blob: 07836146ad8a585adc8a0b58c6b6e249624816bc [file] [log] [blame]
//===--- Bracket.cpp - Analyze bracket structure --------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// The basic phases of our bracket matching are:
//
// 1) A simple "greedy" match looks for well-nested subsequences.
//
// We can't fully trust the results of this, consider:
// while (1) { // A
// if (true) { // B
// break;
// } // C
// Greedy matching will match B=C, when we should at least consider A=C.
// However for the correct parts of the file, the greedy match gives the
// right answer. It produces useful candidates for phase 2.
//
// simplePairBrackets handles this step.
//
// 2) Try to identify places where formatting indicates that the greedy match
// was correct. This is similar to how a human would scan a large file.
//
// For example:
// int foo() { // X
// // indented
// while (1) {
// // valid code
// }
// return bar(42);
// } // Y
// We can "verify" that X..Y looks like a braced block, and the greedy match
// tells us that substring is perfectly nested.
// We trust the pairings of those brackets and don't examine them further.
// However in the first example above, we do not trust B=C because the brace
// indentation is suspect.
//
// FIXME: implement this step.
//
// 3) Run full best-match optimization on remaining brackets.
//
// Conceptually, this considers all possible matchings and optimizes cost:
// - there is a cost for failing to match a bracket
// - there is a variable cost for matching two brackets.
// (For example if brace indentation doesn't match).
//
// In the first example we have three alternatives, and they are ranked:
// 1) A=C, skip B
// 2) B=C, skip A
// 3) skip A, skip B, skip C
// The cost for skipping a bracket is high, so option 3 is worst.
// B=C costs more than A=C, because the indentation doesn't match.
//
// It would be correct to run this step alone, but it would be too slow.
// The implementation is dynamic programming in N^3 space and N^2 time.
// Having earlier steps filter out most brackets is key to performance.
//
// FIXME: implement this step.
//
//===----------------------------------------------------------------------===//
#include "clang-pseudo/Bracket.h"
namespace clang {
namespace pseudo {
namespace {
struct Bracket {
using Index = unsigned;
constexpr static Index None = -1;
enum BracketKind : char { Paren, Brace, Square } Kind;
enum Direction : bool { Open, Close } Dir;
unsigned Line;
unsigned Indent;
Token::Index Tok;
Bracket::Index Pair = None;
};
// Find brackets in the stream and convert to Bracket struct.
std::vector<Bracket> findBrackets(const TokenStream &Stream) {
std::vector<Bracket> Brackets;
auto Add = [&](const pseudo::Token &Tok, Bracket::BracketKind K,
Bracket::Direction D) {
Brackets.push_back(
{K, D, Tok.Line, Tok.Indent, Stream.index(Tok), Bracket::None});
};
for (const auto &Tok : Stream.tokens()) {
switch (Tok.Kind) {
case clang::tok::l_paren:
Add(Tok, Bracket::Paren, Bracket::Open);
break;
case clang::tok::r_paren:
Add(Tok, Bracket::Paren, Bracket::Close);
break;
case clang::tok::l_brace:
Add(Tok, Bracket::Brace, Bracket::Open);
break;
case clang::tok::r_brace:
Add(Tok, Bracket::Brace, Bracket::Close);
break;
case clang::tok::l_square:
Add(Tok, Bracket::Square, Bracket::Open);
break;
case clang::tok::r_square:
Add(Tok, Bracket::Square, Bracket::Close);
break;
default:
break;
}
}
return Brackets;
}
// Write the bracket pairings from Brackets back to Tokens.
void applyPairings(ArrayRef<Bracket> Brackets, TokenStream &Tokens) {
for (const auto &B : Brackets)
Tokens.tokens()[B.Tok].Pair =
(B.Pair == Bracket::None) ? 0 : (int32_t)Brackets[B.Pair].Tok - B.Tok;
}
// Find perfect pairings (ignoring whitespace) via greedy algorithm.
// This means two brackets are paired if they match and the brackets between
// them nest perfectly, with no skipped or crossed brackets.
void simplePairBrackets(MutableArrayRef<Bracket> Brackets) {
std::vector<unsigned> Stack;
for (unsigned I = 0; I < Brackets.size(); ++I) {
if (Brackets[I].Dir == Bracket::Open) {
Stack.push_back(I);
} else if (!Stack.empty() &&
Brackets[Stack.back()].Kind == Brackets[I].Kind) {
Brackets[Stack.back()].Pair = I;
Brackets[I].Pair = Stack.back();
Stack.pop_back();
} else {
// Unpaired closer, no brackets on stack are part of a perfect sequence.
Stack.clear();
}
}
// Any remaining brackets on the stack stay unpaired.
}
} // namespace
void pairBrackets(TokenStream &Stream) {
auto Brackets = findBrackets(Stream);
simplePairBrackets(Brackets);
applyPairings(Brackets, Stream);
}
} // namespace pseudo
} // namespace clang