blob: 21365202bf19d16f1953aa382b90a40b3adfaa15 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -lower-matrix-intrinsics -fuse-matrix-tile-size=2 -matrix-allow-contract -force-fuse-matrix -verify-dom-info %s -S | FileCheck %s
; REQUIRES: aarch64-registered-target
target datalayout = "e-m:o-i64:64-f80:128-n8:16:32:64-S128"
target triple = "aarch64-apple-ios"
define void @multiply_all_volatile(<4 x double>* noalias %A, <4 x double>* noalias %B, <4 x double>* noalias %C) {
; CHECK-LABEL: @multiply_all_volatile(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x double>* [[A:%.*]] to double*
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr double, double* [[TMP0]], i64 0
; CHECK-NEXT: [[COL_CAST:%.*]] = bitcast double* [[TMP1]] to <4 x double>*
; CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x double>* [[COL_CAST]] to double*
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP2]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST]], align 8
; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP2]], i64 2
; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST1]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x double>* [[B:%.*]] to double*
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr double, double* [[TMP3]], i64 0
; CHECK-NEXT: [[COL_CAST3:%.*]] = bitcast double* [[TMP4]] to <4 x double>*
; CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x double>* [[COL_CAST3]] to double*
; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[TMP5]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST4]], align 8
; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP5]], i64 2
; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST7]], align 8
; CHECK: [[TMP18:%.*]] = bitcast <4 x double>* [[C:%.*]] to double*
; CHECK-NEXT: [[TMP19:%.*]] = getelementptr double, double* [[TMP18]], i64 0
; CHECK-NEXT: [[COL_CAST18:%.*]] = bitcast double* [[TMP19]] to <4 x double>*
; CHECK-NEXT: [[TMP20:%.*]] = bitcast <4 x double>* [[COL_CAST18]] to double*
; CHECK-NEXT: [[VEC_CAST19:%.*]] = bitcast double* [[TMP20]] to <2 x double>*
; CHECK-NEXT: store volatile <2 x double> {{.*}}, <2 x double>* [[VEC_CAST19]], align 8
; CHECK-NEXT: [[VEC_GEP20:%.*]] = getelementptr double, double* [[TMP20]], i64 2
; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast double* [[VEC_GEP20]] to <2 x double>*
; CHECK-NEXT: store volatile <2 x double> {{.*}}, <2 x double>* [[VEC_CAST21]], align 8
; CHECK-NEXT: ret void
;
entry:
%a = load volatile <4 x double>, <4 x double>* %A, align 8
%b = load volatile <4 x double>, <4 x double>* %B, align 8
%c = call <4 x double> @llvm.matrix.multiply(<4 x double> %a, <4 x double> %b, i32 2, i32 2, i32 2)
store volatile <4 x double> %c, <4 x double>* %C, align 8
ret void
}
define void @multiply_load0_volatile(<4 x double>* noalias %A, <4 x double>* noalias %B, <4 x double>* noalias %C) {
; CHECK-LABEL: @multiply_load0_volatile(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x double>* [[A:%.*]] to double*
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr double, double* [[TMP0]], i64 0
; CHECK-NEXT: [[COL_CAST:%.*]] = bitcast double* [[TMP1]] to <4 x double>*
; CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x double>* [[COL_CAST]] to double*
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP2]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST]], align 8
; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP2]], i64 2
; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST1]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x double>* [[B:%.*]] to double*
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr double, double* [[TMP3]], i64 0
; CHECK-NEXT: [[COL_CAST3:%.*]] = bitcast double* [[TMP4]] to <4 x double>*
; CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x double>* [[COL_CAST3]] to double*
; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[TMP5]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST4]], align 8
; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP5]], i64 2
; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST7]], align 8
; CHECK: [[TMP18:%.*]] = bitcast <4 x double>* [[C:%.*]] to double*
; CHECK-NEXT: [[TMP19:%.*]] = getelementptr double, double* [[TMP18]], i64 0
; CHECK-NEXT: [[COL_CAST18:%.*]] = bitcast double* [[TMP19]] to <4 x double>*
; CHECK-NEXT: [[TMP20:%.*]] = bitcast <4 x double>* [[COL_CAST18]] to double*
; CHECK-NEXT: [[VEC_CAST19:%.*]] = bitcast double* [[TMP20]] to <2 x double>*
; CHECK-NEXT: store <2 x double> {{.*}}, <2 x double>* [[VEC_CAST19]], align 8
; CHECK-NEXT: [[VEC_GEP20:%.*]] = getelementptr double, double* [[TMP20]], i64 2
; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast double* [[VEC_GEP20]] to <2 x double>*
; CHECK-NEXT: store <2 x double> {{.*}}, <2 x double>* [[VEC_CAST21]], align 8
; CHECK-NEXT: ret void
;
entry:
%a = load volatile <4 x double>, <4 x double>* %A, align 8
%b = load <4 x double>, <4 x double>* %B, align 8
%c = call <4 x double> @llvm.matrix.multiply(<4 x double> %a, <4 x double> %b, i32 2, i32 2, i32 2)
