blob: be5b65581a55de690ab93710bdc88248d9abf01d [file] [log] [blame]
//########################################################
// Constants which we use.
// Any constants which we commonly change or try to tweak
// should be in cppflags.raw.
//########################################################
// max number of empty squares which should ever exist is 256
// therefore we could possible get close to this number of moves.
#define MAXMOVES 256
// Player stuff. (Used for example with g_board to get the current player).
#define HORIZONTAL 0
#define VERTICAL 1
#define PLAYER_MASK 1
// Used with g_board_size (to get num of rows and num of cols).
#define ROW_INDEX HORIZONTAL
#define COL_INDEX VERTICAL
#define LOWER 0
#define EXACT 1
#define UPPER 2
// blah
#define ERASE_NEXT_BIT 0x80000000;
#define NEXT_BIT 0x00010000;
//########################################################
// Constants used in conjuction with the transposition table
// and the zobrist values.
//########################################################
// HASHCODEBITS should already be defined.
#ifndef HASHCODEBITS
#error "HASHCODEBITS must be defined.\n"
#endif
// It should have a value of between 0 and 31.
#if ! (HASHCODEBITS > 0 && HASHCODEBITS < 31)
#error "Invalid value for HASHCODEBITS, it should be a value from 1 - 30."
#endif
#define HASHSIZE (1 << HASHCODEBITS)
#define HASHMASK (HASHSIZE - 1)