blob: e6a9496cdcb9642c7abc5bf99b4ddd5e8b554016 [file] [log] [blame]
//========================================================================
// GLFW 3.4 Win32 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#if defined(_GLFW_WIN32)
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include <windowsx.h>
#include <shellapi.h>
// Returns the window style for the specified window
//
static DWORD getWindowStyle(const _GLFWwindow* window)
{
DWORD style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
if (window->monitor)
style |= WS_POPUP;
else
{
style |= WS_SYSMENU | WS_MINIMIZEBOX;
if (window->decorated)
{
style |= WS_CAPTION;
if (window->resizable)
style |= WS_MAXIMIZEBOX | WS_THICKFRAME;
}
else
style |= WS_POPUP;
}
return style;
}
// Returns the extended window style for the specified window
//
static DWORD getWindowExStyle(const _GLFWwindow* window)
{
DWORD style = WS_EX_APPWINDOW;
if (window->monitor || window->floating)
style |= WS_EX_TOPMOST;
return style;
}
// Returns the image whose area most closely matches the desired one
//
static const GLFWimage* chooseImage(int count, const GLFWimage* images,
int width, int height)
{
int i, leastDiff = INT_MAX;
const GLFWimage* closest = NULL;
for (i = 0; i < count; i++)
{
const int currDiff = abs(images[i].width * images[i].height -
width * height);
if (currDiff < leastDiff)
{
closest = images + i;
leastDiff = currDiff;
}
}
return closest;
}
// Creates an RGBA icon or cursor
//
static HICON createIcon(const GLFWimage* image, int xhot, int yhot, GLFWbool icon)
{
int i;
HDC dc;
HICON handle;
HBITMAP color, mask;
BITMAPV5HEADER bi;
ICONINFO ii;
unsigned char* target = NULL;
unsigned char* source = image->pixels;
ZeroMemory(&bi, sizeof(bi));
bi.bV5Size = sizeof(bi);
bi.bV5Width = image->width;
bi.bV5Height = -image->height;
bi.bV5Planes = 1;
bi.bV5BitCount = 32;
bi.bV5Compression = BI_BITFIELDS;
bi.bV5RedMask = 0x00ff0000;
bi.bV5GreenMask = 0x0000ff00;
bi.bV5BlueMask = 0x000000ff;
bi.bV5AlphaMask = 0xff000000;
dc = GetDC(NULL);
color = CreateDIBSection(dc,
(BITMAPINFO*) &bi,
DIB_RGB_COLORS,
(void**) &target,
NULL,
(DWORD) 0);
ReleaseDC(NULL, dc);
if (!color)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create RGBA bitmap");
return NULL;
}
mask = CreateBitmap(image->width, image->height, 1, 1, NULL);
if (!mask)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create mask bitmap");
DeleteObject(color);
return NULL;
}
for (i = 0; i < image->width * image->height; i++)
{
target[0] = source[2];
target[1] = source[1];
target[2] = source[0];
target[3] = source[3];
target += 4;
source += 4;
}
ZeroMemory(&ii, sizeof(ii));
ii.fIcon = icon;
ii.xHotspot = xhot;
ii.yHotspot = yhot;
ii.hbmMask = mask;
ii.hbmColor = color;
handle = CreateIconIndirect(&ii);
DeleteObject(color);
DeleteObject(mask);
if (!handle)
{
if (icon)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create icon");
}
else
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create cursor");
}
}
return handle;
}
// Enforce the content area aspect ratio based on which edge is being dragged
//
static void applyAspectRatio(_GLFWwindow* window, int edge, RECT* area)
{
RECT frame = {0};
const float ratio = (float) window->numer / (float) window->denom;
const DWORD style = getWindowStyle(window);
const DWORD exStyle = getWindowExStyle(window);
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle,
GetDpiForWindow(window->win32.handle));
}
else
AdjustWindowRectEx(&frame, style, FALSE, exStyle);
if (edge == WMSZ_LEFT || edge == WMSZ_BOTTOMLEFT ||
edge == WMSZ_RIGHT || edge == WMSZ_BOTTOMRIGHT)
{
area->bottom = area->top + (frame.bottom - frame.top) +
(int) (((area->right - area->left) - (frame.right - frame.left)) / ratio);
}
else if (edge == WMSZ_TOPLEFT || edge == WMSZ_TOPRIGHT)
{
area->top = area->bottom - (frame.bottom - frame.top) -
(int) (((area->right - area->left) - (frame.right - frame.left)) / ratio);
}
else if (edge == WMSZ_TOP || edge == WMSZ_BOTTOM)
{
area->right = area->left + (frame.right - frame.left) +
(int) (((area->bottom - area->top) - (frame.bottom - frame.top)) * ratio);
}
}
// Updates the cursor image according to its cursor mode
//
static void updateCursorImage(_GLFWwindow* window)
{
if (window->cursorMode == GLFW_CURSOR_NORMAL ||
window->cursorMode == GLFW_CURSOR_CAPTURED)
{
if (window->cursor)
SetCursor(window->cursor->win32.handle);
else
SetCursor(LoadCursorW(NULL, IDC_ARROW));
}
else
{
// NOTE: Via Remote Desktop, setting the cursor to NULL does not hide it.
// HACK: When running locally, it is set to NULL, but when connected via Remote
// Desktop, this is a transparent cursor.
