| hlsl.array.flatten.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:17 Function Definition: TestFn1( (temp 4-component vector of float) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:18 Branch: Return with expression |
| 0:18 texture (temp 4-component vector of float) |
| 0:18 Construct combined texture-sampler (temp sampler1D) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:18 Constant: |
| 0:18 0.200000 |
| 0:22 Function Definition: TestFn2(t11[3];p1[3]; (temp 4-component vector of float) |
| 0:22 Function Parameters: |
| 0:22 'l_tex' (in 3-element array of texture1D) |
| 0:22 'l_samp' (in 3-element array of sampler) |
| 0:? Sequence |
| 0:23 Branch: Return with expression |
| 0:23 texture (temp 4-component vector of float) |
| 0:23 Construct combined texture-sampler (temp sampler1D) |
| 0:23 direct index (temp texture1D) |
| 0:23 'l_tex' (in 3-element array of texture1D) |
| 0:23 Constant: |
| 0:23 2 (const int) |
| 0:23 direct index (temp sampler) |
| 0:23 'l_samp' (in 3-element array of sampler) |
| 0:23 Constant: |
| 0:23 2 (const int) |
| 0:23 Constant: |
| 0:23 0.200000 |
| 0:26 Sequence |
| 0:26 move second child to first child (temp 5-element array of int) |
| 0:26 'not_flattened_a' (global 5-element array of int) |
| 0:26 Constant: |
| 0:26 1 (const int) |
| 0:26 2 (const int) |
| 0:26 3 (const int) |
| 0:26 4 (const int) |
| 0:26 5 (const int) |
| 0:31 Function Definition: main(struct-PS_OUTPUT-vf41; (temp void) |
| 0:31 Function Parameters: |
| 0:31 'ps_output' (out structure{temp 4-component vector of float color}) |
| 0:? Sequence |
| 0:33 Sequence |
| 0:33 Sequence |
| 0:33 move second child to first child (temp sampler) |
| 0:33 direct index (temp sampler) |
| 0:33 'local_sampler_array' (temp 3-element array of sampler) |
| 0:33 Constant: |
| 0:33 0 (const int) |
| 0:? 'g_samp[0]' (uniform sampler) |
| 0:33 move second child to first child (temp sampler) |
| 0:33 direct index (temp sampler) |
| 0:33 'local_sampler_array' (temp 3-element array of sampler) |
| 0:33 Constant: |
| 0:33 1 (const int) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:33 move second child to first child (temp sampler) |
| 0:33 direct index (temp sampler) |
| 0:33 'local_sampler_array' (temp 3-element array of sampler) |
| 0:33 Constant: |
| 0:33 2 (const int) |
| 0:? 'g_samp[2]' (uniform sampler) |
| 0:34 Sequence |
| 0:34 Sequence |
| 0:34 move second child to first child (temp texture1D) |
| 0:34 direct index (temp texture1D) |
| 0:34 'local_texture_array' (temp 3-element array of texture1D) |
| 0:34 Constant: |
| 0:34 0 (const int) |
| 0:? 'g_tex[0]' (uniform texture1D) |
| 0:34 move second child to first child (temp texture1D) |
| 0:34 direct index (temp texture1D) |
| 0:34 'local_texture_array' (temp 3-element array of texture1D) |
| 0:34 Constant: |
| 0:34 1 (const int) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:34 move second child to first child (temp texture1D) |
| 0:34 direct index (temp texture1D) |
| 0:34 'local_texture_array' (temp 3-element array of texture1D) |
| 0:34 Constant: |
| 0:34 2 (const int) |
| 0:? 'g_tex[2]' (uniform texture1D) |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-element array of float) |
| 0:35 'local_float_array' (temp 4-element array of float) |
| 0:35 g_floats: direct index for structure (layout(offset=384 ) uniform 4-element array of float) |
