struct UnknownUnits {}; | |
typedef float Float; | |
template<class units, class F = Float> | |
struct PointTyped { | |
F x; | |
F y; | |
static PointTyped<units, F> FromUnknownPoint(const PointTyped<UnknownUnits, F>& aPoint) { | |
return PointTyped<units, F>(aPoint.x, aPoint.y); | |
} | |
PointTyped<UnknownUnits, F> ToUnknownPoint() const { | |
return PointTyped<UnknownUnits, F>(this->x, this->y); | |
} | |
}; | |
typedef PointTyped<UnknownUnits> IntPoint; |