SetCursor(_glfw.win32.blankCursor);
}
}
// Sets the cursor clip rect to the window content area
//
static void captureCursor(_GLFWwindow* window)
{
RECT clipRect;
GetClientRect(window->win32.handle, &clipRect);
ClientToScreen(window->win32.handle, (POINT*) &clipRect.left);
ClientToScreen(window->win32.handle, (POINT*) &clipRect.right);
ClipCursor(&clipRect);
_glfw.win32.capturedCursorWindow = window;
}
// Disabled clip cursor
//
static void releaseCursor(void)
{
ClipCursor(NULL);
_glfw.win32.capturedCursorWindow = NULL;
}
// Enables WM_INPUT messages for the mouse for the specified window
//
static void enableRawMouseMotion(_GLFWwindow* window)
{
const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle };
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to register raw input device");
}
}
// Disables WM_INPUT messages for the mouse
//
static void disableRawMouseMotion(_GLFWwindow* window)
{
const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_REMOVE, NULL };
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to remove raw input device");
}
}
// Apply disabled cursor mode to a focused window
//
static void disableCursor(_GLFWwindow* window)
{
_glfw.win32.disabledCursorWindow = window;
_glfwGetCursorPosWin32(window,
&_glfw.win32.restoreCursorPosX,
&_glfw.win32.restoreCursorPosY);
updateCursorImage(window);
_glfwCenterCursorInContentArea(window);
captureCursor(window);
if (window->rawMouseMotion)
enableRawMouseMotion(window);
}
// Exit disabled cursor mode for the specified window
//
static void enableCursor(_GLFWwindow* window)
{
if (window->rawMouseMotion)
disableRawMouseMotion(window);
_glfw.win32.disabledCursorWindow = NULL;
releaseCursor();
_glfwSetCursorPosWin32(window,
_glfw.win32.restoreCursorPosX,
_glfw.win32.restoreCursorPosY);
updateCursorImage(window);
}
// Returns whether the cursor is in the content area of the specified window
//
static GLFWbool cursorInContentArea(_GLFWwindow* window)
{
RECT area;
POINT pos;
if (!GetCursorPos(&pos))
return GLFW_FALSE;
if (WindowFromPoint(pos) != window->win32.handle)
return GLFW_FALSE;
GetClientRect(window->win32.handle, &area);
ClientToScreen(window->win32.handle, (POINT*) &area.left);
ClientToScreen(window->win32.handle, (POINT*) &area.right);
return PtInRect(&area, pos);
}
// Update native window styles to match attributes
//
static void updateWindowStyles(const _GLFWwindow* window)
{
RECT rect;
DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
style &= ~(WS_OVERLAPPEDWINDOW | WS_POPUP);
style |= getWindowStyle(window);
GetClientRect(window->win32.handle, &rect);
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, style, FALSE,
getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
}
else
AdjustWindowRectEx(&rect, style, FALSE, getWindowExStyle(window));
ClientToScreen(window->win32.handle, (POINT*) &rect.left);
ClientToScreen(window->win32.handle, (POINT*) &rect.right);
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
SetWindowPos(window->win32.handle, HWND_TOP,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER);
}
// Update window framebuffer transparency
//
static void updateFramebufferTransparency(const _GLFWwindow* window)
{
BOOL composition, opaque;
DWORD color;
if (!IsWindowsVistaOrGreater())
return;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return;
if (IsWindows8OrGreater() ||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
{
HRGN region = CreateRectRgn(0, 0, -1, -1);
DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION;
bb.hRgnBlur = region;
bb.fEnable = TRUE;
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
DeleteObject(region);
}
else
{
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE;
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
}
}
// Retrieves and translates modifier keys
//
static int getKeyMods(void)
{
int mods = 0;
if (GetKeyState(VK_SHIFT) & 0x8000)
mods |= GLFW_MOD_SHIFT;
if (GetKeyState(VK_CONTROL) & 0x8000)
mods |= GLFW_MOD_CONTROL;
if (GetKeyState(VK_MENU) & 0x8000)
mods |= GLFW_MOD_ALT;
if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000)
mods |= GLFW_MOD_SUPER;
if (GetKeyState(VK_CAPITAL) & 1)
mods |= GLFW_MOD_CAPS_LOCK;
if (GetKeyState(VK_NUMLOCK) & 1)
mods |= GLFW_MOD_NUM_LOCK;
return mods;
}
static void fitToMonitor(_GLFWwindow* window)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
mi.rcMonitor.left,
mi.rcMonitor.top,
mi.rcMonitor.right - mi.rcMonitor.left,
mi.rcMonitor.bottom - mi.rcMonitor.top,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS);
}
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitor(_GLFWwindow* window)
{
if (!_glfw.win32.acquiredMonitorCount)
{
SetThreadExecutionState(ES_CONTINUOUS | ES_DISPLAY_REQUIRED);
// HACK: When mouse trails are enabled the cursor becomes invisible when
// the OpenGL ICD switches to page flipping
SystemParametersInfoW(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0);
SystemParametersInfoW(SPI_SETMOUSETRAILS, 0, 0, 0);
}
if (!window->monitor->window)
_glfw.win32.acquiredMonitorCount++;
_glfwSetVideoModeWin32(window->monitor, &window->videoMode);
_glfwInputMonitorWindow(window->monitor, window);
}
// Remove the window and restore the original video mode
//
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
_glfw.win32.acquiredMonitorCount--;
if (!_glfw.win32.acquiredMonitorCount)
{
SetThreadExecutionState(ES_CONTINUOUS);
// HACK: Restore mouse trail length saved in acquireMonitor
SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
}
_glfwInputMonitorWindow(window->monitor, NULL);
_glfwRestoreVideoModeWin32(window->monitor);
}
// Manually maximize the window, for when SW_MAXIMIZE cannot be used
//
static void maximizeWindowManually(_GLFWwindow* window)
{
RECT rect;
DWORD style;
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(MonitorFromWindow(window->win32.handle,
MONITOR_DEFAULTTONEAREST), &mi);
rect = mi.rcWork;
if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE)
{
rect.right = _glfw_min(rect.right, rect.left + window->maxwidth);
rect.bottom = _glfw_min(rect.bottom, rect.top + window->maxheight);
}
style = GetWindowLongW(window->win32.handle, GWL_STYLE);
style |= WS_MAXIMIZE;
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
if (window->decorated)
{
const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
const UINT dpi = GetDpiForWindow(window->win32.handle);
AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
OffsetRect(&rect, 0, GetSystemMetricsForDpi(SM_CYCAPTION, dpi));
}
else
{
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
OffsetRect(&rect, 0, GetSystemMetrics(SM_CYCAPTION));
}
rect.bottom = _glfw_min(rect.bottom, mi.rcWork.bottom);
}
SetWindowPos(window->win32.handle, HWND_TOP,
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED);
}
// Window procedure for user-created windows
//
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
_GLFWwindow* window = GetPropW(hWnd, L"GLFW");
if (!window)
{
if (uMsg == WM_NCCREATE)
{
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
// On per-monitor DPI aware V1 systems, only enable
// non-client scaling for windows that scale the client area
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
// area static when the non-client area is scaled
if (wndconfig && wndconfig->scaleToMonitor)
EnableNonClientDpiScaling(hWnd);
}
}
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
switch (uMsg)
{
case WM_MOUSEACTIVATE:
{
// HACK: Postpone cursor disabling when the window was activated by
// clicking a caption button
if (HIWORD(lParam) == WM_LBUTTONDOWN)
{
if (LOWORD(lParam) != HTCLIENT)
window->win32.frameAction = GLFW_TRUE;
}
break;
}
case WM_CAPTURECHANGED:
{
// HACK: Disable the cursor once the caption button action has been
// completed or cancelled
if (lParam == 0 && window->win32.frameAction)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
window->win32.frameAction = GLFW_FALSE;
}
break;
}
case WM_SETFOCUS:
{
_glfwInputWindowFocus(window, GLFW_TRUE);
// HACK: Do not disable cursor while the user is interacting with
// a caption button
if (window->win32.frameAction)
break;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
return 0;
}
case WM_KILLFOCUS:
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
releaseCursor();
if (window->monitor && window->autoIconify)
_glfwIconifyWindowWin32(window);
_glfwInputWindowFocus(window, GLFW_FALSE);
return 0;
}
case WM_SYSCOMMAND:
{
switch (wParam & 0xfff0)
{
case SC_SCREENSAVE:
case SC_MONITORPOWER:
{
if (window->monitor)
{
// We are running in full screen mode, so disallow
// screen saver and screen blanking
return 0;
}
else
break;
}
// User trying to access application menu using ALT?
