd |