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//! Traversal of the graph of IR items and types.
use super::context::{BindgenContext, ItemId};
use super::item::ItemSet;
use std::collections::{BTreeMap, VecDeque};
/// An outgoing edge in the IR graph is a reference from some item to another
/// item:
///
/// from --> to
///
/// The `from` is left implicit: it is the concrete `Trace` implementer which
/// yielded this outgoing edge.
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Edge {
to: ItemId,
kind: EdgeKind,
}
impl Edge {
/// Construct a new edge whose referent is `to` and is of the given `kind`.
pub fn new(to: ItemId, kind: EdgeKind) -> Edge {
Edge { to, kind }
}
}
impl Into<ItemId> for Edge {
fn into(self) -> ItemId {
self.to
}
}
/// The kind of edge reference. This is useful when we wish to only consider
/// certain kinds of edges for a particular traversal or analysis.
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum EdgeKind {
/// A generic, catch-all edge.
Generic,
/// An edge from a template declaration, to the definition of a named type
/// parameter. For example, the edge from `Foo<T>` to `T` in the following
/// snippet:
///
/// ```C++
/// template<typename T>
/// class Foo { };
/// ```
TemplateParameterDefinition,
/// An edge from a template instantiation to the template declaration that
/// is being instantiated. For example, the edge from `Foo<int>` to
/// to `Foo<T>`:
///
/// ```C++
/// template<typename T>
/// class Foo { };
///
/// using Bar = Foo<ant>;
/// ```
TemplateDeclaration,
/// An edge from a template instantiation to its template argument. For
/// example, `Foo<Bar>` to `Bar`:
///
/// ```C++
/// template<typename T>
/// class Foo { };
///
/// class Bar { };
///
/// using FooBar = Foo<Bar>;
/// ```
TemplateArgument,
/// An edge from a compound type to one of its base member types. For
/// example, the edge from `Bar` to `Foo`:
///
/// ```C++
/// class Foo { };
///
/// class Bar : public Foo { };
/// ```
BaseMember,
/// An edge from a compound type to the types of one of its fields. For
/// example, the edge from `Foo` to `int`:
///
/// ```C++
/// class Foo {
/// int x;
/// };
/// ```
Field,
/// An edge from an class or struct type to an inner type member. For
/// example, the edge from `Foo` to `Foo::Bar` here:
///
/// ```C++
/// class Foo {
/// struct Bar { };
/// };
/// ```
InnerType,
/// An edge from an class or struct type to an inner static variable. For
/// example, the edge from `Foo` to `Foo::BAR` here:
///
/// ```C++
/// class Foo {
/// static const char* BAR;
/// };
/// ```
InnerVar,
/// An edge from a class or struct type to one of its method functions. For
/// example, the edge from `Foo` to `Foo::bar`:
///
/// ```C++
/// class Foo {
/// bool bar(int x, int y);
/// };
/// ```
Method,
/// An edge from a class or struct type to one of its constructor
/// functions. For example, the edge from `Foo` to `Foo::Foo(int x, int y)`:
///
/// ```C++
/// class Foo {
/// int my_x;
/// int my_y;
///
/// public:
/// Foo(int x, int y);
/// };
/// ```
Constructor,
/// An edge from a class or struct type to its destructor function. For
/// example, the edge from `Doggo` to `Doggo::~Doggo()`:
///
/// ```C++
/// struct Doggo {
/// char* wow;
///
/// public:
/// ~Doggo();
/// };
/// ```
Destructor,
/// An edge from a function declaration to its return type. For example, the
/// edge from `foo` to `int`:
///
/// ```C++
/// int foo(char* string);
/// ```
FunctionReturn,
/// An edge from a function declaration to one of its parameter types. For
/// example, the edge from `foo` to `char*`:
///
/// ```C++
/// int foo(char* string);
/// ```
FunctionParameter,
/// An edge from a static variable to its type. For example, the edge from
/// `FOO` to `const char*`:
///
/// ```C++
/// static const char* FOO;
/// ```
VarType,
/// An edge from a non-templated alias or typedef to the referenced type.
