blob: ba4315940aa8f63bb2de18ef33c559576fd6b81f [file] [log] [blame]
// Package dockerfile is the evaluation step in the Dockerfile parse/evaluate pipeline.
//
// It incorporates a dispatch table based on the parser.Node values (see the
// parser package for more information) that are yielded from the parser itself.
// Calling newBuilder with the BuildOpts struct can be used to customize the
// experience for execution purposes only. Parsing is controlled in the parser
// package, and this division of responsibility should be respected.
//
// Please see the jump table targets for the actual invocations, most of which
// will call out to the functions in internals.go to deal with their tasks.
//
// ONBUILD is a special case, which is covered in the onbuild() func in
// dispatchers.go.
//
// The evaluator uses the concept of "steps", which are usually each processable
// line in the Dockerfile. Each step is numbered and certain actions are taken
// before and after each step, such as creating an image ID and removing temporary
// containers and images. Note that ONBUILD creates a kinda-sorta "sub run" which
// includes its own set of steps (usually only one of them).
package dockerfile
import (
"bytes"
"fmt"
"runtime"
"strings"
"github.com/docker/docker/api/types/container"
"github.com/docker/docker/builder"
"github.com/docker/docker/builder/dockerfile/command"
"github.com/docker/docker/builder/dockerfile/parser"
"github.com/docker/docker/pkg/system"
"github.com/docker/docker/runconfig/opts"
"github.com/pkg/errors"
)
// Environment variable interpolation will happen on these statements only.
var replaceEnvAllowed = map[string]bool{
command.Env: true,
command.Label: true,
command.Add: true,
command.Copy: true,
command.Workdir: true,
command.Expose: true,
command.Volume: true,
command.User: true,
command.StopSignal: true,
command.Arg: true,
}
// Certain commands are allowed to have their args split into more
// words after env var replacements. Meaning:
// ENV foo="123 456"
// EXPOSE $foo
// should result in the same thing as:
// EXPOSE 123 456
// and not treat "123 456" as a single word.
// Note that: EXPOSE "$foo" and EXPOSE $foo are not the same thing.
// Quotes will cause it to still be treated as single word.
var allowWordExpansion = map[string]bool{
command.Expose: true,
}
type dispatchRequest struct {
builder *Builder // TODO: replace this with a smaller interface
args []string
attributes map[string]bool
flags *BFlags
original string
shlex *ShellLex
state *dispatchState
source builder.Source
}
func newDispatchRequestFromOptions(options dispatchOptions, builder *Builder, args []string) dispatchRequest {
return dispatchRequest{
builder: builder,
args: args,
attributes: options.node.Attributes,
original: options.node.Original,
flags: NewBFlagsWithArgs(options.node.Flags),
shlex: options.shlex,
state: options.state,
source: options.source,
}
}
type dispatcher func(dispatchRequest) error
var evaluateTable map[string]dispatcher
func init() {
evaluateTable = map[string]dispatcher{
command.Add: add,
command.Arg: arg,
command.Cmd: cmd,
command.Copy: dispatchCopy, // copy() is a go builtin
command.Entrypoint: entrypoint,
command.Env: env,
command.Expose: expose,
command.From: from,
command.Healthcheck: healthcheck,
command.Label: label,
command.Maintainer: maintainer,
command.Onbuild: onbuild,
command.Run: run,
command.Shell: shell,
command.StopSignal: stopSignal,
command.User: user,
command.Volume: volume,
command.Workdir: workdir,
}
}
func formatStep(stepN int, stepTotal int) string {
return fmt.Sprintf("%d/%d", stepN+1, stepTotal)
}
// This method is the entrypoint to all statement handling routines.
//
// Almost all nodes will have this structure:
// Child[Node, Node, Node] where Child is from parser.Node.Children and each
// node comes from parser.Node.Next. This forms a "line" with a statement and
// arguments and we process them in this normalized form by hitting
// evaluateTable with the leaf nodes of the command and the Builder object.
//
// ONBUILD is a special case; in this case the parser will emit:
// Child[Node, Child[Node, Node...]] where the first node is the literal
// "onbuild" and the child entrypoint is the command of the ONBUILD statement,
// such as `RUN` in ONBUILD RUN foo. There is special case logic in here to
// deal with that, at least until it becomes more of a general concern with new
// features.
func (b *Builder) dispatch(options dispatchOptions) (*dispatchState, error) {
node := options.node
cmd := node.Value
upperCasedCmd := strings.ToUpper(cmd)
// To ensure the user is given a decent error message if the platform
// on which the daemon is running does not support a builder command.
if err := platformSupports(strings.ToLower(cmd)); err != nil {
buildsFailed.WithValues(metricsCommandNotSupportedError).Inc()
return nil, err
}
msg := bytes.NewBufferString(fmt.Sprintf("Step %s : %s%s",
options.stepMsg, upperCasedCmd, formatFlags(node.Flags)))
args := []string{}
ast := node
if cmd == command.Onbuild {
var err error
ast, args, err = handleOnBuildNode(node, msg)
if err != nil {
return nil, err
}
}
runConfigEnv := options.state.runConfig.Env
envs := append(runConfigEnv, b.buildArgs.FilterAllowed(runConfigEnv)...)