case SC_KEYMENU:
{
if (!window->win32.keymenu)
return 0;
break;
}
}
break;
}
case WM_CLOSE:
{
_glfwInputWindowCloseRequest(window);
return 0;
}
case WM_INPUTLANGCHANGE:
{
_glfwUpdateKeyNamesWin32();
break;
}
case WM_CHAR:
case WM_SYSCHAR:
{
if (wParam >= 0xd800 && wParam <= 0xdbff)
window->win32.highSurrogate = (WCHAR) wParam;
else
{
uint32_t codepoint = 0;
if (wParam >= 0xdc00 && wParam <= 0xdfff)
{
if (window->win32.highSurrogate)
{
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
codepoint += (WCHAR) wParam - 0xdc00;
codepoint += 0x10000;
}
}
else
codepoint = (WCHAR) wParam;
window->win32.highSurrogate = 0;
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
}
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
return 0;
}
case WM_UNICHAR:
{
if (wParam == UNICODE_NOCHAR)
{
// WM_UNICHAR is not sent by Windows, but is sent by some
// third-party input method engine
// Returning TRUE here announces support for this message
return TRUE;
}
_glfwInputChar(window, (uint32_t) wParam, getKeyMods(), GLFW_TRUE);
return 0;
}
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
{
int key, scancode;
const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS;
const int mods = getKeyMods();
scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
if (!scancode)
{
// NOTE: Some synthetic key messages have a scancode of zero
// HACK: Map the virtual key back to a usable scancode
scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
}
// HACK: Alt+PrtSc has a different scancode than just PrtSc
if (scancode == 0x54)
scancode = 0x137;
// HACK: Ctrl+Pause has a different scancode than just Pause
if (scancode == 0x146)
scancode = 0x45;
// HACK: CJK IME sets the extended bit for right Shift
if (scancode == 0x136)
scancode = 0x36;
key = _glfw.win32.keycodes[scancode];
// The Ctrl keys require special handling
if (wParam == VK_CONTROL)
{
if (HIWORD(lParam) & KF_EXTENDED)
{
// Right side keys have the extended key bit set
key = GLFW_KEY_RIGHT_CONTROL;
}
else
{
// NOTE: Alt Gr sends Left Ctrl followed by Right Alt
// HACK: We only want one event for Alt Gr, so if we detect
// this sequence we discard this Left Ctrl message now
// and later report Right Alt normally
MSG next;
const DWORD time = GetMessageTime();
if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
{
if (next.message == WM_KEYDOWN ||
next.message == WM_SYSKEYDOWN ||
next.message == WM_KEYUP ||
next.message == WM_SYSKEYUP)
{
if (next.wParam == VK_MENU &&
(HIWORD(next.lParam) & KF_EXTENDED) &&
next.time == time)
{
// Next message is Right Alt down so discard this
break;
}
}
}
// This is a regular Left Ctrl message
key = GLFW_KEY_LEFT_CONTROL;
}
}
else if (wParam == VK_PROCESSKEY)
{
// IME notifies that keys have been filtered by setting the
// virtual key-code to VK_PROCESSKEY
break;
}
if (action == GLFW_RELEASE && wParam == VK_SHIFT)
{
// HACK: Release both Shift keys on Shift up event, as when both
// are pressed the first release does not emit any event
// NOTE: The other half of this is in _glfwPollEventsWin32
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, action, mods);
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, action, mods);
}
else if (wParam == VK_SNAPSHOT)
{
// HACK: Key down is not reported for the Print Screen key
_glfwInputKey(window, key, scancode, GLFW_PRESS, mods);
_glfwInputKey(window, key, scancode, GLFW_RELEASE, mods);
}
else
_glfwInputKey(window, key, scancode, action, mods);
break;
}
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_XBUTTONDOWN:
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MBUTTONUP:
case WM_XBUTTONUP:
{
int i, button, action;
if (uMsg == WM_LBUTTONDOWN || uMsg == WM_LBUTTONUP)
button = GLFW_MOUSE_BUTTON_LEFT;
else if (uMsg == WM_RBUTTONDOWN || uMsg == WM_RBUTTONUP)
button = GLFW_MOUSE_BUTTON_RIGHT;
else if (uMsg == WM_MBUTTONDOWN || uMsg == WM_MBUTTONUP)
button = GLFW_MOUSE_BUTTON_MIDDLE;
else if (GET_XBUTTON_WPARAM(wParam) == XBUTTON1)
button = GLFW_MOUSE_BUTTON_4;
else
button = GLFW_MOUSE_BUTTON_5;
if (uMsg == WM_LBUTTONDOWN || uMsg == WM_RBUTTONDOWN ||
uMsg == WM_MBUTTONDOWN || uMsg == WM_XBUTTONDOWN)
{
action = GLFW_PRESS;
}
else
action = GLFW_RELEASE;
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if (window->mouseButtons[i] == GLFW_PRESS)
break;
}
if (i > GLFW_MOUSE_BUTTON_LAST)
SetCapture(hWnd);
_glfwInputMouseClick(window, button, action, getKeyMods());
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if (window->mouseButtons[i] == GLFW_PRESS)
break;
}
if (i > GLFW_MOUSE_BUTTON_LAST)
ReleaseCapture();
if (uMsg == WM_XBUTTONDOWN || uMsg == WM_XBUTTONUP)
return TRUE;
return 0;
}
case WM_MOUSEMOVE:
{
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
if (!window->win32.cursorTracked)
{
TRACKMOUSEEVENT tme;
ZeroMemory(&tme, sizeof(tme));
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = window->win32.handle;
TrackMouseEvent(&tme);
window->win32.cursorTracked = GLFW_TRUE;
_glfwInputCursorEnter(window, GLFW_TRUE);
}
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
const int dx = x - window->win32.lastCursorPosX;
const int dy = y - window->win32.lastCursorPosY;
if (_glfw.win32.disabledCursorWindow != window)
break;
if (window->rawMouseMotion)
break;
_glfwInputCursorPos(window,
window->virtualCursorPosX + dx,
window->virtualCursorPosY + dy);
}
else
_glfwInputCursorPos(window, x, y);
window->win32.lastCursorPosX = x;
window->win32.lastCursorPosY = y;
return 0;
}
case WM_INPUT:
{
UINT size = 0;
HRAWINPUT ri = (HRAWINPUT) lParam;
RAWINPUT* data = NULL;
int dx, dy;
if (_glfw.win32.disabledCursorWindow != window)
break;
if (!window->rawMouseMotion)
break;
GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
if (size > (UINT) _glfw.win32.rawInputSize)
{
_glfw_free(_glfw.win32.rawInput);
_glfw.win32.rawInput = _glfw_calloc(size, 1);
_glfw.win32.rawInputSize = size;
}
size = _glfw.win32.rawInputSize;
if (GetRawInputData(ri, RID_INPUT,
_glfw.win32.rawInput, &size,
sizeof(RAWINPUTHEADER)) == (UINT) -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to retrieve raw input data");
break;
}
data = _glfw.win32.rawInput;
if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
{
POINT pos = {0};
int width, height;
if (data->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP)
{
pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN);
pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN);
width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
}
else
{
width = GetSystemMetrics(SM_CXSCREEN);
height = GetSystemMetrics(SM_CYSCREEN);
}
pos.x += (int) ((data->data.mouse.lLastX / 65535.f) * width);
pos.y += (int) ((data->data.mouse.lLastY / 65535.f) * height);