TypeReference,
}
/// A predicate to allow visiting only sub-sets of the whole IR graph by
/// excluding certain edges from being followed by the traversal.
pub trait TraversalPredicate {
/// Should the traversal follow this edge, and visit everything that is
/// reachable through it?
fn should_follow(&self, ctx: &BindgenContext, edge: Edge) -> bool;
}
impl TraversalPredicate for for<'a> fn(&'a BindgenContext, Edge) -> bool {
fn should_follow(&self, ctx: &BindgenContext, edge: Edge) -> bool {
(*self)(ctx, edge)
}
}
/// A `TraversalPredicate` implementation that follows all edges, and therefore
/// traversals using this predicate will see the whole IR graph reachable from
/// the traversal's roots.
pub fn all_edges(_: &BindgenContext, _: Edge) -> bool {
true
}
/// A `TraversalPredicate` implementation that only follows
/// `EdgeKind::InnerType` edges, and therefore traversals using this predicate
/// will only visit the traversal's roots and their inner types. This is used
/// in no-recursive-allowlist mode, where inner types such as anonymous
/// structs/unions still need to be processed.
pub fn only_inner_type_edges(_: &BindgenContext, edge: Edge) -> bool {
edge.kind == EdgeKind::InnerType
}
/// A `TraversalPredicate` implementation that only follows edges to items that
/// are enabled for code generation. This lets us skip considering items for
/// which are not reachable from code generation.
pub fn codegen_edges(ctx: &BindgenContext, edge: Edge) -> bool {
let cc = &ctx.options().codegen_config;
match edge.kind {
EdgeKind::Generic => {
ctx.resolve_item(edge.to).is_enabled_for_codegen(ctx)
}
// We statically know the kind of item that non-generic edges can point
// to, so we don't need to actually resolve the item and check
// `Item::is_enabled_for_codegen`.
EdgeKind::TemplateParameterDefinition |
EdgeKind::TemplateArgument |
EdgeKind::TemplateDeclaration |
EdgeKind::BaseMember |
EdgeKind::Field |
EdgeKind::InnerType |
EdgeKind::FunctionReturn |
EdgeKind::FunctionParameter |
EdgeKind::VarType |
EdgeKind::TypeReference => cc.types(),
EdgeKind::InnerVar => cc.vars(),
EdgeKind::Method => cc.methods(),
EdgeKind::Constructor => cc.constructors(),
EdgeKind::Destructor => cc.destructors(),
}
}
/// The storage for the set of items that have been seen (although their
/// outgoing edges might not have been fully traversed yet) in an active
/// traversal.
pub trait TraversalStorage<'ctx> {
/// Construct a new instance of this TraversalStorage, for a new traversal.
fn new(ctx: &'ctx BindgenContext) -> Self;
/// Add the given item to the storage. If the item has never been seen
/// before, return `true`. Otherwise, return `false`.
///
/// The `from` item is the item from which we discovered this item, or is
/// `None` if this item is a root.
fn add(&mut self, from: Option<ItemId>, item: ItemId) -> bool;
}
impl<'ctx> TraversalStorage<'ctx> for ItemSet {
fn new(_: &'ctx BindgenContext) -> Self {
ItemSet::new()
}
fn add(&mut self, _: Option<ItemId>, item: ItemId) -> bool {
self.insert(item)
}
}
/// A `TraversalStorage` implementation that keeps track of how we first reached
/// each item. This is useful for providing debug assertions with meaningful
/// diagnostic messages about dangling items.
#[derive(Debug)]
pub struct Paths<'ctx>(BTreeMap<ItemId, ItemId>, &'ctx BindgenContext);
impl<'ctx> TraversalStorage<'ctx> for Paths<'ctx> {
fn new(ctx: &'ctx BindgenContext) -> Self {
Paths(BTreeMap::new(), ctx)
}
fn add(&mut self, from: Option<ItemId>, item: ItemId) -> bool {
let newly_discovered =
self.0.insert(item, from.unwrap_or(item)).is_none();
if self.1.resolve_item_fallible(item).is_none() {
let mut path = vec![];
let mut current = item;
loop {
let predecessor = *self.0.get(&current).expect(
"We know we found this item id, so it must have a \
predecessor",
);
if predecessor == current {
break;
}
path.push(predecessor);
current = predecessor;
}
path.reverse();
panic!(
"Found reference to dangling id = {:?}\nvia path = {:?}",
item, path
);
}
newly_discovered
}
}
/// The queue of seen-but-not-yet-traversed items.
///
/// Using a FIFO queue with a traversal will yield a breadth-first traversal,
/// while using a LIFO queue will result in a depth-first traversal of the IR
/// graph.
pub trait TraversalQueue: Default {
/// Add a newly discovered item to the queue.
fn push(&mut self, item: ItemId);
/// Pop the next item to traverse, if any.
fn next(&mut self) -> Option<ItemId>;
}
impl TraversalQueue for Vec<ItemId> {
fn push(&mut self, item: ItemId) {
self.push(item);
}
fn next(&mut self) -> Option<ItemId> {
self.pop()
}
}
impl TraversalQueue for VecDeque<ItemId> {
fn push(&mut self, item: ItemId) {
self.push_back(item);
}
fn next(&mut self) -> Option<ItemId> {
self.pop_front()
}
}
/// Something that can receive edges from a `Trace` implementation.
