| /* GIO - GLib Input, Output and Streaming Library |
| * |
| * Copyright © 2008, 2009 codethink |
| * Copyright © 2009 Red Hat, Inc |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General |
| * Public License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 59 Temple Place, Suite 330, |
| * Boston, MA 02111-1307, USA. |
| * |
| * Authors: Ryan Lortie <desrt@desrt.ca> |
| * Alexander Larsson <alexl@redhat.com> |
| */ |
| |
| #include "config.h" |
| #include "gsocketclient.h" |
| |
| #include <stdlib.h> |
| |
| #include <gio/gioenumtypes.h> |
| #include <gio/gsocketaddressenumerator.h> |
| #include <gio/gsocketconnectable.h> |
| #include <gio/gsocketconnection.h> |
| #include <gio/gsimpleasyncresult.h> |
| #include <gio/gcancellable.h> |
| #include <gio/gioerror.h> |
| #include <gio/gsocket.h> |
| #include <gio/gnetworkaddress.h> |
| #include <gio/gnetworkservice.h> |
| #include <gio/gsocketaddress.h> |
| #include "glibintl.h" |
| |
| #include "gioalias.h" |
| |
| /** |
| * SECTION:gsocketclient |
| * @short_description: Helper for connecting to a network service |
| * @include: gio/gio.h |
| * @see_also: #GSocketConnection, #GSocketListener |
| * |
| * #GSocketClient is a high-level utility class for connecting to a |
| * network host using a connection oriented socket type. |
| * |
| * You create a #GSocketClient object, set any options you want, then |
| * call a sync or async connect operation, which returns a #GSocketConnection |
| * subclass on success. |
| * |
| * The type of the #GSocketConnection object returned depends on the type of |
| * the underlying socket that is in use. For instance, for a TCP/IP connection |
| * it will be a #GTcpConnection. |
| * |
| * Since: 2.22 |
| */ |
| |
| |
| G_DEFINE_TYPE (GSocketClient, g_socket_client, G_TYPE_OBJECT); |
| |
| enum |
| { |
| PROP_NONE, |
| PROP_FAMILY, |
| PROP_TYPE, |
| PROP_PROTOCOL, |
| PROP_LOCAL_ADDRESS |
| }; |
| |
| struct _GSocketClientPrivate |
| { |
| GSocketFamily family; |
| GSocketType type; |
| GSocketProtocol protocol; |
| GSocketAddress *local_address; |
| }; |
| |
| static GSocket * |
| create_socket (GSocketClient *client, |
| GSocketAddress *dest_address, |
| GError **error) |
| { |
| GSocketFamily family; |
| GSocket *socket; |
| |
| family = client->priv->family; |
| if (family == G_SOCKET_FAMILY_INVALID && |
| client->priv->local_address != NULL) |
| family = g_socket_address_get_family (client->priv->local_address); |
| if (family == G_SOCKET_FAMILY_INVALID) |
| family = g_socket_address_get_family (dest_address); |
| |
| socket = g_socket_new (family, |
| client->priv->type, |
| client->priv->protocol, |
| error); |
| if (socket == NULL) |
| return NULL; |
| |
| if (client->priv->local_address) |
| { |
| if (!g_socket_bind (socket, |
| client->priv->local_address, |
| FALSE, |
| error)) |
| { |
| g_object_unref (socket); |
| return NULL; |
| } |
| } |
| |
| return socket; |
| } |
| |
| static void |
| g_socket_client_init (GSocketClient *client) |
| { |
| client->priv = G_TYPE_INSTANCE_GET_PRIVATE (client, |
| G_TYPE_SOCKET_CLIENT, |
| GSocketClientPrivate); |
| client->priv->type = G_SOCKET_TYPE_STREAM; |
| } |
| |
| /** |
| * g_socket_client_new: |
| * |
| * Creates a new #GSocketClient with the default options. |
| * |
| * Returns: a #GSocketClient. |
| * Free the returned object with g_object_unref(). |
| * |
| * Since: 2.22 |
| */ |
| GSocketClient * |
| g_socket_client_new (void) |
| { |
| return g_object_new (G_TYPE_SOCKET_CLIENT, NULL); |
| } |
| |
| static void |
| g_socket_client_finalize (GObject *object) |
| { |
