blob: 2e92e71347f2170bc233d5392cb28190b2ad33c0 [file] [log] [blame]
-- The Computer Language Shootout
-- http://shootout.alioth.debian.org/
-- contributed by Mike Pall
-- modified by Sokolov yura
--collectgarbage("setstepmul", 0) -- sometimes it helps much. For this benchmark ~ 10%
local function BottomUpTree(item, depth)
if depth > 0 then
local i = item + item
depth = depth - 1
local left, right = BottomUpTree(i-1, depth), BottomUpTree(i, depth)
return { item, left, right }
else
return { item } -- Faster for LuaJIT: return { item, false }
end
end
local function ItemCheck(tree)
if #tree == 3 then -- Faster for LuaJIT: if tree[2] then
return tree[1] + ItemCheck(tree[2]) - ItemCheck(tree[3])
else
return tree[1]
end
end
local N = tonumber(arg and arg[1]) or 0
local mindepth = 4
local maxdepth = mindepth + 2
if maxdepth < N then maxdepth = N end
do
local stretchdepth = maxdepth + 1
local stretchtree = BottomUpTree(0, stretchdepth)
io.write(string.format("stretch tree of depth %d\t check: %d\n",
stretchdepth, ItemCheck(stretchtree)))
end
local longlivedtree = BottomUpTree(0, maxdepth)
for depth=mindepth,maxdepth,2 do
local iterations = 2 ^ (maxdepth - depth + mindepth)
local check = 0
for i=1,iterations do
check = check + ItemCheck(BottomUpTree(1, depth)) +
ItemCheck(BottomUpTree(-1, depth))
end
io.write(string.format("%d\t trees of depth %d\t check: %d\n",
iterations*2, depth, check))
end
io.write(string.format("long lived tree of depth %d\t check: %d\n",
maxdepth, ItemCheck(longlivedtree)))