| /* Copyright (C) 1995-2011, 2016 Mark Adler |
| * Copyright (C) 2017 ARM Holdings Inc. |
| * Authors: |
| * Adenilson Cavalcanti <adenilson.cavalcanti@arm.com> |
| * Adam Stylinski <kungfujesus06@gmail.com> |
| * For conditions of distribution and use, see copyright notice in zlib.h |
| */ |
| #ifdef ARM_NEON |
| #include "neon_intrins.h" |
| #include "../../zbuild.h" |
| #include "../../adler32_p.h" |
| |
| static void NEON_accum32(uint32_t *s, const uint8_t *buf, size_t len) { |
| static const uint16_t ALIGNED_(16) taps[64] = { |
| 64, 63, 62, 61, 60, 59, 58, 57, |
| 56, 55, 54, 53, 52, 51, 50, 49, |
| 48, 47, 46, 45, 44, 43, 42, 41, |
| 40, 39, 38, 37, 36, 35, 34, 33, |
| 32, 31, 30, 29, 28, 27, 26, 25, |
| 24, 23, 22, 21, 20, 19, 18, 17, |
| 16, 15, 14, 13, 12, 11, 10, 9, |
| 8, 7, 6, 5, 4, 3, 2, 1 }; |
| |
| uint32x4_t adacc = vdupq_n_u32(0); |
| uint32x4_t s2acc = vdupq_n_u32(0); |
| uint32x4_t s2acc_0 = vdupq_n_u32(0); |
| uint32x4_t s2acc_1 = vdupq_n_u32(0); |
| uint32x4_t s2acc_2 = vdupq_n_u32(0); |
| |
| adacc = vsetq_lane_u32(s[0], adacc, 0); |
| s2acc = vsetq_lane_u32(s[1], s2acc, 0); |
| |
| uint32x4_t s3acc = vdupq_n_u32(0); |
| uint32x4_t adacc_prev = adacc; |
| |
| uint16x8_t s2_0, s2_1, s2_2, s2_3; |
| s2_0 = s2_1 = s2_2 = s2_3 = vdupq_n_u16(0); |
| |
| uint16x8_t s2_4, s2_5, s2_6, s2_7; |
| s2_4 = s2_5 = s2_6 = s2_7 = vdupq_n_u16(0); |
| |
| size_t num_iter = len >> 2; |
| int rem = len & 3; |
| |
| for (size_t i = 0; i < num_iter; ++i) { |
| uint8x16x4_t d0_d3 = vld1q_u8_x4(buf); |
| |
| /* Unfortunately it doesn't look like there's a direct sum 8 bit to 32 |
| * bit instruction, we'll have to make due summing to 16 bits first */ |
| uint16x8x2_t hsum, hsum_fold; |
| hsum.val[0] = vpaddlq_u8(d0_d3.val[0]); |
| hsum.val[1] = vpaddlq_u8(d0_d3.val[1]); |
| |
| hsum_fold.val[0] = vpadalq_u8(hsum.val[0], d0_d3.val[2]); |
| hsum_fold.val[1] = vpadalq_u8(hsum.val[1], d0_d3.val[3]); |
| |
| adacc = vpadalq_u16(adacc, hsum_fold.val[0]); |
| s3acc = vaddq_u32(s3acc, adacc_prev); |
| adacc = vpadalq_u16(adacc, hsum_fold.val[1]); |
| |
| /* If we do straight widening additions to the 16 bit values, we don't incur |
| * the usual penalties of a pairwise add. We can defer the multiplications |
| * until the very end. These will not overflow because we are incurring at |
| * most 408 loop iterations (NMAX / 64), and a given lane is only going to be |
| * summed into once. This means for the maximum input size, the largest value |
| * we will see is 255 * 102 = 26010, safely under uint16 max */ |
| s2_0 = vaddw_u8(s2_0, vget_low_u8(d0_d3.val[0])); |
| s2_1 = vaddw_high_u8(s2_1, d0_d3.val[0]); |
| s2_2 = vaddw_u8(s2_2, vget_low_u8(d0_d3.val[1])); |
| s2_3 = vaddw_high_u8(s2_3, d0_d3.val[1]); |
| s2_4 = vaddw_u8(s2_4, vget_low_u8(d0_d3.val[2])); |
| s2_5 = vaddw_high_u8(s2_5, d0_d3.val[2]); |
| s2_6 = vaddw_u8(s2_6, vget_low_u8(d0_d3.val[3])); |
| s2_7 = vaddw_high_u8(s2_7, d0_d3.val[3]); |
| |
| adacc_prev = adacc; |
| buf += 64; |
| } |
| |
| s3acc = vshlq_n_u32(s3acc, 6); |
| |
| if (rem) { |
| uint32x4_t s3acc_0 = vdupq_n_u32(0); |
| while (rem--) { |
| uint8x16_t d0 = vld1q_u8(buf); |
| uint16x8_t adler; |
| adler = vpaddlq_u8(d0); |
| s2_6 = vaddw_u8(s2_6, vget_low_u8(d0)); |
| s2_7 = vaddw_high_u8(s2_7, d0); |
| adacc = vpadalq_u16(adacc, adler); |
| s3acc_0 = vaddq_u32(s3acc_0, adacc_prev); |
| adacc_prev = adacc; |
| buf += 16; |
| } |
| |
| s3acc_0 = vshlq_n_u32(s3acc_0, 4); |
| s3acc = vaddq_u32(s3acc_0, s3acc); |
| } |
| |
| uint16x8x4_t t0_t3 = vld1q_u16_x4(taps); |
| uint16x8x4_t t4_t7 = vld1q_u16_x4(taps + 32); |
| |
| s2acc = vmlal_high_u16(s2acc, t0_t3.val[0], s2_0); |
| s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[0]), vget_low_u16(s2_0)); |