| GSocketClient *client = G_SOCKET_CLIENT (object); |
| |
| if (client->priv->local_address) |
| g_object_unref (client->priv->local_address); |
| |
| if (G_OBJECT_CLASS (g_socket_client_parent_class)->finalize) |
| (*G_OBJECT_CLASS (g_socket_client_parent_class)->finalize) (object); |
| } |
| |
| static void |
| g_socket_client_get_property (GObject *object, |
| guint prop_id, |
| GValue *value, |
| GParamSpec *pspec) |
| { |
| GSocketClient *client = G_SOCKET_CLIENT (object); |
| |
| switch (prop_id) |
| { |
| case PROP_FAMILY: |
| g_value_set_enum (value, client->priv->family); |
| break; |
| |
| case PROP_TYPE: |
| g_value_set_enum (value, client->priv->type); |
| break; |
| |
| case PROP_PROTOCOL: |
| g_value_set_enum (value, client->priv->protocol); |
| break; |
| |
| case PROP_LOCAL_ADDRESS: |
| g_value_set_object (value, client->priv->local_address); |
| break; |
| |
| default: |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); |
| } |
| } |
| |
| static void |
| g_socket_client_set_property (GObject *object, |
| guint prop_id, |
| const GValue *value, |
| GParamSpec *pspec) |
| { |
| GSocketClient *client = G_SOCKET_CLIENT (object); |
| |
| switch (prop_id) |
| { |
| case PROP_FAMILY: |
| g_socket_client_set_family (client, g_value_get_enum (value)); |
| break; |
| |
| case PROP_TYPE: |
| g_socket_client_set_socket_type (client, g_value_get_enum (value)); |
| break; |
| |
| case PROP_PROTOCOL: |
| g_socket_client_set_protocol (client, g_value_get_enum (value)); |
| break; |
| |
| case PROP_LOCAL_ADDRESS: |
| g_socket_client_set_local_address (client, g_value_get_object (value)); |
| break; |
| |
| default: |
| G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); |
| } |
| } |
| |
| /** |
| * g_socket_client_get_family: |
| * @client: a #GSocketClient. |
| * |
| * Gets the socket family of the socket client. |
| * |
| * See g_socket_client_set_family() for details. |
| * |
| * Returns: a #GSocketFamily |
| * |
| * Since: 2.22 |
| */ |
| GSocketFamily |
| g_socket_client_get_family (GSocketClient *client) |
| { |
| return client->priv->family; |
| } |
| |
| /** |
| * g_socket_client_set_family: |
| * @client: a #GSocketClient. |
| * @family: a #GSocketFamily |
| * |
| * Sets the socket family of the socket client. |
| * If this is set to something other than %G_SOCKET_FAMILY_INVALID |
| * then the sockets created by this object will be of the specified |
| * family. |
| * |
| * This might be useful for instance if you want to force the local |
| * connection to be an ipv4 socket, even though the address might |
| * be an ipv6 mapped to ipv4 address. |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_set_family (GSocketClient *client, |
| GSocketFamily family) |
| { |
| if (client->priv->family == family) |
| return; |
| |
| client->priv->family = family; |
| g_object_notify (G_OBJECT (client), "family"); |
| } |
| |
| /** |
| * g_socket_client_get_socket_type: |
| * @client: a #GSocketClient. |
| * |
| * Gets the socket type of the socket client. |
| * |
| * See g_socket_client_set_socket_type() for details. |
| * |
| * Returns: a #GSocketFamily |
| * |
| * Since: 2.22 |
| */ |
| GSocketType |
| g_socket_client_get_socket_type (GSocketClient *client) |
| { |
| return client->priv->type; |
| } |
| |
| /** |
| * g_socket_client_set_socket_type: |
| * @client: a #GSocketClient. |
| * @type: a #GSocketType |
| * |
| * Sets the socket type of the socket client. |
| * The sockets created by this object will be of the specified |
| * type. |
| * |
| * It doesn't make sense to specify a type of %G_SOCKET_TYPE_DATAGRAM, |
