| //===-- State.cpp -----------------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| // C Includes |
| // C++ Includes |
| // Other libraries and framework includes |
| // Project includes |
| #include "lldb/Core/State.h" |
| #include <stdio.h> |
| |
| using namespace lldb; |
| using namespace lldb_private; |
| |
| const char * |
| lldb_private::StateAsCString (StateType state) |
| { |
| switch (state) |
| { |
| case eStateInvalid: return "invalid"; |
| case eStateUnloaded: return "unloaded"; |
| case eStateConnected: return "connected"; |
| case eStateAttaching: return "attaching"; |
| case eStateLaunching: return "launching"; |
| case eStateStopped: return "stopped"; |
| case eStateRunning: return "running"; |
| case eStateStepping: return "stepping"; |
| case eStateCrashed: return "crashed"; |
| case eStateDetached: return "detached"; |
| case eStateExited: return "exited"; |
| case eStateSuspended: return "suspended"; |
| } |
| static char unknown_state_string[64]; |
| snprintf(unknown_state_string, sizeof (unknown_state_string), "StateType = %i", state); |
| return unknown_state_string; |
| } |
| |
| const char * |
| lldb_private::GetPermissionsAsCString (uint32_t permissions) |
| { |
| switch (permissions) |
| { |
| case 0: return "---"; |
| case ePermissionsWritable: return "-w-"; |
| case ePermissionsReadable: return "r--"; |
| case ePermissionsExecutable: return "--x"; |
| case ePermissionsReadable | |
| ePermissionsWritable: return "rw-"; |
| case ePermissionsReadable | |
| ePermissionsExecutable: return "r-x"; |
| case ePermissionsWritable | |
| ePermissionsExecutable: return "-wx"; |
| case ePermissionsReadable | |
| ePermissionsWritable | |
| ePermissionsExecutable: return "rwx"; |
| default: |
| break; |
| } |
| return "???"; |
| } |
| |
| bool |
| lldb_private::StateIsRunningState (StateType state) |
| { |
| switch (state) |
| { |
| case eStateAttaching: |
| case eStateLaunching: |
| case eStateRunning: |
| case eStateStepping: |
| return true; |
| |
| case eStateConnected: |
| case eStateDetached: |
| case eStateInvalid: |
| case eStateUnloaded: |
| case eStateStopped: |
| case eStateCrashed: |
| case eStateExited: |
| case eStateSuspended: |
| break; |
| } |
| return false; |
| } |
| |
| bool |
| lldb_private::StateIsStoppedState (StateType state, bool must_exist) |
| { |
| switch (state) |
| { |
| case eStateInvalid: |
| case eStateConnected: |
| case eStateAttaching: |
| case eStateLaunching: |
| case eStateRunning: |
| case eStateStepping: |
| case eStateDetached: |
| break; |
| |
| case eStateUnloaded: |
| case eStateExited: |
| return !must_exist; |
| |
| case eStateStopped: |
| case eStateCrashed: |
| case eStateSuspended: |
| return true; |
| } |
| return false; |
| } |