| |
| link_libraries(glfw) |
| |
| if (BUILD_SHARED_LIBS) |
| add_definitions(-DGLFW_DLL) |
| link_libraries("${OPENGL_gl_LIBRARY}" "${MATH_LIBRARY}") |
| else() |
| link_libraries(${glfw_LIBRARIES}) |
| endif() |
| |
| include_directories("${GLFW_SOURCE_DIR}/include" |
| "${GLFW_SOURCE_DIR}/deps") |
| |
| if ("${OPENGL_INCLUDE_DIR}") |
| include_directories("${OPENGL_INCLUDE_DIR}") |
| endif() |
| |
| set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" |
| "${GLFW_SOURCE_DIR}/deps/getopt.c") |
| set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" |
| "${GLFW_SOURCE_DIR}/deps/tinycthread.c") |
| |
| add_executable(clipboard clipboard.c ${GETOPT}) |
| add_executable(defaults defaults.c) |
| add_executable(events events.c ${GETOPT}) |
| add_executable(fsaa fsaa.c ${GETOPT}) |
| add_executable(gamma gamma.c ${GETOPT}) |
| add_executable(glfwinfo glfwinfo.c ${GETOPT}) |
| add_executable(iconify iconify.c ${GETOPT}) |
| add_executable(joysticks joysticks.c) |
| add_executable(monitors monitors.c ${GETOPT}) |
| add_executable(peter peter.c) |
| add_executable(reopen reopen.c) |
| add_executable(cursor cursor.c) |
| |
| add_executable(cursoranim WIN32 MACOSX_BUNDLE cursoranim.c) |
| set_target_properties(cursoranim PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Cursor animation") |
| |
| add_executable(accuracy WIN32 MACOSX_BUNDLE accuracy.c) |
| set_target_properties(accuracy PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Accuracy") |
| |
| add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD}) |
| set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") |
| |
| add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c) |
| set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") |
| |
| add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c) |
| set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") |
| |
| add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD}) |
| set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") |
| |
| add_executable(title WIN32 MACOSX_BUNDLE title.c) |
| set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") |
| |
| add_executable(windows WIN32 MACOSX_BUNDLE windows.c) |
| set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") |
| |
| target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") |
| target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") |
| |
| set(WINDOWS_BINARIES accuracy empty sharing tearing threads title windows cursoranim) |
| set(CONSOLE_BINARIES clipboard defaults events fsaa gamma glfwinfo |
| iconify joysticks monitors peter reopen cursor) |
| |
| set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES |
| FOLDER "GLFW3/Tests") |
| |
| if (MSVC) |
| # Tell MSVC to use main instead of WinMain for Windows subsystem executables |
| set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES |
| LINK_FLAGS "/ENTRY:mainCRTStartup") |
| endif() |
| |
| if (APPLE) |
| set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES |
| MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} |
| MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL} |
| MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/AppleInfo.plist") |
| endif() |
| |