| * as GSocketClient is used for connection oriented services. |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_set_socket_type (GSocketClient *client, |
| GSocketType type) |
| { |
| if (client->priv->type == type) |
| return; |
| |
| client->priv->type = type; |
| g_object_notify (G_OBJECT (client), "type"); |
| } |
| |
| /** |
| * g_socket_client_get_protocol: |
| * @client: a #GSocketClient |
| * |
| * Gets the protocol name type of the socket client. |
| * |
| * See g_socket_client_set_protocol() for details. |
| * |
| * Returns: a #GSocketProtocol |
| * |
| * Since: 2.22 |
| */ |
| GSocketProtocol |
| g_socket_client_get_protocol (GSocketClient *client) |
| { |
| return client->priv->protocol; |
| } |
| |
| /** |
| * g_socket_client_set_protocol: |
| * @client: a #GSocketClient. |
| * @protocol: a #GSocketProtocol |
| * |
| * Sets the protocol of the socket client. |
| * The sockets created by this object will use of the specified |
| * protocol. |
| * |
| * If @protocol is %0 that means to use the default |
| * protocol for the socket family and type. |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_set_protocol (GSocketClient *client, |
| GSocketProtocol protocol) |
| { |
| if (client->priv->protocol == protocol) |
| return; |
| |
| client->priv->protocol = protocol; |
| g_object_notify (G_OBJECT (client), "protocol"); |
| } |
| |
| /** |
| * g_socket_client_get_local_address: |
| * @client: a #GSocketClient. |
| * |
| * Gets the local address of the socket client. |
| * |
| * See g_socket_client_set_local_address() for details. |
| * |
| * Returns: a #GSocketAddres or %NULL. don't free |
| * |
| * Since: 2.22 |
| */ |
| GSocketAddress * |
| g_socket_client_get_local_address (GSocketClient *client) |
| { |
| return client->priv->local_address; |
| } |
| |
| /** |
| * g_socket_client_set_local_address: |
| * @client: a #GSocketClient. |
| * @address: a #GSocketAddress, or %NULL |
| * |
| * Sets the local address of the socket client. |
| * The sockets created by this object will bound to the |
| * specified address (if not %NULL) before connecting. |
| * |
| * This is useful if you want to ensure the the local |
| * side of the connection is on a specific port, or on |
| * a specific interface. |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_set_local_address (GSocketClient *client, |
| GSocketAddress *address) |
| { |
| if (address) |
| g_object_ref (address); |
| |
| if (client->priv->local_address) |
| { |
| g_object_unref (client->priv->local_address); |
| } |
| client->priv->local_address = address; |
| g_object_notify (G_OBJECT (client), "local-address"); |
| } |
| |
| static void |
| g_socket_client_class_init (GSocketClientClass *class) |
| { |
| GObjectClass *gobject_class = G_OBJECT_CLASS (class); |
| |
| g_type_class_add_private (class, sizeof (GSocketClientPrivate)); |
| |
| gobject_class->finalize = g_socket_client_finalize; |
| gobject_class->set_property = g_socket_client_set_property; |
| gobject_class->get_property = g_socket_client_get_property; |
| |
| g_object_class_install_property (gobject_class, PROP_FAMILY, |
| g_param_spec_enum ("family", |
| P_("Socket family"), |
| P_("The sockets address family to use for socket construction"), |
| G_TYPE_SOCKET_FAMILY, |
| G_SOCKET_FAMILY_INVALID, |
| G_PARAM_CONSTRUCT | |
| G_PARAM_READWRITE | |
| G_PARAM_STATIC_STRINGS)); |
| |
| g_object_class_install_property (gobject_class, PROP_TYPE, |
| g_param_spec_enum ("type", |
| P_("Socket type"), |
| P_("The sockets type to use for socket construction"), |
| G_TYPE_SOCKET_TYPE, |
| G_SOCKET_TYPE_STREAM, |