ScreenToClient(window->win32.handle, &pos);
dx = pos.x - window->win32.lastCursorPosX;
dy = pos.y - window->win32.lastCursorPosY;
}
else
{
dx = data->data.mouse.lLastX;
dy = data->data.mouse.lLastY;
}
_glfwInputCursorPos(window,
window->virtualCursorPosX + dx,
window->virtualCursorPosY + dy);
window->win32.lastCursorPosX += dx;
window->win32.lastCursorPosY += dy;
break;
}
case WM_MOUSELEAVE:
{
window->win32.cursorTracked = GLFW_FALSE;
_glfwInputCursorEnter(window, GLFW_FALSE);
return 0;
}
case WM_MOUSEWHEEL:
{
_glfwInputScroll(window, 0.0, (SHORT) HIWORD(wParam) / (double) WHEEL_DELTA);
return 0;
}
case WM_MOUSEHWHEEL:
{
// This message is only sent on Windows Vista and later
// NOTE: The X-axis is inverted for consistency with macOS and X11
_glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
return 0;
}
case WM_ENTERSIZEMOVE:
case WM_ENTERMENULOOP:
{
if (window->win32.frameAction)
break;
// HACK: Enable the cursor while the user is moving or
// resizing the window or using the window menu
if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
releaseCursor();
break;
}
case WM_EXITSIZEMOVE:
case WM_EXITMENULOOP:
{
if (window->win32.frameAction)
break;
// HACK: Disable the cursor once the user is done moving or
// resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window);
else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
break;
}
case WM_SIZE:
{
const int width = LOWORD(lParam);
const int height = HIWORD(lParam);
const GLFWbool iconified = wParam == SIZE_MINIMIZED;
const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
(window->win32.maximized &&
wParam != SIZE_RESTORED);
if (_glfw.win32.capturedCursorWindow == window)
captureCursor(window);
if (window->win32.iconified != iconified)
_glfwInputWindowIconify(window, iconified);
if (window->win32.maximized != maximized)
_glfwInputWindowMaximize(window, maximized);
if (width != window->win32.width || height != window->win32.height)
{
window->win32.width = width;
window->win32.height = height;
_glfwInputFramebufferSize(window, width, height);
_glfwInputWindowSize(window, width, height);
}
if (window->monitor && window->win32.iconified != iconified)
{
if (iconified)
releaseMonitor(window);
else
{
acquireMonitor(window);
fitToMonitor(window);
}
}
window->win32.iconified = iconified;
window->win32.maximized = maximized;
return 0;
}
case WM_MOVE:
{
if (_glfw.win32.capturedCursorWindow == window)
captureCursor(window);
// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
// those macros do not handle negative window positions correctly
_glfwInputWindowPos(window,
GET_X_LPARAM(lParam),
GET_Y_LPARAM(lParam));
return 0;
}
case WM_SIZING:
{
if (window->numer == GLFW_DONT_CARE ||
window->denom == GLFW_DONT_CARE)
{
break;
}
applyAspectRatio(window, (int) wParam, (RECT*) lParam);
return TRUE;
}
case WM_GETMINMAXINFO:
{
RECT frame = {0};
MINMAXINFO* mmi = (MINMAXINFO*) lParam;
const DWORD style = getWindowStyle(window);
const DWORD exStyle = getWindowExStyle(window);
if (window->monitor)
break;
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&frame, style, FALSE, exStyle,
GetDpiForWindow(window->win32.handle));
}
else
AdjustWindowRectEx(&frame, style, FALSE, exStyle);
if (window->minwidth != GLFW_DONT_CARE &&
window->minheight != GLFW_DONT_CARE)
{
mmi->ptMinTrackSize.x = window->minwidth + frame.right - frame.left;
mmi->ptMinTrackSize.y = window->minheight + frame.bottom - frame.top;
}
if (window->maxwidth != GLFW_DONT_CARE &&
window->maxheight != GLFW_DONT_CARE)
{
mmi->ptMaxTrackSize.x = window->maxwidth + frame.right - frame.left;
mmi->ptMaxTrackSize.y = window->maxheight + frame.bottom - frame.top;
}
if (!window->decorated)
{
MONITORINFO mi;
const HMONITOR mh = MonitorFromWindow(window->win32.handle,
MONITOR_DEFAULTTONEAREST);
ZeroMemory(&mi, sizeof(mi));
mi.cbSize = sizeof(mi);
GetMonitorInfoW(mh, &mi);
mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left;
mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top;
mmi->ptMaxSize.x = mi.rcWork.right - mi.rcWork.left;
mmi->ptMaxSize.y = mi.rcWork.bottom - mi.rcWork.top;
}
return 0;
}
case WM_PAINT:
{
_glfwInputWindowDamage(window);
break;
}
case WM_ERASEBKGND:
{
return TRUE;
}
case WM_NCACTIVATE:
case WM_NCPAINT:
{
// Prevent title bar from being drawn after restoring a minimized
// undecorated window
if (!window->decorated)
return TRUE;
break;
}
case WM_DWMCOMPOSITIONCHANGED:
case WM_DWMCOLORIZATIONCOLORCHANGED:
{
if (window->win32.transparent)
updateFramebufferTransparency(window);
return 0;
}
case WM_GETDPISCALEDSIZE:
{
if (window->win32.scaleToMonitor)
break;
// Adjust the window size to keep the content area size constant
if (_glfwIsWindows10Version1703OrGreaterWin32())
{
RECT source = {0}, target = {0};
SIZE* size = (SIZE*) lParam;
AdjustWindowRectExForDpi(&source, getWindowStyle(window),
FALSE, getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
AdjustWindowRectExForDpi(&target, getWindowStyle(window),
FALSE, getWindowExStyle(window),
LOWORD(wParam));
size->cx += (target.right - target.left) -
(source.right - source.left);
size->cy += (target.bottom - target.top) -
(source.bottom - source.top);
return TRUE;
}
break;
}
case WM_DPICHANGED:
{
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
// Resize windowed mode windows that either permit rescaling or that
// need it to compensate for non-client area scaling
if (!window->monitor &&
(window->win32.scaleToMonitor ||
_glfwIsWindows10Version1703OrGreaterWin32()))
{
RECT* suggested = (RECT*) lParam;
SetWindowPos(window->win32.handle, HWND_TOP,
suggested->left,
suggested->top,
suggested->right - suggested->left,
suggested->bottom - suggested->top,
SWP_NOACTIVATE | SWP_NOZORDER);
}
_glfwInputWindowContentScale(window, xscale, yscale);
break;
}
case WM_SETCURSOR:
{
if (LOWORD(lParam) == HTCLIENT)
{
updateCursorImage(window);
return TRUE;
}
break;
}
case WM_DROPFILES:
{
HDROP drop = (HDROP) wParam;
POINT pt;
int i;
const int count = DragQueryFileW(drop, 0xffffffff, NULL, 0);
char** paths = _glfw_calloc(count, sizeof(char*));
// Move the mouse to the position of the drop
DragQueryPoint(drop, &pt);
_glfwInputCursorPos(window, pt.x, pt.y);
for (i = 0; i < count; i++)
{
const UINT length = DragQueryFileW(drop, i, NULL, 0);
WCHAR* buffer = _glfw_calloc((size_t) length + 1, sizeof(WCHAR));
DragQueryFileW(drop, i, buffer, length + 1);
paths[i] = _glfwCreateUTF8FromWideStringWin32(buffer);
_glfw_free(buffer);
}
_glfwInputDrop(window, count, (const char**) paths);
for (i = 0; i < count; i++)
_glfw_free(paths[i]);
_glfw_free(paths);
DragFinish(drop);
return 0;
}
}
