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/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* giochannel.c: IO Channel abstraction
* Copyright 1998 Owen Taylor
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
#include "config.h"
#include "glib.h"
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
void
g_io_channel_init (GIOChannel *channel)
{
channel->channel_flags = 0;
channel->ref_count = 1;
}
void
g_io_channel_ref (GIOChannel *channel)
{
g_return_if_fail (channel != NULL);
channel->ref_count++;
}
void
g_io_channel_unref (GIOChannel *channel)
{
g_return_if_fail (channel != NULL);
channel->ref_count--;
if (channel->ref_count == 0)
channel->funcs->io_free (channel);
}
GIOError
g_io_channel_read (GIOChannel *channel,
gchar *buf,
guint count,
guint *bytes_read)
{
g_return_val_if_fail (channel != NULL, G_IO_ERROR_UNKNOWN);
return channel->funcs->io_read (channel, buf, count, bytes_read);
}
GIOError
g_io_channel_write (GIOChannel *channel,
gchar *buf,
guint count,
guint *bytes_written)
{
g_return_val_if_fail (channel != NULL, G_IO_ERROR_UNKNOWN);
return channel->funcs->io_write (channel, buf, count, bytes_written);
}
GIOError
g_io_channel_seek (GIOChannel *channel,
gint offset,
GSeekType type)
{
g_return_val_if_fail (channel != NULL, G_IO_ERROR_UNKNOWN);
return channel->funcs->io_seek (channel, offset, type);
}
void
g_io_channel_close (GIOChannel *channel)
{
g_return_if_fail (channel != NULL);
channel->funcs->io_close (channel);
}
GSource *
g_io_create_watch (GIOChannel *channel,
GIOCondition condition)
{
g_return_val_if_fail (channel != NULL, NULL);
return channel->funcs->io_create_watch (channel, condition);
}
guint
g_io_add_watch_full (GIOChannel *channel,
gint priority,
GIOCondition condition,
GIOFunc func,
gpointer user_data,
GDestroyNotify notify)
{
GSource *source;
guint id;
g_return_val_if_fail (channel != NULL, 0);
source = g_io_create_watch (channel, condition);
if (priority != G_PRIORITY_DEFAULT)
g_source_set_priority (source, priority);
g_source_set_callback (source, (GSourceFunc)func, user_data, notify);
id = g_source_attach (source, NULL);
g_source_unref (source);
return id;
}
guint
g_io_add_watch (GIOChannel *channel,
GIOCondition condition,
GIOFunc func,
gpointer user_data)
{
return g_io_add_watch_full (channel, G_PRIORITY_DEFAULT, condition, func, user_data, NULL);
}