| G_PARAM_CONSTRUCT | |
| G_PARAM_READWRITE | |
| G_PARAM_STATIC_STRINGS)); |
| |
| g_object_class_install_property (gobject_class, PROP_PROTOCOL, |
| g_param_spec_enum ("protocol", |
| P_("Socket protocol"), |
| P_("The protocol to use for socket construction, or 0 for default"), |
| G_TYPE_SOCKET_PROTOCOL, |
| G_SOCKET_PROTOCOL_DEFAULT, |
| G_PARAM_CONSTRUCT | |
| G_PARAM_READWRITE | |
| G_PARAM_STATIC_STRINGS)); |
| |
| g_object_class_install_property (gobject_class, PROP_LOCAL_ADDRESS, |
| g_param_spec_object ("local-address", |
| P_("Local address"), |
| P_("The local address constructed sockets will be bound to"), |
| G_TYPE_SOCKET_ADDRESS, |
| G_PARAM_CONSTRUCT | |
| G_PARAM_READWRITE | |
| G_PARAM_STATIC_STRINGS)); |
| } |
| |
| /** |
| * g_socket_client_connect: |
| * @client: a #GSocketClient. |
| * @connectable: a #GSocketConnectable specifying the remote address. |
| * @cancellable: optional #GCancellable object, %NULL to ignore. |
| * @error: #GError for error reporting, or %NULL to ignore. |
| * |
| * Tries to resolve the @connectable and make a network connection to it.. |
| * |
| * Upon a successful connection, a new #GSocketConnection is constructed |
| * and returned. The caller owns this new object and must drop their |
| * reference to it when finished with it. |
| * |
| * The type of the #GSocketConnection object returned depends on the type of |
| * the underlying socket that is used. For instance, for a TCP/IP connection |
| * it will be a #GTcpConnection. |
| * |
| * The socket created will be the same family as the the address that the |
| * @connectable resolves to, unless family is set with g_socket_client_set_family() |
| * or indirectly via g_socket_client_set_local_address(). The socket type |
| * defaults to %G_SOCKET_TYPE_STREAM but can be set with |
| * g_socket_client_set_socket_type(). |
| * |
| * If a local address is specified with g_socket_client_set_local_address() the |
| * socket will be bound to this address before connecting. |
| * |
| * Returns: a #GSocketConnection on success, %NULL on error. |
| * |
| * Since: 2.22 |
| */ |
| GSocketConnection * |
| g_socket_client_connect (GSocketClient *client, |
| GSocketConnectable *connectable, |
| GCancellable *cancellable, |
| GError **error) |
| { |
| GSocketConnection *connection = NULL; |
| GSocketAddressEnumerator *enumerator; |
| GError *last_error, *tmp_error; |
| |
| last_error = NULL; |
| enumerator = g_socket_connectable_enumerate (connectable); |
| while (connection == NULL) |
| { |
| GSocketAddress *address; |
| GSocket *socket; |
| |
| if (g_cancellable_is_cancelled (cancellable)) |
| { |
| g_clear_error (error); |
| g_cancellable_set_error_if_cancelled (cancellable, error); |
| break; |
| } |
| |
| tmp_error = NULL; |
| address = g_socket_address_enumerator_next (enumerator, cancellable, |
| &tmp_error); |
| if (address == NULL) |
| { |
| if (tmp_error) |
| { |
| g_clear_error (&last_error); |
| g_propagate_error (error, tmp_error); |
| } |
| else if (last_error) |
| { |
| g_propagate_error (error, last_error); |
| } |
| else |
| g_set_error_literal (error, G_IO_ERROR, G_IO_ERROR_FAILED, |
| _("Unknown error on connect")); |
| break; |
| } |
| |
| /* clear error from previous attempt */ |
| g_clear_error (&last_error); |
| |
| socket = create_socket (client, address, &last_error); |
| if (socket != NULL) |
| { |
| if (g_socket_connect (socket, address, cancellable, &last_error)) |
| connection = g_socket_connection_factory_create_connection (socket); |
| |
| g_object_unref (socket); |
| } |
| |
| g_object_unref (address); |