return DefWindowProcW(hWnd, uMsg, wParam, lParam);
}
// Creates the GLFW window
//
static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
int frameX, frameY, frameWidth, frameHeight;
WCHAR* wideTitle;
DWORD style = getWindowStyle(window);
DWORD exStyle = getWindowExStyle(window);
if (!_glfw.win32.mainWindowClass)
{
WNDCLASSEXW wc = { sizeof(wc) };
wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
wc.lpfnWndProc = windowProc;
wc.hInstance = _glfw.win32.instance;
wc.hCursor = LoadCursorW(NULL, IDC_ARROW);
#if defined(_GLFW_WNDCLASSNAME)
wc.lpszClassName = _GLFW_WNDCLASSNAME;
#else
wc.lpszClassName = L"GLFW30";
#endif
// Load user-provided icon if available
wc.hIcon = LoadImageW(GetModuleHandleW(NULL),
L"GLFW_ICON", IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED);
if (!wc.hIcon)
{
// No user-provided icon found, load default icon
wc.hIcon = LoadImageW(NULL,
IDI_APPLICATION, IMAGE_ICON,
0, 0, LR_DEFAULTSIZE | LR_SHARED);
}
_glfw.win32.mainWindowClass = RegisterClassExW(&wc);
if (!_glfw.win32.mainWindowClass)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to register window class");
return GLFW_FALSE;
}
}
if (GetSystemMetrics(SM_REMOTESESSION))
{
// NOTE: On Remote Desktop, setting the cursor to NULL does not hide it
// HACK: Create a transparent cursor and always set that instead of NULL
// When not on Remote Desktop, this handle is NULL and normal hiding is used
if (!_glfw.win32.blankCursor)
{
const int cursorWidth = GetSystemMetrics(SM_CXCURSOR);
const int cursorHeight = GetSystemMetrics(SM_CYCURSOR);
unsigned char* cursorPixels = _glfw_calloc(cursorWidth * cursorHeight, 4);
if (!cursorPixels)
return GLFW_FALSE;
// NOTE: Windows checks whether the image is fully transparent and if so
// just ignores the alpha channel and makes the whole cursor opaque
// HACK: Make one pixel slightly less transparent
cursorPixels[3] = 1;
const GLFWimage cursorImage = { cursorWidth, cursorHeight, cursorPixels };
_glfw.win32.blankCursor = createIcon(&cursorImage, 0, 0, FALSE);
_glfw_free(cursorPixels);
if (!_glfw.win32.blankCursor)
return GLFW_FALSE;
}
}
if (window->monitor)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(window->monitor->win32.handle, &mi);
// NOTE: This window placement is temporary and approximate, as the
// correct position and size cannot be known until the monitor
// video mode has been picked in _glfwSetVideoModeWin32
frameX = mi.rcMonitor.left;
frameY = mi.rcMonitor.top;
frameWidth = mi.rcMonitor.right - mi.rcMonitor.left;
frameHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
}
else
{
RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
window->win32.maximized = wndconfig->maximized;
if (wndconfig->maximized)
style |= WS_MAXIMIZE;
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
if (wndconfig->xpos == GLFW_ANY_POSITION && wndconfig->ypos == GLFW_ANY_POSITION)
{
frameX = CW_USEDEFAULT;
frameY = CW_USEDEFAULT;
}
else
{
frameX = wndconfig->xpos + rect.left;
frameY = wndconfig->ypos + rect.top;
}
frameWidth = rect.right - rect.left;
frameHeight = rect.bottom - rect.top;
}
wideTitle = _glfwCreateWideStringFromUTF8Win32(wndconfig->title);
if (!wideTitle)
return GLFW_FALSE;
window->win32.handle = CreateWindowExW(exStyle,
MAKEINTATOM(_glfw.win32.mainWindowClass),
wideTitle,
style,
frameX, frameY,
frameWidth, frameHeight,
NULL, // No parent window
NULL, // No window menu
_glfw.win32.instance,
(LPVOID) wndconfig);
_glfw_free(wideTitle);
if (!window->win32.handle)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create window");
return GLFW_FALSE;
}
SetPropW(window->win32.handle, L"GLFW", window);
if (IsWindows7OrGreater())
{
ChangeWindowMessageFilterEx(window->win32.handle,
WM_DROPFILES, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYDATA, MSGFLT_ALLOW, NULL);
ChangeWindowMessageFilterEx(window->win32.handle,
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
}
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
window->win32.keymenu = wndconfig->win32.keymenu;
window->win32.showDefault = wndconfig->win32.showDefault;
if (!window->monitor)
{
RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
WINDOWPLACEMENT wp = { sizeof(wp) };
const HMONITOR mh = MonitorFromWindow(window->win32.handle,
MONITOR_DEFAULTTONEAREST);
// Adjust window rect to account for DPI scaling of the window frame and
// (if enabled) DPI scaling of the content area
// This cannot be done until we know what monitor the window was placed on
// Only update the restored window rect as the window may be maximized
if (wndconfig->scaleToMonitor)
{
float xscale, yscale;
_glfwGetHMONITORContentScaleWin32(mh, &xscale, &yscale);
if (xscale > 0.f && yscale > 0.f)
{
rect.right = (int) (rect.right * xscale);
rect.bottom = (int) (rect.bottom * yscale);
}
}
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle,
GetDpiForWindow(window->win32.handle));
}
else
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
GetWindowPlacement(window->win32.handle, &wp);
OffsetRect(&rect,
wp.rcNormalPosition.left - rect.left,
wp.rcNormalPosition.top - rect.top);
wp.rcNormalPosition = rect;
wp.showCmd = SW_HIDE;
SetWindowPlacement(window->win32.handle, &wp);
// Adjust rect of maximized undecorated window, because by default Windows will
// make such a window cover the whole monitor instead of its workarea
if (wndconfig->maximized && !wndconfig->decorated)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(mh, &mi);
SetWindowPos(window->win32.handle, HWND_TOP,
mi.rcWork.left,
mi.rcWork.top,
mi.rcWork.right - mi.rcWork.left,
mi.rcWork.bottom - mi.rcWork.top,
SWP_NOACTIVATE | SWP_NOZORDER);
}
}
DragAcceptFiles(window->win32.handle, TRUE);
if (fbconfig->transparent)
{
updateFramebufferTransparency(window);
window->win32.transparent = GLFW_TRUE;
}
_glfwGetWindowSizeWin32(window, &window->win32.width, &window->win32.height);
return GLFW_TRUE;
}
GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
if (!createNativeWindow(window, wndconfig, fbconfig))
return GLFW_FALSE;
if (ctxconfig->client != GLFW_NO_API)
{
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
{
if (!_glfwInitWGL())
return GLFW_FALSE;
if (!_glfwCreateContextWGL(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
{
if (!_glfwInitEGL())
return GLFW_FALSE;
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
{
if (!_glfwInitOSMesa())
return GLFW_FALSE;
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return GLFW_FALSE;
}
if (!_glfwRefreshContextAttribs(window, ctxconfig))
return GLFW_FALSE;
}
if (wndconfig->mousePassthrough)
_glfwSetWindowMousePassthroughWin32(window, GLFW_TRUE);
if (window->monitor)
{
_glfwShowWindowWin32(window);