| s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[1], s2_1); |
| s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[1]), vget_low_u16(s2_1)); |
| |
| s2acc = vmlal_high_u16(s2acc, t0_t3.val[2], s2_2); |
| s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t0_t3.val[2]), vget_low_u16(s2_2)); |
| s2acc_1 = vmlal_high_u16(s2acc_1, t0_t3.val[3], s2_3); |
| s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t0_t3.val[3]), vget_low_u16(s2_3)); |
| |
| s2acc = vmlal_high_u16(s2acc, t4_t7.val[0], s2_4); |
| s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[0]), vget_low_u16(s2_4)); |
| s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[1], s2_5); |
| s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[1]), vget_low_u16(s2_5)); |
| |
| s2acc = vmlal_high_u16(s2acc, t4_t7.val[2], s2_6); |
| s2acc_0 = vmlal_u16(s2acc_0, vget_low_u16(t4_t7.val[2]), vget_low_u16(s2_6)); |
| s2acc_1 = vmlal_high_u16(s2acc_1, t4_t7.val[3], s2_7); |
| s2acc_2 = vmlal_u16(s2acc_2, vget_low_u16(t4_t7.val[3]), vget_low_u16(s2_7)); |
| |
| s2acc = vaddq_u32(s2acc_0, s2acc); |
| s2acc_2 = vaddq_u32(s2acc_1, s2acc_2); |
| s2acc = vaddq_u32(s2acc, s2acc_2); |
| |
| uint32x2_t adacc2, s2acc2, as; |
| s2acc = vaddq_u32(s2acc, s3acc); |
| adacc2 = vpadd_u32(vget_low_u32(adacc), vget_high_u32(adacc)); |
| s2acc2 = vpadd_u32(vget_low_u32(s2acc), vget_high_u32(s2acc)); |
| as = vpadd_u32(adacc2, s2acc2); |
| s[0] = vget_lane_u32(as, 0); |
| s[1] = vget_lane_u32(as, 1); |
| } |
| |
| static void NEON_handle_tail(uint32_t *pair, const uint8_t *buf, size_t len) { |
| unsigned int i; |
| for (i = 0; i < len; ++i) { |
| pair[0] += buf[i]; |
| pair[1] += pair[0]; |
| } |
| } |
| |
| Z_INTERNAL uint32_t adler32_neon(uint32_t adler, const uint8_t *buf, size_t len) { |
| /* split Adler-32 into component sums */ |
| uint32_t sum2 = (adler >> 16) & 0xffff; |
| adler &= 0xffff; |
| |
| /* in case user likes doing a byte at a time, keep it fast */ |
| if (len == 1) |
| return adler32_len_1(adler, buf, sum2); |
| |
| /* initial Adler-32 value (deferred check for len == 1 speed) */ |
| if (buf == NULL) |
| return 1L; |
| |
| /* in case short lengths are provided, keep it somewhat fast */ |
| if (len < 16) |
| return adler32_len_16(adler, buf, len, sum2); |
| |
| uint32_t pair[2]; |
| int n = NMAX; |
| unsigned int done = 0; |
| |
| /* Split Adler-32 into component sums, it can be supplied by |
| * the caller sites (e.g. in a PNG file). |
| */ |
| pair[0] = adler; |
| pair[1] = sum2; |
| |
| /* If memory is not SIMD aligned, do scalar sums to an aligned |
| * offset, provided that doing so doesn't completely eliminate |
| * SIMD operation. Aligned loads are still faster on ARM, even |
| * though there's no explicit aligned load instruction */ |
| unsigned int align_offset = ((uintptr_t)buf & 15); |
| unsigned int align_adj = (align_offset) ? 16 - align_offset : 0; |
| |
| if (align_offset && len >= (16 + align_adj)) { |
| NEON_handle_tail(pair, buf, align_adj); |
| n -= align_adj; |
| done += align_adj; |
| |
| } else { |
| /* If here, we failed the len criteria test, it wouldn't be |
| * worthwhile to do scalar aligning sums */ |
| align_adj = 0; |
| } |
| |
| while (done < len) { |
| int remaining = (int)(len - done); |
| n = MIN(remaining, (done == align_adj) ? n : NMAX); |
| |
| if (n < 16) |
| break; |
| |
| NEON_accum32(pair, buf + done, n >> 4); |
| pair[0] %= BASE; |
| pair[1] %= BASE; |
| |
| int actual_nsums = (n >> 4) << 4; |
| done += actual_nsums; |
| } |
| |
| /* Handle the tail elements. */ |
| if (done < len) { |
| NEON_handle_tail(pair, (buf + done), len - done); |
| pair[0] %= BASE; |
| pair[1] %= BASE; |
| } |
| |
| /* D = B * 65536 + A, see: https://en.wikipedia.org/wiki/Adler-32. */ |
| return (pair[1] << 16) | pair[0]; |
| } |
| |
| #endif |