| } |
| g_object_unref (enumerator); |
| |
| return connection; |
| } |
| |
| /** |
| * g_socket_client_connect_to_host: |
| * @client: a #SocketClient |
| * @host_and_port: the name and optionally port of the host to connect to |
| * @default_port: the default port to connect to |
| * @cancellable: a #GCancellable, or %NULL |
| * @error: a pointer to a #GError, or %NULL |
| * |
| * This is a helper function for g_socket_client_connect(). |
| * |
| * Attempts to create a TCP connection to the named host. |
| * |
| * @host_and_port may be in any of a number of recognised formats: an IPv6 |
| * address, an IPv4 address, or a domain name (in which case a DNS |
| * lookup is performed). Quoting with [] is supported for all address |
| * types. A port override may be specified in the usual way with a |
| * colon. Ports may be given as decimal numbers or symbolic names (in |
| * which case an /etc/services lookup is performed). |
| * |
| * If no port override is given in @host_and_port then @default_port will be |
| * used as the port number to connect to. |
| * |
| * In general, @host_and_port is expected to be provided by the user (allowing |
| * them to give the hostname, and a port overide if necessary) and |
| * @default_port is expected to be provided by the application. |
| * |
| * In the case that an IP address is given, a single connection |
| * attempt is made. In the case that a name is given, multiple |
| * connection attempts may be made, in turn and according to the |
| * number of address records in DNS, until a connection succeeds. |
| * |
| * Upon a successful connection, a new #GSocketConnection is constructed |
| * and returned. The caller owns this new object and must drop their |
| * reference to it when finished with it. |
| * |
| * In the event of any failure (DNS error, service not found, no hosts |
| * connectable) %NULL is returned and @error (if non-%NULL) is set |
| * accordingly. |
| * |
| Returns: a #GSocketConnection on success, %NULL on error. |
| * |
| * Since: 2.22 |
| */ |
| GSocketConnection * |
| g_socket_client_connect_to_host (GSocketClient *client, |
| const gchar *host_and_port, |
| guint16 default_port, |
| GCancellable *cancellable, |
| GError **error) |
| { |
| GSocketConnectable *connectable; |
| GSocketConnection *connection; |
| |
| connectable = g_network_address_parse (host_and_port, default_port, error); |
| if (connectable == NULL) |
| return NULL; |
| |
| connection = g_socket_client_connect (client, connectable, |
| cancellable, error); |
| g_object_unref (connectable); |
| |
| return connection; |
| } |
| |
| /** |
| * g_socket_client_connect_to_service: |
| * @client: a #GSocketConnection |
| * @domain: a domain name |
| * @service: the name of the service to connect to |
| * @cancellable: a #GCancellable, or %NULL |
| * @error: a pointer to a #GError, or %NULL |
| * @returns: a #GSocketConnection if successful, or %NULL on error |
| * |
| * Attempts to create a TCP connection to a service. |
| * |
| * This call looks up the SRV record for @service at @domain for the |
| * "tcp" protocol. It then attempts to connect, in turn, to each of |
| * the hosts providing the service until either a connection succeeds |
| * or there are no hosts remaining. |
| * |
| * Upon a successful connection, a new #GSocketConnection is constructed |
| * and returned. The caller owns this new object and must drop their |
| * reference to it when finished with it. |
| * |
| * In the event of any failure (DNS error, service not found, no hosts |
| * connectable) %NULL is returned and @error (if non-%NULL) is set |
