| /* | |
| Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org | |
| Copyright (C) 2006, 2007 Sony Computer Entertainment Inc. | |
| This software is provided 'as-is', without any express or implied warranty. | |
| In no event will the authors be held liable for any damages arising from the use of this software. | |
| Permission is granted to anyone to use this software for any purpose, | |
| including commercial applications, and to alter it and redistribute it freely, | |
| subject to the following restrictions: | |
| 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | |
| 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | |
| 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #include "BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h" | |
| #include "BulletDynamics/Dynamics/btRigidBody.h" | |
| #include "LinearMath/btTransformUtil.h" | |
| btGeneric6DofSpringConstraint::btGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA) | |
| : btGeneric6DofConstraint(rbA, rbB, frameInA, frameInB, useLinearReferenceFrameA) | |
| { | |
| for(int i = 0; i < 6; i++) | |
| { | |
| m_springEnabled[i] = false; | |
| m_equilibriumPoint[i] = btScalar(0.f); | |
| m_springStiffness[i] = btScalar(0.f); | |
| m_springDamping[i] = btScalar(1.f); | |
| } | |
| } | |
| void btGeneric6DofSpringConstraint::enableSpring(int index, bool onOff) | |
| { | |
| btAssert((index >= 0) && (index < 6)); | |
| m_springEnabled[index] = onOff; | |
| if(index < 3) | |
| { | |
| m_linearLimits.m_enableMotor[index] = onOff; | |
| } | |
| else | |
| { | |
| m_angularLimits[index - 3].m_enableMotor = onOff; | |
| } | |
| } | |
| void btGeneric6DofSpringConstraint::setStiffness(int index, btScalar stiffness) | |
| { | |
| btAssert((index >= 0) && (index < 6)); | |
| m_springStiffness[index] = stiffness; | |
| } | |
| void btGeneric6DofSpringConstraint::setDamping(int index, btScalar damping) | |
| { | |
| btAssert((index >= 0) && (index < 6)); | |
| m_springDamping[index] = damping; | |
| } | |
| void btGeneric6DofSpringConstraint::setEquilibriumPoint() | |
| { | |
| calculateTransforms(); | |
| for(int i = 0; i < 3; i++) | |
| { | |
| m_equilibriumPoint[i] = m_calculatedLinearDiff[i]; | |
| } | |
| for(int i = 0; i < 3; i++) | |
| { | |
| m_equilibriumPoint[i + 3] = m_calculatedAxisAngleDiff[i]; | |
| } | |
| } | |
| void btGeneric6DofSpringConstraint::setEquilibriumPoint(int index) | |
| { | |
| btAssert((index >= 0) && (index < 6)); | |
| calculateTransforms(); | |
| if(index < 3) | |
| { | |
| m_equilibriumPoint[index] = m_calculatedLinearDiff[index]; | |
| } | |
| else | |
| { | |
| m_equilibriumPoint[index + 3] = m_calculatedAxisAngleDiff[index]; | |
| } | |
| } | |
| void btGeneric6DofSpringConstraint::internalUpdateSprings(btConstraintInfo2* info) | |
| { | |
| // it is assumed that calculateTransforms() have been called before this call | |
| int i; | |
| btVector3 relVel = m_rbB.getLinearVelocity() - m_rbA.getLinearVelocity(); | |
| for(i = 0; i < 3; i++) | |
| { | |
| if(m_springEnabled[i]) | |
| { | |
| // get current position of constraint | |
| btScalar currPos = m_calculatedLinearDiff[i]; | |
| // calculate difference | |
| btScalar delta = currPos - m_equilibriumPoint[i]; | |
| // spring force is (delta * m_stiffness) according to Hooke's Law | |
| btScalar force = delta * m_springStiffness[i]; | |
| btScalar velFactor = info->fps * m_springDamping[i] / btScalar(info->m_numIterations); | |
| m_linearLimits.m_targetVelocity[i] = velFactor * force; | |
| m_linearLimits.m_maxMotorForce[i] = btFabs(force) / info->fps; | |
| } | |
| } | |
| for(i = 0; i < 3; i++) | |
| { | |
| if(m_springEnabled[i + 3]) | |
| { | |
| // get current position of constraint | |
| btScalar currPos = m_calculatedAxisAngleDiff[i]; | |
| // calculate difference | |
| btScalar delta = currPos - m_equilibriumPoint[i+3]; | |
| // spring force is (-delta * m_stiffness) according to Hooke's Law | |
| btScalar force = -delta * m_springStiffness[i+3]; | |
| btScalar velFactor = info->fps * m_springDamping[i+3] / btScalar(info->m_numIterations); | |
| m_angularLimits[i].m_targetVelocity = velFactor * force; | |
| m_angularLimits[i].m_maxMotorForce = btFabs(force) / info->fps; | |
| } | |
| } | |
| } | |
| void btGeneric6DofSpringConstraint::getInfo2(btConstraintInfo2* info) | |
| { | |
| // this will be called by constraint solver at the constraint setup stage | |
| // set current motor parameters | |
| internalUpdateSprings(info); | |
| // do the rest of job for constraint setup | |
| btGeneric6DofConstraint::getInfo2(info); | |
| } | |