| 0:35 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-element array of 3X3 matrix of float g_mats, layout(binding=10 offset=192 ) uniform 4-element array of 3X3 matrix of float g_mats_explicit, layout(offset=384 ) uniform 4-element array of float g_floats}) |
| 0:35 Constant: |
| 0:35 2 (const uint) |
| 0:37 move second child to first child (temp 4-component vector of float) |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:37 add (temp 4-component vector of float) |
| 0:37 Function Call: TestFn1( (temp 4-component vector of float) |
| 0:37 Function Call: TestFn2(t11[3];p1[3]; (temp 4-component vector of float) |
| 0:37 Comma (temp 3-element array of texture1D) |
| 0:37 Sequence |
| 0:37 move second child to first child (temp texture1D) |
| 0:37 direct index (temp texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Constant: |
| 0:37 0 (const int) |
| 0:? 'g_tex[0]' (uniform texture1D) |
| 0:37 move second child to first child (temp texture1D) |
| 0:37 direct index (temp texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Constant: |
| 0:37 1 (const int) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:37 move second child to first child (temp texture1D) |
| 0:37 direct index (temp texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Constant: |
| 0:37 2 (const int) |
| 0:? 'g_tex[2]' (uniform texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Comma (temp 3-element array of sampler) |
| 0:37 Sequence |
| 0:37 move second child to first child (temp sampler) |
| 0:37 direct index (temp sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:37 Constant: |
| 0:37 0 (const int) |
| 0:? 'g_samp[0]' (uniform sampler) |
| 0:37 move second child to first child (temp sampler) |
| 0:37 direct index (temp sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:37 Constant: |
| 0:37 1 (const int) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:37 move second child to first child (temp sampler) |
| 0:37 direct index (temp sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:37 Constant: |
| 0:37 2 (const int) |
| 0:? 'g_samp[2]' (uniform sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:? Linker Objects |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'g_tex[0]' (uniform texture1D) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:? 'g_tex[2]' (uniform texture1D) |
| 0:? 'g_tex_explicit[0]' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tex_explicit[1]' (layout(binding=2 ) uniform texture1D) |
| 0:? 'g_tex_explicit[2]' (layout(binding=3 ) uniform texture1D) |
| 0:? 'g_samp[0]' (uniform sampler) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:? 'g_samp[2]' (uniform sampler) |
| 0:? 'g_samp_explicit[0]' (layout(binding=5 ) uniform sampler) |
| 0:? 'g_samp_explicit[1]' (layout(binding=6 ) uniform sampler) |
| 0:? 'g_samp_explicit[2]' (layout(binding=7 ) uniform sampler) |
| 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-element array of 3X3 matrix of float g_mats, layout(binding=10 offset=192 ) uniform 4-element array of 3X3 matrix of float g_mats_explicit, layout(offset=384 ) uniform 4-element array of float g_floats}) |
| 0:? 'not_flattened_a' (global 5-element array of int) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:17 Function Definition: TestFn1( (temp 4-component vector of float) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:18 Branch: Return with expression |