| * accordingly. |
| */ |
| GSocketConnection * |
| g_socket_client_connect_to_service (GSocketClient *client, |
| const gchar *domain, |
| const gchar *service, |
| GCancellable *cancellable, |
| GError **error) |
| { |
| GSocketConnectable *connectable; |
| GSocketConnection *connection; |
| |
| connectable = g_network_service_new (service, "tcp", domain); |
| connection = g_socket_client_connect (client, connectable, |
| cancellable, error); |
| g_object_unref (connectable); |
| |
| return connection; |
| } |
| |
| typedef struct |
| { |
| GSimpleAsyncResult *result; |
| GCancellable *cancellable; |
| GSocketClient *client; |
| |
| GSocketAddressEnumerator *enumerator; |
| GSocket *current_socket; |
| |
| GError *last_error; |
| } GSocketClientAsyncConnectData; |
| |
| static void |
| g_socket_client_async_connect_complete (GSocketClientAsyncConnectData *data) |
| { |
| GSocketConnection *connection; |
| |
| if (data->last_error) |
| { |
| g_simple_async_result_set_from_error (data->result, data->last_error); |
| g_error_free (data->last_error); |
| } |
| else |
| { |
| g_assert (data->current_socket); |
| |
| g_socket_set_blocking (data->current_socket, TRUE); |
| |
| connection = g_socket_connection_factory_create_connection (data->current_socket); |
| g_object_unref (data->current_socket); |
| g_simple_async_result_set_op_res_gpointer (data->result, |
| connection, |
| g_object_unref); |
| } |
| |
| g_simple_async_result_complete (data->result); |
| g_object_unref (data->result); |
| g_object_unref (data->enumerator); |
| g_slice_free (GSocketClientAsyncConnectData, data); |
| } |
| |
| |
| static void |
| g_socket_client_enumerator_callback (GObject *object, |
| GAsyncResult *result, |
| gpointer user_data); |
| |
| static void |
| set_last_error (GSocketClientAsyncConnectData *data, |
| GError *error) |
| { |
| g_clear_error (&data->last_error); |
| data->last_error = error; |
| } |
| |
| static gboolean |
| g_socket_client_socket_callback (GSocket *socket, |
| GIOCondition condition, |
| GSocketClientAsyncConnectData *data) |
| { |
| GError *error = NULL; |
| |
| if (g_cancellable_is_cancelled (data->cancellable)) |
| { |
| /* Cancelled, return done with last error being cancelled */ |
| g_clear_error (&data->last_error); |
| g_object_unref (data->current_socket); |
| data->current_socket = NULL; |
| g_cancellable_set_error_if_cancelled (data->cancellable, |
| &data->last_error); |
| } |
| else |
| { |
| /* socket is ready for writing means connect done, did it succeed? */ |
| if (!g_socket_check_connect_result (data->current_socket, &error)) |
| { |
| set_last_error (data, error); |
| |
| /* try next one */ |
| g_socket_address_enumerator_next_async (data->enumerator, |
| data->cancellable, |
| g_socket_client_enumerator_callback, |
| data); |
| |
| return FALSE; |
| } |
| } |
| |
| g_socket_client_async_connect_complete (data); |
| |
| return FALSE; |
| } |
| |
| static void |
| g_socket_client_enumerator_callback (GObject *object, |
| GAsyncResult *result, |
| gpointer user_data) |
| { |
| GSocketClientAsyncConnectData *data = user_data; |
| GSocketAddress *address; |
| GSocket *socket; |
| GError *tmp_error = NULL; |
| |
| if (g_cancellable_is_cancelled (data->cancellable)) |
| { |
| g_clear_error (&data->last_error); |
| g_cancellable_set_error_if_cancelled (data->cancellable, &data->last_error); |
| g_socket_client_async_connect_complete (data); |
| return; |
| } |
| |
| address = g_socket_address_enumerator_next_finish (data->enumerator, |
| result, &tmp_error); |
| |
| if (address == NULL) |
| { |