_glfwFocusWindowWin32(window);
acquireMonitor(window);
fitToMonitor(window);
if (wndconfig->centerCursor)
_glfwCenterCursorInContentArea(window);
}
else
{
if (wndconfig->visible)
{
_glfwShowWindowWin32(window);
if (wndconfig->focused)
_glfwFocusWindowWin32(window);
}
}
return GLFW_TRUE;
}
void _glfwDestroyWindowWin32(_GLFWwindow* window)
{
if (window->monitor)
releaseMonitor(window);
if (window->context.destroy)
window->context.destroy(window);
if (_glfw.win32.disabledCursorWindow == window)
enableCursor(window);
if (_glfw.win32.capturedCursorWindow == window)
releaseCursor();
if (window->win32.handle)
{
RemovePropW(window->win32.handle, L"GLFW");
DestroyWindow(window->win32.handle);
window->win32.handle = NULL;
}
if (window->win32.bigIcon)
DestroyIcon(window->win32.bigIcon);
if (window->win32.smallIcon)
DestroyIcon(window->win32.smallIcon);
}
void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title)
{
WCHAR* wideTitle = _glfwCreateWideStringFromUTF8Win32(title);
if (!wideTitle)
return;
SetWindowTextW(window->win32.handle, wideTitle);
_glfw_free(wideTitle);
}
void _glfwSetWindowIconWin32(_GLFWwindow* window, int count, const GLFWimage* images)
{
HICON bigIcon = NULL, smallIcon = NULL;
if (count)
{
const GLFWimage* bigImage = chooseImage(count, images,
GetSystemMetrics(SM_CXICON),
GetSystemMetrics(SM_CYICON));
const GLFWimage* smallImage = chooseImage(count, images,
GetSystemMetrics(SM_CXSMICON),
GetSystemMetrics(SM_CYSMICON));
bigIcon = createIcon(bigImage, 0, 0, GLFW_TRUE);
smallIcon = createIcon(smallImage, 0, 0, GLFW_TRUE);
}
else
{
bigIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICON);
smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM);
}
SendMessageW(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon);
SendMessageW(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon);
if (window->win32.bigIcon)
DestroyIcon(window->win32.bigIcon);
if (window->win32.smallIcon)
DestroyIcon(window->win32.smallIcon);
if (count)
{
window->win32.bigIcon = bigIcon;
window->win32.smallIcon = smallIcon;
}
}
void _glfwGetWindowPosWin32(_GLFWwindow* window, int* xpos, int* ypos)
{
POINT pos = { 0, 0 };
ClientToScreen(window->win32.handle, &pos);
if (xpos)
*xpos = pos.x;
if (ypos)
*ypos = pos.y;
}
void _glfwSetWindowPosWin32(_GLFWwindow* window, int xpos, int ypos)
{
RECT rect = { xpos, ypos, xpos, ypos };
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
}
else
{
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
}
SetWindowPos(window->win32.handle, NULL, rect.left, rect.top, 0, 0,
SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSIZE);
}
void _glfwGetWindowSizeWin32(_GLFWwindow* window, int* width, int* height)
{
RECT area;
GetClientRect(window->win32.handle, &area);
if (width)
*width = area.right;
if (height)
*height = area.bottom;
}
void _glfwSetWindowSizeWin32(_GLFWwindow* window, int width, int height)
{
if (window->monitor)
{
if (window->monitor->window == window)
{
acquireMonitor(window);
fitToMonitor(window);
}
}
else
{
RECT rect = { 0, 0, width, height };
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
}
else
{
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
}
SetWindowPos(window->win32.handle, HWND_TOP,
0, 0, rect.right - rect.left, rect.bottom - rect.top,
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOMOVE | SWP_NOZORDER);
}
}
void _glfwSetWindowSizeLimitsWin32(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
RECT area;
if ((minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE) &&
(maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE))
{
return;
}
GetWindowRect(window->win32.handle, &area);
MoveWindow(window->win32.handle,
area.left, area.top,
area.right - area.left,
area.bottom - area.top, TRUE);
}
void _glfwSetWindowAspectRatioWin32(_GLFWwindow* window, int numer, int denom)
{
RECT area;
if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
return;
GetWindowRect(window->win32.handle, &area);
applyAspectRatio(window, WMSZ_BOTTOMRIGHT, &area);
MoveWindow(window->win32.handle,
area.left, area.top,
area.right - area.left,
area.bottom - area.top, TRUE);
}
void _glfwGetFramebufferSizeWin32(_GLFWwindow* window, int* width, int* height)
{
_glfwGetWindowSizeWin32(window, width, height);
}
void _glfwGetWindowFrameSizeWin32(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
RECT rect;
int width, height;
_glfwGetWindowSizeWin32(window, &width, &height);
SetRect(&rect, 0, 0, width, height);
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
}
else
{
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
}
if (left)
*left = -rect.left;
if (top)
*top = -rect.top;
if (right)
*right = rect.right - width;
if (bottom)
*bottom = rect.bottom - height;
}
void _glfwGetWindowContentScaleWin32(_GLFWwindow* window, float* xscale, float* yscale)
{
const HANDLE handle = MonitorFromWindow(window->win32.handle,
MONITOR_DEFAULTTONEAREST);
_glfwGetHMONITORContentScaleWin32(handle, xscale, yscale);
}
void _glfwIconifyWindowWin32(_GLFWwindow* window)
{
ShowWindow(window->win32.handle, SW_MINIMIZE);
}
void _glfwRestoreWindowWin32(_GLFWwindow* window)
{
ShowWindow(window->win32.handle, SW_RESTORE);
}
void _glfwMaximizeWindowWin32(_GLFWwindow* window)
{
if (IsWindowVisible(window->win32.handle))
ShowWindow(window->win32.handle, SW_MAXIMIZE);
else
maximizeWindowManually(window);
}
void _glfwShowWindowWin32(_GLFWwindow* window)
{
int showCommand = SW_SHOWNA;
if (window->win32.showDefault)
{
// NOTE: GLFW windows currently do not seem to match the Windows 10 definition of
// a main window, so even SW_SHOWDEFAULT does nothing
// This definition is undocumented and can change (source: Raymond Chen)
// HACK: Apply the STARTUPINFO show command manually if available
STARTUPINFOW si = { sizeof(si) };
GetStartupInfoW(&si);
if (si.dwFlags & STARTF_USESHOWWINDOW)
showCommand = si.wShowWindow;
window->win32.showDefault = GLFW_FALSE;
}
ShowWindow(window->win32.handle, showCommand);
}
void _glfwHideWindowWin32(_GLFWwindow* window)
{
ShowWindow(window->win32.handle, SW_HIDE);
}
void _glfwRequestWindowAttentionWin32(_GLFWwindow* window)
{
FlashWindow(window->win32.handle, TRUE);
}
void _glfwFocusWindowWin32(_GLFWwindow* window)
{
BringWindowToTop(window->win32.handle);
SetForegroundWindow(window->win32.handle);
SetFocus(window->win32.handle);
}
void _glfwSetWindowMonitorWin32(_GLFWwindow* window,
_GLFWmonitor* monitor,
int xpos, int ypos,
int width, int height,
int refreshRate)
{
if (window->monitor == monitor)
{
if (monitor)
{
if (monitor->window == window)
{
acquireMonitor(window);
fitToMonitor(window);
}
}
else
{
RECT rect = { xpos, ypos, xpos + width, ypos + height };