| 0:18 texture (temp 4-component vector of float) |
| 0:18 Construct combined texture-sampler (temp sampler1D) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:18 Constant: |
| 0:18 0.200000 |
| 0:22 Function Definition: TestFn2(t11[3];p1[3]; (temp 4-component vector of float) |
| 0:22 Function Parameters: |
| 0:22 'l_tex' (in 3-element array of texture1D) |
| 0:22 'l_samp' (in 3-element array of sampler) |
| 0:? Sequence |
| 0:23 Branch: Return with expression |
| 0:23 texture (temp 4-component vector of float) |
| 0:23 Construct combined texture-sampler (temp sampler1D) |
| 0:23 direct index (temp texture1D) |
| 0:23 'l_tex' (in 3-element array of texture1D) |
| 0:23 Constant: |
| 0:23 2 (const int) |
| 0:23 direct index (temp sampler) |
| 0:23 'l_samp' (in 3-element array of sampler) |
| 0:23 Constant: |
| 0:23 2 (const int) |
| 0:23 Constant: |
| 0:23 0.200000 |
| 0:26 Sequence |
| 0:26 move second child to first child (temp 5-element array of int) |
| 0:26 'not_flattened_a' (global 5-element array of int) |
| 0:26 Constant: |
| 0:26 1 (const int) |
| 0:26 2 (const int) |
| 0:26 3 (const int) |
| 0:26 4 (const int) |
| 0:26 5 (const int) |
| 0:31 Function Definition: main(struct-PS_OUTPUT-vf41; (temp void) |
| 0:31 Function Parameters: |
| 0:31 'ps_output' (out structure{temp 4-component vector of float color}) |
| 0:? Sequence |
| 0:33 Sequence |
| 0:33 Sequence |
| 0:33 move second child to first child (temp sampler) |
| 0:33 direct index (temp sampler) |
| 0:33 'local_sampler_array' (temp 3-element array of sampler) |
| 0:33 Constant: |
| 0:33 0 (const int) |
| 0:? 'g_samp[0]' (uniform sampler) |
| 0:33 move second child to first child (temp sampler) |
| 0:33 direct index (temp sampler) |
| 0:33 'local_sampler_array' (temp 3-element array of sampler) |
| 0:33 Constant: |
| 0:33 1 (const int) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:33 move second child to first child (temp sampler) |
| 0:33 direct index (temp sampler) |
| 0:33 'local_sampler_array' (temp 3-element array of sampler) |
| 0:33 Constant: |
| 0:33 2 (const int) |
| 0:? 'g_samp[2]' (uniform sampler) |
| 0:34 Sequence |
| 0:34 Sequence |
| 0:34 move second child to first child (temp texture1D) |
| 0:34 direct index (temp texture1D) |
| 0:34 'local_texture_array' (temp 3-element array of texture1D) |
| 0:34 Constant: |
| 0:34 0 (const int) |
| 0:? 'g_tex[0]' (uniform texture1D) |
| 0:34 move second child to first child (temp texture1D) |
| 0:34 direct index (temp texture1D) |
| 0:34 'local_texture_array' (temp 3-element array of texture1D) |
| 0:34 Constant: |
| 0:34 1 (const int) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:34 move second child to first child (temp texture1D) |
| 0:34 direct index (temp texture1D) |
| 0:34 'local_texture_array' (temp 3-element array of texture1D) |
| 0:34 Constant: |
| 0:34 2 (const int) |
| 0:? 'g_tex[2]' (uniform texture1D) |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-element array of float) |
| 0:35 'local_float_array' (temp 4-element array of float) |
| 0:35 g_floats: direct index for structure (layout(offset=384 ) uniform 4-element array of float) |
| 0:35 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-element array of 3X3 matrix of float g_mats, layout(binding=10 offset=192 ) uniform 4-element array of 3X3 matrix of float g_mats_explicit, layout(offset=384 ) uniform 4-element array of float g_floats}) |
