| //======================================================================== |
| // GLFW - An OpenGL library |
| // Platform: Win32 |
| // API version: 3.0 |
| // WWW: http://www.glfw.org/ |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #include "internal.h" |
| |
| #include <stdlib.h> |
| #include <limits.h> |
| #include <malloc.h> |
| |
| |
| //======================================================================== |
| // Return closest video mode by dimensions, refresh rate and bits per pixel |
| //======================================================================== |
| |
| static GLboolean getClosestVideoMode(int* width, int* height, |
| int* bpp, int* refreshRate, |
| GLboolean exactBPP) |
| { |
| int mode, bestWidth, bestHeight, bestBPP, bestRate; |
| unsigned int sizeDiff, rateDiff, leastSizeDiff, leastRateDiff; |
| GLboolean foundMode = GL_FALSE; |
| DEVMODE dm; |
| |
| leastSizeDiff = leastRateDiff = UINT_MAX; |
| |
| for (mode = 0; ; mode++) |
| { |
| dm.dmSize = sizeof(DEVMODE); |
| if (!EnumDisplaySettings(NULL, mode, &dm)) |
| break; |
| |
| if (exactBPP && dm.dmBitsPerPel != *bpp) |
| continue; |
| |
| sizeDiff = (abs(dm.dmBitsPerPel - *bpp) << 25) | |
| ((dm.dmPelsWidth - *width) * |
| (dm.dmPelsWidth - *width) + |
| (dm.dmPelsHeight - *height) * |
| (dm.dmPelsHeight - *height)); |
| |
| if (*refreshRate > 0) |
| { |
| rateDiff = (dm.dmDisplayFrequency - *refreshRate) * |
| (dm.dmDisplayFrequency - *refreshRate); |
| } |
| else |
| { |
| // If no refresh rate was specified, then they're all the same |
| rateDiff = 0; |
| } |
| |
| // We match first BPP, then screen area and last refresh rate |
| |
| if ((sizeDiff < leastSizeDiff) || |
| (sizeDiff == leastSizeDiff && (rateDiff < leastRateDiff))) |
| { |
| bestWidth = dm.dmPelsWidth; |
| bestHeight = dm.dmPelsHeight; |
| bestBPP = dm.dmBitsPerPel; |
| bestRate = dm.dmDisplayFrequency; |
| |
| leastSizeDiff = sizeDiff; |
| leastRateDiff = rateDiff; |
| |
| foundMode = GL_TRUE; |
| } |
| } |
| |
| if (!foundMode) |
| return GL_FALSE; |
| |
| *width = bestWidth; |
| *height = bestHeight; |
| *bpp = bestBPP; |
| |
| // Only save the found refresh rate if the client requested a specific |
| // rate; otherwise keep it at zero to let Windows select the best rate |
| if (*refreshRate > 0) |
| *refreshRate = bestRate; |
| |
| return GL_TRUE; |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW internal API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Change the current video mode |
| //======================================================================== |
| |
| void _glfwSetVideoMode(int* width, int* height, |
| int* bpp, int* refreshRate, |
| GLboolean exactBPP) |
| { |
| DEVMODE dm; |
| int closestWidth, closestHeight, closestBPP, closestRate; |
| |
| closestWidth = *width; |
| closestHeight = *height; |
| closestBPP = *bpp; |
| closestRate = *refreshRate; |
| |
| if (getClosestVideoMode(&closestWidth, &closestHeight, |
| &closestBPP, &closestRate, GL_FALSE)) |
| { |
| dm.dmSize = sizeof(DEVMODE); |
| dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; |
| dm.dmPelsWidth = closestWidth; |
| dm.dmPelsHeight = closestHeight; |
| dm.dmBitsPerPel = closestBPP; |
| |
| if (*refreshRate > 0) |
| { |
| dm.dmFields |= DM_DISPLAYFREQUENCY; |
| dm.dmDisplayFrequency = closestRate; |
| } |
| |
| if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL) |
| { |
| *width = closestWidth; |
| *height = closestHeight; |
| *bpp = closestBPP; |
| *refreshRate = closestRate; |
| } |
| } |
| else |
| { |
| dm.dmSize = sizeof(DEVMODE); |
| EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm); |
| |
| *width = dm.dmPelsWidth; |
| *height = dm.dmPelsHeight; |
| *bpp = dm.dmBitsPerPel; |
| *refreshRate = dm.dmDisplayFrequency; |
| } |
| } |
| |
| |
| //======================================================================== |
| // Restore the previously saved (original) video mode |
| //======================================================================== |
| |
| void _glfwRestoreVideoMode(void) |
| { |
| ChangeDisplaySettings(NULL, CDS_FULLSCREEN); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////// |
| ////// GLFW platform API ////// |
| ////////////////////////////////////////////////////////////////////////// |
| |
| //======================================================================== |
| // Get a list of available video modes |
| //======================================================================== |
| |
| GLFWvidmode* _glfwPlatformGetVideoModes(int* found) |
| { |
| int dmIndex = 0, count = 0; |
| GLFWvidmode* result = NULL; |
| |
| *found = 0; |
| |
| for (;;) |
| { |
| int i; |
| GLFWvidmode mode; |
| DEVMODE dm; |
| |
| ZeroMemory(&dm, sizeof(DEVMODE)); |
| dm.dmSize = sizeof(DEVMODE); |
| |
| if (!EnumDisplaySettings(NULL, dmIndex, &dm)) |
| break; |
| |
| dmIndex++; |
| |
| if (dm.dmBitsPerPel < 15) |
| { |
| // Skip modes with less than 15 BPP |
| continue; |
| } |
| |
| mode.width = dm.dmPelsWidth; |
| mode.height = dm.dmPelsHeight; |
| _glfwSplitBPP(dm.dmBitsPerPel, |
| &mode.redBits, |
| &mode.greenBits, |
| &mode.blueBits); |
| |
| for (i = 0; i < *found; i++) |
| { |
| if (_glfwCompareVideoModes(result + i, &mode) == 0) |
| break; |
| } |
| |
| if (i < *found) |
| { |
| // This is a duplicate, so skip it |
| continue; |
| } |
| |
| if (*found == count) |
| { |
| void* larger; |
| |
| if (count) |
| count *= 2; |
| else |
| count = 128; |
| |
| larger = realloc(result, count * sizeof(GLFWvidmode)); |
| if (!larger) |
| { |
| free(result); |
| |
| _glfwSetError(GLFW_OUT_OF_MEMORY, NULL); |
| return NULL; |
| } |
| |
| result = (GLFWvidmode*) larger; |
| } |
| |
| result[*found] = mode; |
| (*found)++; |
| } |
| |
| return result; |
| } |
| |
| |
| //======================================================================== |
| // Get the desktop video mode |
| //======================================================================== |
| |
| void _glfwPlatformGetDesktopMode(GLFWvidmode* mode) |
| { |
| DEVMODE dm; |
| |
| // Get desktop display mode |
| dm.dmSize = sizeof(DEVMODE); |
| EnumDisplaySettings(NULL, ENUM_REGISTRY_SETTINGS, &dm); |
| |
| // Return desktop mode parameters |
| mode->width = dm.dmPelsWidth; |
| mode->height = dm.dmPelsHeight; |
| _glfwSplitBPP(dm.dmBitsPerPel, |
| &mode->redBits, |
| &mode->greenBits, |
| &mode->blueBits); |
| } |
| |