| if (tmp_error) |
| set_last_error (data, tmp_error); |
| else if (data->last_error == NULL) |
| g_set_error_literal (&data->last_error, G_IO_ERROR, G_IO_ERROR_FAILED, |
| _("Unknown error on connect")); |
| |
| g_socket_client_async_connect_complete (data); |
| return; |
| } |
| |
| g_clear_error (&data->last_error); |
| |
| socket = create_socket (data->client, address, &data->last_error); |
| if (socket != NULL) |
| { |
| g_socket_set_blocking (socket, FALSE); |
| if (g_socket_connect (socket, address, data->cancellable, &tmp_error)) |
| { |
| data->current_socket = socket; |
| g_socket_client_async_connect_complete (data); |
| |
| g_object_unref (address); |
| return; |
| } |
| else if (g_error_matches (tmp_error, G_IO_ERROR, G_IO_ERROR_PENDING)) |
| { |
| GSource *source; |
| |
| data->current_socket = socket; |
| g_error_free (tmp_error); |
| |
| source = g_socket_create_source (socket, G_IO_OUT, |
| data->cancellable); |
| g_source_set_callback (source, |
| (GSourceFunc) g_socket_client_socket_callback, |
| data, NULL); |
| g_source_attach (source, g_main_context_get_thread_default ()); |
| g_source_unref (source); |
| |
| g_object_unref (address); |
| return; |
| } |
| else |
| { |
| data->last_error = tmp_error; |
| g_object_unref (socket); |
| } |
| g_object_unref (address); |
| } |
| |
| g_socket_address_enumerator_next_async (data->enumerator, |
| data->cancellable, |
| g_socket_client_enumerator_callback, |
| data); |
| } |
| |
| /** |
| * g_socket_client_connect_async: |
| * @client: a #GTcpClient |
| * @connectable: a #GSocketConnectable specifying the remote address. |
| * @cancellable: a #GCancellable, or %NULL |
| * @callback: a #GAsyncReadyCallback |
| * @user_data: user data for the callback |
| * |
| * This is the asynchronous version of g_socket_client_connect(). |
| * |
| * When the operation is finished @callback will be |
| * called. You can then call g_socket_client_connect_finish() to get |
| * the result of the operation. |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_connect_async (GSocketClient *client, |
| GSocketConnectable *connectable, |
| GCancellable *cancellable, |
| GAsyncReadyCallback callback, |
| gpointer user_data) |
| { |
| GSocketClientAsyncConnectData *data; |
| |
| g_return_if_fail (G_IS_SOCKET_CLIENT (client)); |
| |
| data = g_slice_new (GSocketClientAsyncConnectData); |
| |
| data->result = g_simple_async_result_new (G_OBJECT (client), |
| callback, user_data, |
| g_socket_client_connect_async); |
| data->client = client; |
| if (cancellable) |
| data->cancellable = g_object_ref (cancellable); |
| else |
| data->cancellable = NULL; |
| data->last_error = NULL; |
| data->enumerator = g_socket_connectable_enumerate (connectable); |
| |
| g_socket_address_enumerator_next_async (data->enumerator, cancellable, |
| g_socket_client_enumerator_callback, |
| data); |
| } |
| |
| /** |
| * g_socket_client_connect_to_host_async: |
| * @client: a #GTcpClient |
| * @host_and_port: the name and optionally the port of the host to connect to |
| * @default_port: the default port to connect to |
| * @cancellable: a #GCancellable, or %NULL |
| * @callback: a #GAsyncReadyCallback |
| * @user_data: user data for the callback |
| * |
| * This is the asynchronous version of g_socket_client_connect_to_host(). |
| * |
| * When the operation is finished @callback will be |
| * called. You can then call g_socket_client_connect_to_host_finish() to get |
| * the result of the operation. |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_connect_to_host_async (GSocketClient *client, |
| const gchar *host_and_port, |