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
}
else
{
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
}
SetWindowPos(window->win32.handle, HWND_TOP,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
SWP_NOCOPYBITS | SWP_NOACTIVATE | SWP_NOZORDER);
}
return;
}
if (window->monitor)
releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
if (window->monitor)
{
MONITORINFO mi = { sizeof(mi) };
UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
if (window->decorated)
{
DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
style &= ~WS_OVERLAPPEDWINDOW;
style |= getWindowStyle(window);
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
flags |= SWP_FRAMECHANGED;
}
acquireMonitor(window);
GetMonitorInfoW(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
mi.rcMonitor.left,
mi.rcMonitor.top,
mi.rcMonitor.right - mi.rcMonitor.left,
mi.rcMonitor.bottom - mi.rcMonitor.top,
flags);
}
else
{
HWND after;
RECT rect = { xpos, ypos, xpos + width, ypos + height };
DWORD style = GetWindowLongW(window->win32.handle, GWL_STYLE);
UINT flags = SWP_NOACTIVATE | SWP_NOCOPYBITS;
if (window->decorated)
{
style &= ~WS_POPUP;
style |= getWindowStyle(window);
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
flags |= SWP_FRAMECHANGED;
}
if (window->floating)
after = HWND_TOPMOST;
else
after = HWND_NOTOPMOST;
if (_glfwIsWindows10Version1607OrGreaterWin32())
{
AdjustWindowRectExForDpi(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window),
GetDpiForWindow(window->win32.handle));
}
else
{
AdjustWindowRectEx(&rect, getWindowStyle(window),
FALSE, getWindowExStyle(window));
}
SetWindowPos(window->win32.handle, after,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
flags);
}
}
GLFWbool _glfwWindowFocusedWin32(_GLFWwindow* window)
{
return window->win32.handle == GetActiveWindow();
}
GLFWbool _glfwWindowIconifiedWin32(_GLFWwindow* window)
{
return IsIconic(window->win32.handle);
}
GLFWbool _glfwWindowVisibleWin32(_GLFWwindow* window)
{
return IsWindowVisible(window->win32.handle);
}
GLFWbool _glfwWindowMaximizedWin32(_GLFWwindow* window)
{
return IsZoomed(window->win32.handle);
}
GLFWbool _glfwWindowHoveredWin32(_GLFWwindow* window)
{
return cursorInContentArea(window);
}
GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window)
{
BOOL composition, opaque;
DWORD color;
if (!window->win32.transparent)
return GLFW_FALSE;
if (!IsWindowsVistaOrGreater())
return GLFW_FALSE;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE;
if (!IsWindows8OrGreater())
{
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwSetWindowResizableWin32(_GLFWwindow* window, GLFWbool enabled)
{
updateWindowStyles(window);
}
void _glfwSetWindowDecoratedWin32(_GLFWwindow* window, GLFWbool enabled)
{
updateWindowStyles(window);
}
void _glfwSetWindowFloatingWin32(_GLFWwindow* window, GLFWbool enabled)
{
const HWND after = enabled ? HWND_TOPMOST : HWND_NOTOPMOST;
SetWindowPos(window->win32.handle, after, 0, 0, 0, 0,
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
}
void _glfwSetWindowMousePassthroughWin32(_GLFWwindow* window, GLFWbool enabled)
{
COLORREF key = 0;
BYTE alpha = 0;
DWORD flags = 0;
DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (exStyle & WS_EX_LAYERED)
GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags);
if (enabled)
exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED);
else
{
exStyle &= ~WS_EX_TRANSPARENT;
// NOTE: Window opacity also needs the layered window style so do not
// remove it if the window is alpha blended
if (exStyle & WS_EX_LAYERED)
{
if (!(flags & LWA_ALPHA))
exStyle &= ~WS_EX_LAYERED;
}
}
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
if (enabled)
SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags);
}
float _glfwGetWindowOpacityWin32(_GLFWwindow* window)
{
BYTE alpha;
DWORD flags;
if ((GetWindowLongW(window->win32.handle, GWL_EXSTYLE) & WS_EX_LAYERED) &&
GetLayeredWindowAttributes(window->win32.handle, NULL, &alpha, &flags))
{
if (flags & LWA_ALPHA)
return alpha / 255.f;
}
return 1.f;
}
void _glfwSetWindowOpacityWin32(_GLFWwindow* window, float opacity)
{
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (opacity < 1.f || (exStyle & WS_EX_TRANSPARENT))
{
const BYTE alpha = (BYTE) (255 * opacity);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA);
}
else if (exStyle & WS_EX_TRANSPARENT)
{
SetLayeredWindowAttributes(window->win32.handle, 0, 0, 0);
}
else
{
exStyle &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
}
}
void _glfwSetRawMouseMotionWin32(_GLFWwindow *window, GLFWbool enabled)
{
if (_glfw.win32.disabledCursorWindow != window)
return;
if (enabled)
enableRawMouseMotion(window);
else
disableRawMouseMotion(window);
}
GLFWbool _glfwRawMouseMotionSupportedWin32(void)
{
return GLFW_TRUE;
}
void _glfwPollEventsWin32(void)
{
MSG msg;
HWND handle;
_GLFWwindow* window;
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT)
{
// NOTE: While GLFW does not itself post WM_QUIT, other processes
// may post it to this one, for example Task Manager
// HACK: Treat WM_QUIT as a close on all windows
window = _glfw.windowListHead;
while (window)
{
_glfwInputWindowCloseRequest(window);
window = window->next;
}
}
else
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
// HACK: Release modifier keys that the system did not emit KEYUP for
// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
// no key up message is generated by the first key release
// NOTE: Windows key is not reported as released by the Win+V hotkey
// Other Win hotkeys are handled implicitly by _glfwInputWindowFocus
// because they change the input focus
// NOTE: The other half of this is in the WM_*KEY* handler in windowProc
handle = GetActiveWindow();
if (handle)
{
window = GetPropW(handle, L"GLFW");
if (window)
{
int i;
const int keys[4][2] =
{
{ VK_LSHIFT, GLFW_KEY_LEFT_SHIFT },
{ VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT },
{ VK_LWIN, GLFW_KEY_LEFT_SUPER },
{ VK_RWIN, GLFW_KEY_RIGHT_SUPER }
};
for (i = 0; i < 4; i++)
{
const int vk = keys[i][0];
const int key = keys[i][1];
const int scancode = _glfw.win32.scancodes[key];
if ((GetKeyState(vk) & 0x8000))
continue;
if (window->keys[key] != GLFW_PRESS)
continue;
_glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods());
}
}
}
window = _glfw.win32.disabledCursorWindow;
if (window)
{
int width, height;
_glfwGetWindowSizeWin32(window, &width, &height);
// NOTE: Re-center the cursor only if it has moved since the last call,
// to avoid breaking glfwWaitEvents with WM_MOUSEMOVE
// The re-center is required in order to prevent the mouse cursor stopping at the edges of the screen.