store <4 x double> %c, <4 x double>* %C, align 8
ret void
}
define void @multiply_load1_volatile(<4 x double>* noalias %A, <4 x double>* noalias %B, <4 x double>* noalias %C) {
; CHECK-LABEL: @multiply_load1_volatile(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x double>* [[A:%.*]] to double*
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr double, double* [[TMP0]], i64 0
; CHECK-NEXT: [[COL_CAST:%.*]] = bitcast double* [[TMP1]] to <4 x double>*
; CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x double>* [[COL_CAST]] to double*
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP2]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST]], align 8
; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP2]], i64 2
; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST1]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x double>* [[B:%.*]] to double*
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr double, double* [[TMP3]], i64 0
; CHECK-NEXT: [[COL_CAST3:%.*]] = bitcast double* [[TMP4]] to <4 x double>*
; CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x double>* [[COL_CAST3]] to double*
; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[TMP5]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST4]], align 8
; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP5]], i64 2
; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <2 x double>*
; CHECK-NEXT: load volatile <2 x double>, <2 x double>* [[VEC_CAST7]], align 8
; CHECK: [[TMP18:%.*]] = bitcast <4 x double>* [[C:%.*]] to double*
; CHECK-NEXT: [[TMP19:%.*]] = getelementptr double, double* [[TMP18]], i64 0
; CHECK-NEXT: [[COL_CAST18:%.*]] = bitcast double* [[TMP19]] to <4 x double>*
; CHECK-NEXT: [[TMP20:%.*]] = bitcast <4 x double>* [[COL_CAST18]] to double*
; CHECK-NEXT: [[VEC_CAST19:%.*]] = bitcast double* [[TMP20]] to <2 x double>*
; CHECK-NEXT: store <2 x double> {{.*}}, <2 x double>* [[VEC_CAST19]], align 8
; CHECK-NEXT: [[VEC_GEP20:%.*]] = getelementptr double, double* [[TMP20]], i64 2
; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast double* [[VEC_GEP20]] to <2 x double>*
; CHECK-NEXT: store <2 x double> {{.*}}, <2 x double>* [[VEC_CAST21]], align 8
; CHECK-NEXT: ret void
;
entry:
%a = load <4 x double>, <4 x double>* %A, align 8
%b = load volatile <4 x double>, <4 x double>* %B, align 8
%c = call <4 x double> @llvm.matrix.multiply(<4 x double> %a, <4 x double> %b, i32 2, i32 2, i32 2)
store <4 x double> %c, <4 x double>* %C, align 8
ret void
}
define void @multiply_store_volatile(<4 x double>* noalias %A, <4 x double>* noalias %B, <4 x double>* noalias %C) {
; CHECK-LABEL: @multiply_store_volatile(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[TMP0:%.*]] = bitcast <4 x double>* [[A:%.*]] to double*
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr double, double* [[TMP0]], i64 0
; CHECK-NEXT: [[COL_CAST:%.*]] = bitcast double* [[TMP1]] to <4 x double>*
; CHECK-NEXT: [[TMP2:%.*]] = bitcast <4 x double>* [[COL_CAST]] to double*
; CHECK-NEXT: [[VEC_CAST:%.*]] = bitcast double* [[TMP2]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST]], align 8
; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, double* [[TMP2]], i64 2
; CHECK-NEXT: [[VEC_CAST1:%.*]] = bitcast double* [[VEC_GEP]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST1]], align 8
; CHECK-NEXT: [[TMP3:%.*]] = bitcast <4 x double>* [[B:%.*]] to double*
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr double, double* [[TMP3]], i64 0
; CHECK-NEXT: [[COL_CAST3:%.*]] = bitcast double* [[TMP4]] to <4 x double>*
; CHECK-NEXT: [[TMP5:%.*]] = bitcast <4 x double>* [[COL_CAST3]] to double*
; CHECK-NEXT: [[VEC_CAST4:%.*]] = bitcast double* [[TMP5]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST4]], align 8
; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, double* [[TMP5]], i64 2
; CHECK-NEXT: [[VEC_CAST7:%.*]] = bitcast double* [[VEC_GEP6]] to <2 x double>*
; CHECK-NEXT: load <2 x double>, <2 x double>* [[VEC_CAST7]], align 8
; CHECK: [[TMP18:%.*]] = bitcast <4 x double>* [[C:%.*]] to double*
; CHECK-NEXT: [[TMP19:%.*]] = getelementptr double, double* [[TMP18]], i64 0
; CHECK-NEXT: [[COL_CAST18:%.*]] = bitcast double* [[TMP19]] to <4 x double>*
; CHECK-NEXT: [[TMP20:%.*]] = bitcast <4 x double>* [[COL_CAST18]] to double*
; CHECK-NEXT: [[VEC_CAST19:%.*]] = bitcast double* [[TMP20]] to <2 x double>*
; CHECK-NEXT: store volatile <2 x double> {{.*}}, <2 x double>* [[VEC_CAST19]], align 8
; CHECK-NEXT: [[VEC_GEP20:%.*]] = getelementptr double, double* [[TMP20]], i64 2
; CHECK-NEXT: [[VEC_CAST21:%.*]] = bitcast double* [[VEC_GEP20]] to <2 x double>*
; CHECK-NEXT: store volatile <2 x double> {{.*}}, <2 x double>* [[VEC_CAST21]], align 8
; CHECK-NEXT: ret void
;
entry:
%a = load <4 x double>, <4 x double>* %A, align 8
%b = load <4 x double>, <4 x double>* %B, align 8
%c = call <4 x double> @llvm.matrix.multiply(<4 x double> %a, <4 x double> %b, i32 2, i32 2, i32 2)
store volatile <4 x double> %c, <4 x double>* %C, align 8
ret void
}
declare <4 x double> @llvm.matrix.multiply(<4 x double>, <4 x double>, i32, i32, i32)