[clang-tidy] fix inconsistent declarations

Found with readability-inconsistent-declaration-parameter-name

Signed-off-by: Rosen Penev <rosenp@gmail.com>
diff --git a/.clang-tidy b/.clang-tidy
index df4c1ed..18ffaac 100644
--- a/.clang-tidy
+++ b/.clang-tidy
@@ -1,12 +1,14 @@
 ---
 Checks: '
   ,readability-avoid-const-params-in-decls,
+  ,readability-inconsistent-declaration-parameter-name,
   ,readability-non-const-parameter,
   ,readability-redundant-string-cstr,
   ,readability-redundant-string-init,
 '
 WarningsAsErrors: '
   ,readability-avoid-const-params-in-decls,
+  ,readability-inconsistent-declaration-parameter-name,
   ,readability-non-const-parameter,
   ,readability-redundant-string-cstr,
   ,readability-redundant-string-init,
diff --git a/src/build.cc b/src/build.cc
index 2fb2aa4..d08535d 100644
--- a/src/build.cc
+++ b/src/build.cc
@@ -318,8 +318,8 @@
   want_.clear();
 }
 
-bool Plan::AddTarget(const Node* node, string* err) {
-  return AddSubTarget(node, NULL, err, NULL);
+bool Plan::AddTarget(const Node* target, string* err) {
+  return AddSubTarget(target, NULL, err, NULL);
 }
 
 bool Plan::AddSubTarget(const Node* node, const Node* dependent, string* err,
@@ -782,16 +782,16 @@
   return node;
 }
 
-bool Builder::AddTarget(Node* node, string* err) {
-  if (!scan_.RecomputeDirty(node, err))
+bool Builder::AddTarget(Node* target, string* err) {
+  if (!scan_.RecomputeDirty(target, err))
     return false;
 
-  if (Edge* in_edge = node->in_edge()) {
+  if (Edge* in_edge = target->in_edge()) {
     if (in_edge->outputs_ready())
       return true;  // Nothing to do.
   }
 
-  if (!plan_.AddTarget(node, err))
+  if (!plan_.AddTarget(target, err))
     return false;
 
   return true;
diff --git a/src/build.h b/src/build.h
index 2798693..fd6b6f6 100644
--- a/src/build.h
+++ b/src/build.h
@@ -46,7 +46,7 @@
   /// Add a target to our plan (including all its dependencies).
   /// Returns false if we don't need to build this target; may
   /// fill in |err| with an error message if there's a problem.
-  bool AddTarget(const Node* node, std::string* err);
+  bool AddTarget(const Node* target, std::string* err);
 
   // Pop a ready edge off the queue of edges to build.
   // Returns NULL if there's no work to do.