processFunc := createProcessWordFunc(options.shlex, cmd, envs)
words, err := getDispatchArgsFromNode(ast, processFunc, msg)
if err != nil {
buildsFailed.WithValues(metricsErrorProcessingCommandsError).Inc()
return nil, err
}
args = append(args, words...)
fmt.Fprintln(b.Stdout, msg.String())
f, ok := evaluateTable[cmd]
if !ok {
buildsFailed.WithValues(metricsUnknownInstructionError).Inc()
return nil, fmt.Errorf("unknown instruction: %s", upperCasedCmd)
}
options.state.updateRunConfig()
err = f(newDispatchRequestFromOptions(options, b, args))
return options.state, err
}
type dispatchOptions struct {
state *dispatchState
stepMsg string
node *parser.Node
shlex *ShellLex
source builder.Source
}
// dispatchState is a data object which is modified by dispatchers
type dispatchState struct {
runConfig *container.Config
maintainer string
cmdSet bool
imageID string
baseImage builder.Image
stageName string
}
func newDispatchState() *dispatchState {
return &dispatchState{runConfig: &container.Config{}}
}
func (s *dispatchState) updateRunConfig() {
s.runConfig.Image = s.imageID
}
// hasFromImage returns true if the builder has processed a `FROM <image>` line
func (s *dispatchState) hasFromImage() bool {
return s.imageID != "" || (s.baseImage != nil && s.baseImage.ImageID() == "")
}
func (s *dispatchState) isCurrentStage(target string) bool {
if target == "" {
return false
}
return strings.EqualFold(s.stageName, target)
}
func (s *dispatchState) beginStage(stageName string, image builder.Image) {
s.stageName = stageName
s.imageID = image.ImageID()
if image.RunConfig() != nil {
s.runConfig = image.RunConfig()
} else {
s.runConfig = &container.Config{}
}
s.baseImage = image
s.setDefaultPath()
}
// Add the default PATH to runConfig.ENV if one exists for the platform and there
// is no PATH set. Note that Windows containers on Windows won't have one as it's set by HCS
func (s *dispatchState) setDefaultPath() {
// TODO @jhowardmsft LCOW Support - This will need revisiting later
platform := runtime.GOOS
if system.LCOWSupported() {
platform = "linux"
}
if system.DefaultPathEnv(platform) == "" {
return
}
envMap := opts.ConvertKVStringsToMap(s.runConfig.Env)
if _, ok := envMap["PATH"]; !ok {
s.runConfig.Env = append(s.runConfig.Env, "PATH="+system.DefaultPathEnv(platform))
}
}
func handleOnBuildNode(ast *parser.Node, msg *bytes.Buffer) (*parser.Node, []string, error) {
if ast.Next == nil {
return nil, nil, errors.New("ONBUILD requires at least one argument")
}
ast = ast.Next.Children[0]
msg.WriteString(" " + ast.Value + formatFlags(ast.Flags))
return ast, []string{ast.Value}, nil
}
func formatFlags(flags []string) string {
if len(flags) > 0 {
return " " + strings.Join(flags, " ")
}
return ""
}
func getDispatchArgsFromNode(ast *parser.Node, processFunc processWordFunc, msg *bytes.Buffer) ([]string, error) {
args := []string{}
for i := 0; ast.Next != nil; i++ {
ast = ast.Next
words, err := processFunc(ast.Value)
if err != nil {
return nil, err
}
args = append(args, words...)
msg.WriteString(" " + ast.Value)
}
return args, nil
}
type processWordFunc func(string) ([]string, error)
func createProcessWordFunc(shlex *ShellLex, cmd string, envs []string) processWordFunc {
switch {
case !replaceEnvAllowed[cmd]:
return func(word string) ([]string, error) {
return []string{word}, nil
}
case allowWordExpansion[cmd]:
return func(word string) ([]string, error) {
return shlex.ProcessWords(word, envs)
}
default:
return func(word string) ([]string, error) {
word, err := shlex.ProcessWord(word, envs)
return []string{word}, err
}
}
}
// checkDispatch does a simple check for syntax errors of the Dockerfile.
// Because some of the instructions can only be validated through runtime,
// arg, env, etc., this syntax check will not be complete and could not replace
// the runtime check. Instead, this function is only a helper that allows
// user to find out the obvious error in Dockerfile earlier on.
func checkDispatch(ast *parser.Node) error {
cmd := ast.Value
upperCasedCmd := strings.ToUpper(cmd)
// To ensure the user is given a decent error message if the platform
// on which the daemon is running does not support a builder command.
if err := platformSupports(strings.ToLower(cmd)); err != nil {
return err
}
// The instruction itself is ONBUILD, we will make sure it follows with at
// least one argument
if upperCasedCmd == "ONBUILD" {
if ast.Next == nil {
buildsFailed.WithValues(metricsMissingOnbuildArgumentsError).Inc()
return errors.New("ONBUILD requires at least one argument")
}
}
if _, ok := evaluateTable[cmd]; ok {
return nil
}
buildsFailed.WithValues(metricsUnknownInstructionError).Inc()
return errors.Errorf("unknown instruction: %s", upperCasedCmd)
}