| 0:35 Constant: |
| 0:35 2 (const uint) |
| 0:37 move second child to first child (temp 4-component vector of float) |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:37 add (temp 4-component vector of float) |
| 0:37 Function Call: TestFn1( (temp 4-component vector of float) |
| 0:37 Function Call: TestFn2(t11[3];p1[3]; (temp 4-component vector of float) |
| 0:37 Comma (temp 3-element array of texture1D) |
| 0:37 Sequence |
| 0:37 move second child to first child (temp texture1D) |
| 0:37 direct index (temp texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Constant: |
| 0:37 0 (const int) |
| 0:? 'g_tex[0]' (uniform texture1D) |
| 0:37 move second child to first child (temp texture1D) |
| 0:37 direct index (temp texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Constant: |
| 0:37 1 (const int) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:37 move second child to first child (temp texture1D) |
| 0:37 direct index (temp texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Constant: |
| 0:37 2 (const int) |
| 0:? 'g_tex[2]' (uniform texture1D) |
| 0:37 'aggShadow' (temp 3-element array of texture1D) |
| 0:37 Comma (temp 3-element array of sampler) |
| 0:37 Sequence |
| 0:37 move second child to first child (temp sampler) |
| 0:37 direct index (temp sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:37 Constant: |
| 0:37 0 (const int) |
| 0:? 'g_samp[0]' (uniform sampler) |
| 0:37 move second child to first child (temp sampler) |
| 0:37 direct index (temp sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:37 Constant: |
| 0:37 1 (const int) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:37 move second child to first child (temp sampler) |
| 0:37 direct index (temp sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:37 Constant: |
| 0:37 2 (const int) |
| 0:? 'g_samp[2]' (uniform sampler) |
| 0:37 'aggShadow' (temp 3-element array of sampler) |
| 0:? Linker Objects |
| 0:? 'color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'g_tex[0]' (uniform texture1D) |
| 0:? 'g_tex[1]' (uniform texture1D) |
| 0:? 'g_tex[2]' (uniform texture1D) |
| 0:? 'g_tex_explicit[0]' (layout(binding=1 ) uniform texture1D) |
| 0:? 'g_tex_explicit[1]' (layout(binding=2 ) uniform texture1D) |
| 0:? 'g_tex_explicit[2]' (layout(binding=3 ) uniform texture1D) |
| 0:? 'g_samp[0]' (uniform sampler) |
| 0:? 'g_samp[1]' (uniform sampler) |
| 0:? 'g_samp[2]' (uniform sampler) |
| 0:? 'g_samp_explicit[0]' (layout(binding=5 ) uniform sampler) |
| 0:? 'g_samp_explicit[1]' (layout(binding=6 ) uniform sampler) |
| 0:? 'g_samp_explicit[2]' (layout(binding=7 ) uniform sampler) |
| 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform 4-element array of 3X3 matrix of float g_mats, layout(binding=10 offset=192 ) uniform 4-element array of 3X3 matrix of float g_mats_explicit, layout(offset=384 ) uniform 4-element array of float g_floats}) |
| 0:? 'not_flattened_a' (global 5-element array of int) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 123 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 99 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "TestFn1(" |
| Name 22 "TestFn2(t11[3];p1[3];" |
| Name 20 "l_tex" |
| Name 21 "l_samp" |
| Name 28 "not_flattened_a" |
| Name 36 "g_tex[1]" |
| Name 39 "g_samp[1]" |
| Name 55 "local_sampler_array" |
| Name 57 "g_samp[0]" |