if (window->win32.lastCursorPosX != width / 2 ||
window->win32.lastCursorPosY != height / 2)
{
_glfwSetCursorPosWin32(window, width / 2, height / 2);
}
}
}
void _glfwWaitEventsWin32(void)
{
WaitMessage();
_glfwPollEventsWin32();
}
void _glfwWaitEventsTimeoutWin32(double timeout)
{
MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (timeout * 1e3), QS_ALLINPUT);
_glfwPollEventsWin32();
}
void _glfwPostEmptyEventWin32(void)
{
PostMessageW(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0);
}
void _glfwGetCursorPosWin32(_GLFWwindow* window, double* xpos, double* ypos)
{
POINT pos;
if (GetCursorPos(&pos))
{
ScreenToClient(window->win32.handle, &pos);
if (xpos)
*xpos = pos.x;
if (ypos)
*ypos = pos.y;
}
}
void _glfwSetCursorPosWin32(_GLFWwindow* window, double xpos, double ypos)
{
POINT pos = { (int) xpos, (int) ypos };
// Store the new position so it can be recognized later
window->win32.lastCursorPosX = pos.x;
window->win32.lastCursorPosY = pos.y;
ClientToScreen(window->win32.handle, &pos);
SetCursorPos(pos.x, pos.y);
}
void _glfwSetCursorModeWin32(_GLFWwindow* window, int mode)
{
if (_glfwWindowFocusedWin32(window))
{
if (mode == GLFW_CURSOR_DISABLED)
{
_glfwGetCursorPosWin32(window,
&_glfw.win32.restoreCursorPosX,
&_glfw.win32.restoreCursorPosY);
_glfwCenterCursorInContentArea(window);
if (window->rawMouseMotion)
enableRawMouseMotion(window);
}
else if (_glfw.win32.disabledCursorWindow == window)
{
if (window->rawMouseMotion)
disableRawMouseMotion(window);
}
if (mode == GLFW_CURSOR_DISABLED || mode == GLFW_CURSOR_CAPTURED)
captureCursor(window);
else
releaseCursor();
if (mode == GLFW_CURSOR_DISABLED)
_glfw.win32.disabledCursorWindow = window;
else if (_glfw.win32.disabledCursorWindow == window)
{
_glfw.win32.disabledCursorWindow = NULL;
_glfwSetCursorPosWin32(window,
_glfw.win32.restoreCursorPosX,
_glfw.win32.restoreCursorPosY);
}
}
if (cursorInContentArea(window))
updateCursorImage(window);
}
const char* _glfwGetScancodeNameWin32(int scancode)
{
if (scancode < 0 || scancode > (KF_EXTENDED | 0xff))
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
return NULL;
}
const int key = _glfw.win32.keycodes[scancode];
if (key == GLFW_KEY_UNKNOWN)
return NULL;
return _glfw.win32.keynames[key];
}
int _glfwGetKeyScancodeWin32(int key)
{
return _glfw.win32.scancodes[key];
}
GLFWbool _glfwCreateCursorWin32(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)
{
cursor->win32.handle = (HCURSOR) createIcon(image, xhot, yhot, GLFW_FALSE);
if (!cursor->win32.handle)
return GLFW_FALSE;
return GLFW_TRUE;
}
GLFWbool _glfwCreateStandardCursorWin32(_GLFWcursor* cursor, int shape)
{
int id = 0;
switch (shape)
{
case GLFW_ARROW_CURSOR:
id = OCR_NORMAL;
break;
case GLFW_IBEAM_CURSOR:
id = OCR_IBEAM;
break;
case GLFW_CROSSHAIR_CURSOR:
id = OCR_CROSS;
break;
case GLFW_POINTING_HAND_CURSOR:
id = OCR_HAND;
break;
case GLFW_RESIZE_EW_CURSOR:
id = OCR_SIZEWE;
break;
case GLFW_RESIZE_NS_CURSOR:
id = OCR_SIZENS;
break;
case GLFW_RESIZE_NWSE_CURSOR:
id = OCR_SIZENWSE;
break;
case GLFW_RESIZE_NESW_CURSOR:
id = OCR_SIZENESW;
break;
case GLFW_RESIZE_ALL_CURSOR:
id = OCR_SIZEALL;
break;
case GLFW_NOT_ALLOWED_CURSOR:
id = OCR_NO;
break;
default:
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor");
return GLFW_FALSE;
}
cursor->win32.handle = LoadImageW(NULL,
MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0,
LR_DEFAULTSIZE | LR_SHARED);
if (!cursor->win32.handle)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to create standard cursor");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwDestroyCursorWin32(_GLFWcursor* cursor)
{
if (cursor->win32.handle)
DestroyIcon((HICON) cursor->win32.handle);
}
void _glfwSetCursorWin32(_GLFWwindow* window, _GLFWcursor* cursor)
{
if (cursorInContentArea(window))
updateCursorImage(window);
}
void _glfwSetClipboardStringWin32(const char* string)
{
int characterCount, tries = 0;
HANDLE object;
WCHAR* buffer;
characterCount = MultiByteToWideChar(CP_UTF8, 0, string, -1, NULL, 0);
if (!characterCount)
return;
object = GlobalAlloc(GMEM_MOVEABLE, characterCount * sizeof(WCHAR));
if (!object)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to allocate global handle for clipboard");
return;
}
buffer = GlobalLock(object);
if (!buffer)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to lock global handle");
GlobalFree(object);
return;
}
MultiByteToWideChar(CP_UTF8, 0, string, -1, buffer, characterCount);
GlobalUnlock(object);
// NOTE: Retry clipboard opening a few times as some other application may have it
// open and also the Windows Clipboard History reads it after each update
while (!OpenClipboard(_glfw.win32.helperWindowHandle))
{
Sleep(1);
tries++;
if (tries == 3)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to open clipboard");
GlobalFree(object);
return;
}
}
EmptyClipboard();
SetClipboardData(CF_UNICODETEXT, object);
CloseClipboard();
}
const char* _glfwGetClipboardStringWin32(void)
{
HANDLE object;
WCHAR* buffer;
int tries = 0;
// NOTE: Retry clipboard opening a few times as some other application may have it
// open and also the Windows Clipboard History reads it after each update
while (!OpenClipboard(_glfw.win32.helperWindowHandle))
{
Sleep(1);
tries++;
if (tries == 3)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to open clipboard");
return NULL;
}
}
object = GetClipboardData(CF_UNICODETEXT);
if (!object)
{
_glfwInputErrorWin32(GLFW_FORMAT_UNAVAILABLE,
"Win32: Failed to convert clipboard to string");
CloseClipboard();
return NULL;
}
buffer = GlobalLock(object);
if (!buffer)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to lock global handle");
CloseClipboard();
return NULL;
}
_glfw_free(_glfw.win32.clipboardString);
_glfw.win32.clipboardString = _glfwCreateUTF8FromWideStringWin32(buffer);
GlobalUnlock(object);
CloseClipboard();
return _glfw.win32.clipboardString;
}
EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_d3d)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D9)
type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11)
type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = _glfw_calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}
EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void)
{
return GetDC(_glfw.win32.helperWindowHandle);
}
EGLNativeWindowType _glfwGetEGLNativeWindowWin32(_GLFWwindow* window)
{
return window->win32.handle;
}
void _glfwGetRequiredInstanceExtensionsWin32(char** extensions)
{
if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface)
return;
extensions[0] = "VK_KHR_surface";
extensions[1] = "VK_KHR_win32_surface";
}
GLFWbool _glfwGetPhysicalDevicePresentationSupportWin32(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR
vkGetPhysicalDeviceWin32PresentationSupportKHR =
(PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR");
if (!vkGetPhysicalDeviceWin32PresentationSupportKHR)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Win32: Vulkan instance missing VK_KHR_win32_surface extension");
return GLFW_FALSE;
}
return vkGetPhysicalDeviceWin32PresentationSupportKHR(device, queuefamily);
}
VkResult _glfwCreateWindowSurfaceWin32(VkInstance instance,
_GLFWwindow* window,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
VkResult err;
VkWin32SurfaceCreateInfoKHR sci;
PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
vkCreateWin32SurfaceKHR = (PFN_vkCreateWin32SurfaceKHR)
vkGetInstanceProcAddr(instance, "vkCreateWin32SurfaceKHR");
if (!vkCreateWin32SurfaceKHR)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Win32: Vulkan instance missing VK_KHR_win32_surface extension");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
memset(&sci, 0, sizeof(sci));
sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
sci.hinstance = _glfw.win32.instance;
sci.hwnd = window->win32.handle;
err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface);
if (err)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create Vulkan surface: %s",
_glfwGetVulkanResultString(err));
}
return err;
}
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (_glfw.platform.platformID != GLFW_PLATFORM_WIN32)
{
_glfwInputError(GLFW_PLATFORM_UNAVAILABLE,
"Win32: Platform not initialized");
return NULL;
}
return window->win32.handle;
}
#endif // _GLFW_WIN32