| guint16 default_port, |
| GCancellable *cancellable, |
| GAsyncReadyCallback callback, |
| gpointer user_data) |
| { |
| GSocketConnectable *connectable; |
| GError *error; |
| |
| error = NULL; |
| connectable = g_network_address_parse (host_and_port, default_port, |
| &error); |
| if (connectable == NULL) |
| { |
| g_simple_async_report_gerror_in_idle (G_OBJECT (client), |
| callback, user_data, error); |
| g_error_free (error); |
| } |
| else |
| { |
| g_socket_client_connect_async (client, |
| connectable, cancellable, |
| callback, user_data); |
| g_object_unref (connectable); |
| } |
| } |
| |
| /** |
| * g_socket_client_connect_to_service_async: |
| * @client: a #GSocketClient |
| * @domain: a domain name |
| * @service: the name of the service to connect to |
| * @cancellable: a #GCancellable, or %NULL |
| * @callback: a #GAsyncReadyCallback |
| * @user_data: user data for the callback |
| * |
| * This is the asynchronous version of |
| * g_socket_client_connect_to_service(). |
| * |
| * Since: 2.22 |
| */ |
| void |
| g_socket_client_connect_to_service_async (GSocketClient *client, |
| const gchar *domain, |
| const gchar *service, |
| GCancellable *cancellable, |
| GAsyncReadyCallback callback, |
| gpointer user_data) |
| { |
| GSocketConnectable *connectable; |
| |
| connectable = g_network_service_new (service, "tcp", domain); |
| g_socket_client_connect_async (client, |
| connectable, cancellable, |
| callback, user_data); |
| g_object_unref (connectable); |
| } |
| |
| /** |
| * g_socket_client_connect_finish: |
| * @client: a #GSocketClient. |
| * @result: a #GAsyncResult. |
| * @error: a #GError location to store the error occuring, or %NULL to |
| * ignore. |
| * |
| * Finishes an async connect operation. See g_socket_client_connect_async() |
| * |
| * Returns: a #GSocketConnection on success, %NULL on error. |
| * |
| * Since: 2.22 |
| */ |
| GSocketConnection * |
| g_socket_client_connect_finish (GSocketClient *client, |
| GAsyncResult *result, |
| GError **error) |
| { |
| GSimpleAsyncResult *simple = G_SIMPLE_ASYNC_RESULT (result); |
| |
| if (g_simple_async_result_propagate_error (simple, error)) |
| return NULL; |
| |
| return g_object_ref (g_simple_async_result_get_op_res_gpointer (simple)); |
| } |
| |
| /** |
| * g_socket_client_connect_to_host_finish: |
| * @client: a #GSocketClient. |
| * @result: a #GAsyncResult. |
| * @error: a #GError location to store the error occuring, or %NULL to |
| * ignore. |
| * |
| * Finishes an async connect operation. See g_socket_client_connect_to_host_async() |
| * |
| * Returns: a #GSocketConnection on success, %NULL on error. |
| * |
| * Since: 2.22 |
| */ |
| GSocketConnection * |
| g_socket_client_connect_to_host_finish (GSocketClient *client, |
| GAsyncResult *result, |
| GError **error) |
| { |
| return g_socket_client_connect_finish (client, result, error); |
| } |
| |
| /** |
| * g_socket_client_connect_to_service_finish: |
| * @client: a #GSocketClient. |
| * @result: a #GAsyncResult. |
| * @error: a #GError location to store the error occuring, or %NULL to |
| * ignore. |
| * |
| * Finishes an async connect operation. See g_socket_client_connect_to_service_async() |
| * |
| * Returns: a #GSocketConnection on success, %NULL on error. |
| * |
| * Since: 2.22 |
| */ |
| GSocketConnection * |
| g_socket_client_connect_to_service_finish (GSocketClient *client, |
| GAsyncResult *result, |
| GError **error) |
| { |
| return g_socket_client_connect_finish (client, result, error); |
| } |
| |
| #define __G_SOCKET_CLIENT_C__ |
| #include "gioaliasdef.c" |