| Name 62 "g_samp[2]" |
| Name 65 "local_texture_array" |
| Name 66 "g_tex[0]" |
| Name 71 "g_tex[2]" |
| Name 77 "local_float_array" |
| Name 83 "$Global" |
| MemberName 83($Global) 0 "g_mats" |
| MemberName 83($Global) 1 "g_mats_explicit" |
| MemberName 83($Global) 2 "g_floats" |
| Name 85 "" |
| Name 99 "color" |
| Name 101 "aggShadow" |
| Name 108 "aggShadow" |
| Name 117 "g_tex_explicit[0]" |
| Name 118 "g_tex_explicit[1]" |
| Name 119 "g_tex_explicit[2]" |
| Name 120 "g_samp_explicit[0]" |
| Name 121 "g_samp_explicit[1]" |
| Name 122 "g_samp_explicit[2]" |
| Decorate 36(g_tex[1]) DescriptorSet 0 |
| Decorate 39(g_samp[1]) DescriptorSet 0 |
| Decorate 57(g_samp[0]) DescriptorSet 0 |
| Decorate 62(g_samp[2]) DescriptorSet 0 |
| Decorate 66(g_tex[0]) DescriptorSet 0 |
| Decorate 71(g_tex[2]) DescriptorSet 0 |
| Decorate 80 ArrayStride 48 |
| Decorate 81 ArrayStride 48 |
| Decorate 82 ArrayStride 16 |
| MemberDecorate 83($Global) 0 RowMajor |
| MemberDecorate 83($Global) 0 Offset 0 |
| MemberDecorate 83($Global) 0 MatrixStride 16 |
| MemberDecorate 83($Global) 1 RowMajor |
| MemberDecorate 83($Global) 1 Offset 192 |
| MemberDecorate 83($Global) 1 MatrixStride 16 |
| MemberDecorate 83($Global) 2 Offset 384 |
| Decorate 83($Global) Block |
| Decorate 85 DescriptorSet 0 |
| Decorate 99(color) Location 0 |
| Decorate 117(g_tex_explicit[0]) DescriptorSet 0 |
| Decorate 117(g_tex_explicit[0]) Binding 1 |
| Decorate 118(g_tex_explicit[1]) DescriptorSet 0 |
| Decorate 118(g_tex_explicit[1]) Binding 2 |
| Decorate 119(g_tex_explicit[2]) DescriptorSet 0 |
| Decorate 119(g_tex_explicit[2]) Binding 3 |
| Decorate 120(g_samp_explicit[0]) DescriptorSet 0 |
| Decorate 120(g_samp_explicit[0]) Binding 5 |
| Decorate 121(g_samp_explicit[1]) DescriptorSet 0 |
| Decorate 121(g_samp_explicit[1]) Binding 6 |
| Decorate 122(g_samp_explicit[2]) DescriptorSet 0 |
| Decorate 122(g_samp_explicit[2]) Binding 7 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypeFunction 7(fvec4) |
| 11: TypeImage 6(float) 1D sampled format:Unknown |
| 12: TypeInt 32 0 |
| 13: 12(int) Constant 3 |
| 14: TypeArray 11 13 |
| 15: TypePointer UniformConstant 14 |
| 16: TypeSampler |
| 17: TypeArray 16 13 |
| 18: TypePointer UniformConstant 17 |
| 19: TypeFunction 7(fvec4) 15(ptr) 18(ptr) |
| 24: TypeInt 32 1 |
| 25: 12(int) Constant 5 |
| 26: TypeArray 24(int) 25 |
| 27: TypePointer Private 26 |
| 28(not_flattened_a): 27(ptr) Variable Private |
| 29: 24(int) Constant 1 |
| 30: 24(int) Constant 2 |
| 31: 24(int) Constant 3 |
| 32: 24(int) Constant 4 |
| 33: 24(int) Constant 5 |
| 34: 26 ConstantComposite 29 30 31 32 33 |
| 35: TypePointer UniformConstant 11 |
| 36(g_tex[1]): 35(ptr) Variable UniformConstant |
| 38: TypePointer UniformConstant 16 |
| 39(g_samp[1]): 38(ptr) Variable UniformConstant |
| 41: TypeSampledImage 11 |
| 43: 6(float) Constant 1045220557 |
| 55(local_sampler_array): 18(ptr) Variable UniformConstant |
| 56: 24(int) Constant 0 |
| 57(g_samp[0]): 38(ptr) Variable UniformConstant |
| 62(g_samp[2]): 38(ptr) Variable UniformConstant |
| 65(local_texture_array): 15(ptr) Variable UniformConstant |
| 66(g_tex[0]): 35(ptr) Variable UniformConstant |
| 71(g_tex[2]): 35(ptr) Variable UniformConstant |
| 74: 12(int) Constant 4 |
| 75: TypeArray 6(float) 74 |
| 76: TypePointer Function 75 |
| 78: TypeVector 6(float) 3 |
| 79: TypeMatrix 78(fvec3) 3 |
| 80: TypeArray 79 74 |