pub trait Tracer {
/// Note an edge between items. Called from within a `Trace` implementation.
fn visit_kind(&mut self, item: ItemId, kind: EdgeKind);
/// A synonym for `tracer.visit_kind(item, EdgeKind::Generic)`.
fn visit(&mut self, item: ItemId) {
self.visit_kind(item, EdgeKind::Generic);
}
}
impl<F> Tracer for F
where
F: FnMut(ItemId, EdgeKind),
{
fn visit_kind(&mut self, item: ItemId, kind: EdgeKind) {
(*self)(item, kind)
}
}
/// Trace all of the outgoing edges to other items. Implementations should call
/// one of `tracer.visit(edge)` or `tracer.visit_kind(edge, EdgeKind::Whatever)`
/// for each of their outgoing edges.
pub trait Trace {
/// If a particular type needs extra information beyond what it has in
/// `self` and `context` to find its referenced items, its implementation
/// can define this associated type, forcing callers to pass the needed
/// information through.
type Extra;
/// Trace all of this item's outgoing edges to other items.
fn trace<T>(
&self,
context: &BindgenContext,
tracer: &mut T,
extra: &Self::Extra,
) where
T: Tracer;
}
/// An graph traversal of the transitive closure of references between items.
///
/// See `BindgenContext::allowlisted_items` for more information.
pub struct ItemTraversal<'ctx, Storage, Queue, Predicate>
where
Storage: TraversalStorage<'ctx>,
Queue: TraversalQueue,
Predicate: TraversalPredicate,
{
ctx: &'ctx BindgenContext,
/// The set of items we have seen thus far in this traversal.
seen: Storage,
/// The set of items that we have seen, but have yet to traverse.
queue: Queue,
/// The predicate that determines which edges this traversal will follow.
predicate: Predicate,
/// The item we are currently traversing.
currently_traversing: Option<ItemId>,
}
impl<'ctx, Storage, Queue, Predicate>
ItemTraversal<'ctx, Storage, Queue, Predicate>
where
Storage: TraversalStorage<'ctx>,
Queue: TraversalQueue,
Predicate: TraversalPredicate,
{
/// Begin a new traversal, starting from the given roots.
pub fn new<R>(
ctx: &'ctx BindgenContext,
roots: R,
predicate: Predicate,
) -> ItemTraversal<'ctx, Storage, Queue, Predicate>
where
R: IntoIterator<Item = ItemId>,
{
let mut seen = Storage::new(ctx);
let mut queue = Queue::default();
for id in roots {
seen.add(None, id);
queue.push(id);
}
ItemTraversal {
ctx: ctx,
seen: seen,
queue: queue,
predicate: predicate,
currently_traversing: None,
}
}
}
impl<'ctx, Storage, Queue, Predicate> Tracer
for ItemTraversal<'ctx, Storage, Queue, Predicate>
where
Storage: TraversalStorage<'ctx>,
Queue: TraversalQueue,
Predicate: TraversalPredicate,
{
fn visit_kind(&mut self, item: ItemId, kind: EdgeKind) {
let edge = Edge::new(item, kind);
if !self.predicate.should_follow(self.ctx, edge) {
return;
}
let is_newly_discovered =
self.seen.add(self.currently_traversing, item);
if is_newly_discovered {
self.queue.push(item)
}
}
}
impl<'ctx, Storage, Queue, Predicate> Iterator
for ItemTraversal<'ctx, Storage, Queue, Predicate>
where
Storage: TraversalStorage<'ctx>,
Queue: TraversalQueue,
Predicate: TraversalPredicate,
{
type Item = ItemId;
fn next(&mut self) -> Option<Self::Item> {
let id = self.queue.next()?;
let newly_discovered = self.seen.add(None, id);
debug_assert!(
!newly_discovered,
"should have already seen anything we get out of our queue"
);
debug_assert!(
self.ctx.resolve_item_fallible(id).is_some(),
"should only get IDs of actual items in our context during traversal"
);
self.currently_traversing = Some(id);
id.trace(self.ctx, self, &());
self.currently_traversing = None;
Some(id)
}
}
/// An iterator to find any dangling items.
///
/// See `BindgenContext::assert_no_dangling_item_traversal` for more
/// information.
pub type AssertNoDanglingItemsTraversal<'ctx> = ItemTraversal<
'ctx,
Paths<'ctx>,
VecDeque<ItemId>,
for<'a> fn(&'a BindgenContext, Edge) -> bool,
>;
#[cfg(test)]
mod tests {
use super::*;
#[test]
#[allow(dead_code)]
fn traversal_predicate_is_object_safe() {
// This should compile only if TraversalPredicate is object safe.
fn takes_by_trait_object(_: &dyn TraversalPredicate) {}
}
}