| 81: TypeArray 79 74 |
| 82: TypeArray 6(float) 74 |
| 83($Global): TypeStruct 80 81 82 |
| 84: TypePointer Uniform 83($Global) |
| 85: 84(ptr) Variable Uniform |
| 86: TypePointer Uniform 82 |
| 90: TypePointer Function 6(float) |
| 98: TypePointer Output 7(fvec4) |
| 99(color): 98(ptr) Variable Output |
| 101(aggShadow): 15(ptr) Variable UniformConstant |
| 108(aggShadow): 18(ptr) Variable UniformConstant |
| 117(g_tex_explicit[0]): 35(ptr) Variable UniformConstant |
| 118(g_tex_explicit[1]): 35(ptr) Variable UniformConstant |
| 119(g_tex_explicit[2]): 35(ptr) Variable UniformConstant |
| 120(g_samp_explicit[0]): 38(ptr) Variable UniformConstant |
| 121(g_samp_explicit[1]): 38(ptr) Variable UniformConstant |
| 122(g_samp_explicit[2]): 38(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 77(local_float_array): 76(ptr) Variable Function |
| Store 28(not_flattened_a) 34 |
| 58: 16 Load 57(g_samp[0]) |
| 59: 38(ptr) AccessChain 55(local_sampler_array) 56 |
| Store 59 58 |
| 60: 16 Load 39(g_samp[1]) |
| 61: 38(ptr) AccessChain 55(local_sampler_array) 29 |
| Store 61 60 |
| 63: 16 Load 62(g_samp[2]) |
| 64: 38(ptr) AccessChain 55(local_sampler_array) 30 |
| Store 64 63 |
| 67: 11 Load 66(g_tex[0]) |
| 68: 35(ptr) AccessChain 65(local_texture_array) 56 |
| Store 68 67 |
| 69: 11 Load 36(g_tex[1]) |
| 70: 35(ptr) AccessChain 65(local_texture_array) 29 |
| Store 70 69 |
| 72: 11 Load 71(g_tex[2]) |
| 73: 35(ptr) AccessChain 65(local_texture_array) 30 |
| Store 73 72 |
| 87: 86(ptr) AccessChain 85 30 |
| 88: 82 Load 87 |
| 89: 6(float) CompositeExtract 88 0 |
| 91: 90(ptr) AccessChain 77(local_float_array) 56 |
| Store 91 89 |
| 92: 6(float) CompositeExtract 88 1 |
| 93: 90(ptr) AccessChain 77(local_float_array) 29 |
| Store 93 92 |
| 94: 6(float) CompositeExtract 88 2 |
| 95: 90(ptr) AccessChain 77(local_float_array) 30 |
| Store 95 94 |
| 96: 6(float) CompositeExtract 88 3 |
| 97: 90(ptr) AccessChain 77(local_float_array) 31 |
| Store 97 96 |
| 100: 7(fvec4) FunctionCall 9(TestFn1() |
| 102: 11 Load 66(g_tex[0]) |
| 103: 35(ptr) AccessChain 101(aggShadow) 56 |
| Store 103 102 |
| 104: 11 Load 36(g_tex[1]) |
| 105: 35(ptr) AccessChain 101(aggShadow) 29 |
| Store 105 104 |
| 106: 11 Load 71(g_tex[2]) |
| 107: 35(ptr) AccessChain 101(aggShadow) 30 |
| Store 107 106 |
| 109: 16 Load 57(g_samp[0]) |
| 110: 38(ptr) AccessChain 108(aggShadow) 56 |
| Store 110 109 |
| 111: 16 Load 39(g_samp[1]) |
| 112: 38(ptr) AccessChain 108(aggShadow) 29 |
| Store 112 111 |
| 113: 16 Load 62(g_samp[2]) |
| 114: 38(ptr) AccessChain 108(aggShadow) 30 |
| Store 114 113 |
| 115: 7(fvec4) FunctionCall 22(TestFn2(t11[3];p1[3];) 101(aggShadow) 108(aggShadow) |
| 116: 7(fvec4) FAdd 100 115 |
| Store 99(color) 116 |
| Return |
| FunctionEnd |
| 9(TestFn1(): 7(fvec4) Function None 8 |
| 10: Label |
| 37: 11 Load 36(g_tex[1]) |
| 40: 16 Load 39(g_samp[1]) |
| 42: 41 SampledImage 37 40 |
| 44: 7(fvec4) ImageSampleImplicitLod 42 43 |
| ReturnValue 44 |
| FunctionEnd |
| 22(TestFn2(t11[3];p1[3];): 7(fvec4) Function None 19 |
| 20(l_tex): 15(ptr) FunctionParameter |
| 21(l_samp): 18(ptr) FunctionParameter |
| 23: Label |
| 47: 35(ptr) AccessChain 20(l_tex) 30 |
| 48: 11 Load 47 |
| 49: 38(ptr) AccessChain 21(l_samp) 30 |
| 50: 16 Load 49 |
| 51: 41 SampledImage 48 50 |
| 52: 7(fvec4) ImageSampleImplicitLod 51 43 |
| ReturnValue 52 |
| FunctionEnd |